Doombringer dr Ro the level 7 Drem Doombringer by beniyanma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassDoombringer
Level / Exp7 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic24 (base 17)
Willpower11 (base 10)
Cunning13 (base 11)

Resources

Life261/261
Stamina120/120
Vim104/104
Healing Factor1.1283363011315
Regeneration5.2665626908051

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage49
Accuracy27
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)21.317011280365 (72.903125182002%)
Defense5
Ranged Defense5
Fatigue8
Physical Save21
Spell Save12
Mental Save8

Defense: Resistances

Light+ 30%( 70%)
Lightning+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 5 turns (stop reason: terrain ahead blocks).


Space around you starts to dissolve...


Doombringer dr Ro wears:
restful copper amulet.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (13/13, 20-23 power, 1 apr).
You gain 3.83 gold from the transmogrification of
bright brass lantern of clarity.
You gain 0.87 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (10-14 power, 2 apr).
You gain 2.29 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 3.70 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, darkness element).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.70 gold from the transmogrification of
hateful iron mace (13-18 power, 2 apr).
You gain 0.76 gold from the transmogrification of
regeneration infusion (heal 89; 15 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.