Mathy the level 9 Higher Berserker by Matheus13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBerserker
Level / Exp9 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 33)
Dexterity17 (base 11)
Constitution23 (base 20)
Magic11 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life311/311
Stamina136/136
Healing Factor1.10103626943
Regeneration3.7985751295336

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision6
See Stealth25.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage74
Accuracy25
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+11%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense23
Ranged Defense23
Fatigue9
Physical Save29
Spell Save7
Mental Save20

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 22%( 70%)
Temporal+ 18%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance21%
Disarm Resistance22%
Knockback Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.41
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
4/5
0/5

Effects

Quests

done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Mathy the Higher Berserker level 7
1st Mirth 122nd year of Ascendancy at 01:26
see stats

Log


Mathy wears:
copper ring of clarity.

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.14 gold from the transmogrification of
insulating linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 6.34 gold from the transmogrification of
elm magestaff 'Emelydann' (10-12 power, 2 apr, cold element).
You gain 2.89 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 5.65 gold from the transmogrification of
balanced iron greatmaul of the mystic (19-28.5 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Mathy switches his weapons to: unarmed.

You require a two handed weapon to use this talent.

Mathy deactivates
Berserker Rage.

Mathy switches his weapons to:
Bill's Tree Trunk.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You cannot do that on the world map.

Resting starts...

Talent Berserker Rage is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


You cannot do that on the world map.

Saving game...

Saving done.