Shrek the level 9 Krog Mindslayer by jeb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceKrog
ClassMindslayer
Level / Exp9 / 39%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength30 (base 11)
Dexterity17 (base 10)
Constitution19 (base 11)
Magic8 (base 10)
Willpower46 (base 28)
Cunning26 (base 26)

Resources

Life355/355
Psi106/106
Healing Factor1.1791723257555
Regeneration2.6531377329499

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage49
Accuracy26
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower37
Crit Chance11%
Speed1

Offense: Damage Bonus

Light+10%
Mind+6%
Fire+4%
Cold+15%
Nature+6%

Defense: Base

Armour (hardiness)29.551211628464 (73.607947236566%)
Defense11
Ranged Defense11
Fatigue12
Physical Save21
Spell Save20
Mental Save22

Defense: Resistances

Lightning 0%( 70%)
Light+ 30%( 70%)
Nature+ 37%( 70%)
Blight+ 16%( 70%)
Cold+ 43%( 70%)
Fire+ 52%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance11%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
3/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
1/5
1/5
0/5
Psionic / Psi-fighting1.30
1/5
4/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
3/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
0/5
0/5
Race / Krog1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
active
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You don't see how to get there...


There is a collapsed tower here (press '' or right click to use).

There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.