Rylk the level 8 Halfling Rogue by Hees

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp8 / 55%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity32 (base 22)
Constitution16 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning34 (base 28)

Resources

Life227/227
Stamina134/134
Healing Factor1.0483870967742
Regeneration3.5120967741936

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth41.785219413488
See Invisible41.785219413488

Offense: Mainhand

Damage32
Accuracy32
Crit Chance22%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy32
Crit Chance22%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)4 (38.536585365854%)
Defense34
Ranged Defense34
Fatigue0
Physical Save21
Spell Save13
Mental Save24

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
2/5
0/5
0/5
Cunning / Trapping1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5

Effects

beneficial effect

Quests

failed
done
done
failed
done
active
done

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 8 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Talent Stealth is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.87 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.73 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 1.02 gold from the transmogrification of
miner's rough leather cap of strength (+2) (0 def, 3 armour).
You gain 5.86 gold from the transmogrification of
Malichak (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.34 gold from the transmogrification of
elm longbow of lightning.
You gain 3.85 gold from the transmogrification of
Surefire.
You gain 0.75 gold from the transmogrification of
arcing iron dagger (11-14.3 power, 5 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 49; cd 19).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 4; cd 15).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.