












Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.5 |
Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Doombringer |
Level / Exp | 18 / 28% |
Size | medium |
Lifes / Deaths | Killed by mutilator at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:59 / 156Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:20 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:33 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:02 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:11 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:25 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:34 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:55 Killed by venom drake hatchling at level 6 on the 77th Pyre 122nd year of Ascendancy at 11:06 Killed by Spellblaze Crystal at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:02 Killed by red crystal at level 7 on the 78th Pyre 122nd year of Ascendancy at 21:20 Killed by elven tempest at level 8 on the 3rd Mirth 122nd year of Ascendancy at 16:07 Killed by elven mage at level 8 on the 4th Mirth 122nd year of Ascendancy at 01:21 Killed by Ikner the dwarf at level 9 on the 5th Flare 122nd year of Ascendancy at 12:01 Killed by Ikner the dwarf at level 9 on the 5th Flare 122nd year of Ascendancy at 12:50 Killed by Ikner the dwarf at level 9 on the 5th Flare 122nd year of Ascendancy at 13:25 Killed by Slabil the halfling at level 9 on the 5th Flare 122nd year of Ascendancy at 14:18 Killed by minotaur at level 9 on the 12nd Dusk 122nd year of Ascendancy at 19:08 Killed by minotaur at level 9 on the 12nd Dusk 122nd year of Ascendancy at 19:18 Killed by minotaur at level 9 on the 12nd Dusk 122nd year of Ascendancy at 19:31 Killed by minotaur at level 9 on the 12nd Dusk 122nd year of Ascendancy at 19:44 Killed by minotaur at level 9 on the 12nd Dusk 122nd year of Ascendancy at 19:52 Killed by minotaur at level 9 on the 12nd Dusk 122nd year of Ascendancy at 20:11 Killed by Larar the dwarf at level 9 on the 31st Dusk 122nd year of Ascendancy at 07:56 Killed by Larar the dwarf at level 9 on the 31st Dusk 122nd year of Ascendancy at 08:14 Killed by Laudoaug the halfling at level 9 on the 53rd Dusk 122nd year of Ascendancy at 21:23 Killed by Beond the krog at level 9 on the 53rd Dusk 122nd year of Ascendancy at 21:32 Killed by Laudoaug the halfling at level 9 on the 53rd Dusk 122nd year of Ascendancy at 22:20 Killed by Beond the krog at level 9 on the 53rd Dusk 122nd year of Ascendancy at 23:21 Killed by Zubema the skeleton mage at level 9 on the 11st Haze 122nd year of Ascendancy at 21:38 Killed by skeleton master archer at level 10 on the 11st Haze 122nd year of Ascendancy at 23:21 Killed by multi-hued drake hatchling at level 10 on the 12nd Haze 122nd year of Ascendancy at 00:13 Killed by multi-hued drake hatchling at level 10 on the 12nd Haze 122nd year of Ascendancy at 00:35 Killed by Gloradarenor the green ooze at level 10 on the 13rd Haze 122nd year of Ascendancy at 07:55 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 08:22 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 08:49 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 09:05 Killed by steamgun turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 09:31 Killed by Gloradarenor the green ooze at level 10 on the 13rd Haze 122nd year of Ascendancy at 10:26 Killed by Gloradarenor the green ooze at level 10 on the 13rd Haze 122nd year of Ascendancy at 10:50 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 11:16 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 11:24 Killed by steamgun turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 11:52 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 12:26 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 13:11 Killed by steamgun turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 13:41 Killed by Gloradarenor the green ooze at level 10 on the 13rd Haze 122nd year of Ascendancy at 14:31 Killed by Gloradarenor the green ooze at level 10 on the 13rd Haze 122nd year of Ascendancy at 15:00 Killed by flame turret at level 10 on the 13rd Haze 122nd year of Ascendancy at 15:54 Killed by flame turret at level 11 on the 13rd Haze 122nd year of Ascendancy at 16:49 Killed by skeleton warrior at level 11 on the 14th Haze 122nd year of Ascendancy at 03:02 Killed by skeleton warrior at level 11 on the 14th Haze 122nd year of Ascendancy at 03:34 Killed by Belewyn the degenerated skeleton warrior at level 11 on the 14th Haze 122nd year of Ascendancy at 15:38 Killed by forest wight at level 11 on the 14th Haze 122nd year of Ascendancy at 15:58 Killed by steamgun turret at level 11 on the 14th Haze 122nd year of Ascendancy at 16:12 Killed by Belewyn the degenerated skeleton warrior at level 11 on the 14th Haze 122nd year of Ascendancy at 16:43 Killed by Belewyn the degenerated skeleton warrior at level 11 on the 14th Haze 122nd year of Ascendancy at 17:30 Killed by skeleton archer at level 12 on the 15th Haze 122nd year of Ascendancy at 00:21 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 03:51 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 04:39 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 05:08 Killed by orc blood mage at level 12 on the 15th Haze 122nd year of Ascendancy at 05:29 Killed by skeleton mage at level 12 on the 15th Haze 122nd year of Ascendancy at 05:57 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 06:16 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 06:45 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 06:52 Killed by orc cryomancer at level 12 on the 15th Haze 122nd year of Ascendancy at 07:14 Killed by skeleton mage at level 12 on the 15th Haze 122nd year of Ascendancy at 07:37 Killed by skeleton warrior at level 12 on the 15th Haze 122nd year of Ascendancy at 08:02 Killed by skeleton warrior at level 12 on the 15th Haze 122nd year of Ascendancy at 08:17 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 08:24 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 08:32 Killed by orc blood mage at level 12 on the 15th Haze 122nd year of Ascendancy at 08:57 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 09:25 Killed by orc cryomancer at level 12 on the 15th Haze 122nd year of Ascendancy at 09:45 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 09:54 Killed by skeleton archer at level 12 on the 15th Haze 122nd year of Ascendancy at 10:01 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 10:26 Killed by skeleton archer at level 12 on the 15th Haze 122nd year of Ascendancy at 16:42 Killed by orc blood mage at level 12 on the 15th Haze 122nd year of Ascendancy at 16:50 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 16:58 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 17:11 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 17:38 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 17:44 Killed by orc cryomancer at level 12 on the 15th Haze 122nd year of Ascendancy at 17:51 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 17:59 Killed by orc necromancer at level 12 on the 15th Haze 122nd year of Ascendancy at 18:09 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 18:36 Killed by skeleton archer at level 12 on the 15th Haze 122nd year of Ascendancy at 18:44 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 19:06 Killed by orc blood mage at level 12 on the 15th Haze 122nd year of Ascendancy at 19:13 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 19:33 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 20:00 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 20:28 Killed by skeleton master archer at level 12 on the 15th Haze 122nd year of Ascendancy at 20:45 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 20:55 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 21:14 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 21:22 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 21:36 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 21:56 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 22:08 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 22:22 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 22:30 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 22:47 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 23:01 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 23:21 Killed by orc corruptor at level 12 on the 15th Haze 122nd year of Ascendancy at 23:46 Killed by orc corruptor at level 12 on the 16th Haze 122nd year of Ascendancy at 00:19 Killed by lesser vampire at level 12 on the 16th Haze 122nd year of Ascendancy at 04:07 Killed by skeleton mage at level 12 on the 16th Haze 122nd year of Ascendancy at 04:35 Killed by Glaba the spitting spider at level 12 on the 16th Haze 122nd year of Ascendancy at 06:40 Killed by Largr the dwarf at level 12 on the 42nd Haze 122nd year of Ascendancy at 18:48 Killed by Tomonie the thalore at level 13 on the 43rd Haze 122nd year of Ascendancy at 18:41 Killed by gwelgoroth at level 13 on the 44th Haze 122nd year of Ascendancy at 04:34 Killed by ultimate gwelgoroth at level 13 on the 44th Haze 122nd year of Ascendancy at 04:56 Killed by ultimate gwelgoroth at level 13 on the 44th Haze 122nd year of Ascendancy at 05:08 Killed by greater gwelgoroth at level 13 on the 44th Haze 122nd year of Ascendancy at 08:12 Killed by greater gwelgoroth at level 13 on the 44th Haze 122nd year of Ascendancy at 09:30 Killed by greater gwelgoroth at level 13 on the 44th Haze 122nd year of Ascendancy at 11:07 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 20:57 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 21:07 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 21:26 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 21:34 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 21:57 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 22:06 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 22:18 Killed by Grand Corruptor at level 13 on the 44th Haze 122nd year of Ascendancy at 22:31 Killed by ultimate gwelgoroth at level 13 on the 45th Haze 122nd year of Ascendancy at 00:24 Killed by ultimate gwelgoroth at level 13 on the 45th Haze 122nd year of Ascendancy at 00:38 Killed by flame turret at level 14 on the 71st Haze 122nd year of Ascendancy at 08:42 Killed by war hound at level 14 on the 5th Allure 123rd year of Ascendancy at 16:43 Killed by Brrurel the halfling at level 14 on the 1st Regrowth 123rd year of Ascendancy at 23:45 Killed by Sion the thalore at level 14 on the 2nd Regrowth 123rd year of Ascendancy at 00:00 Killed by cold drake at level 14 on the 6th Regrowth 123rd year of Ascendancy at 05:42 Killed by Xerille the brown bear at level 15 on the 6th Regrowth 123rd year of Ascendancy at 15:47 Killed by snow giant boulder thrower at level 15 on the 6th Regrowth 123rd year of Ascendancy at 15:59 Killed by greater teluvorta at level 15 on the 7th Regrowth 123rd year of Ascendancy at 07:09 Killed by ultimate telugoroth at level 15 on the 7th Regrowth 123rd year of Ascendancy at 07:42 Killed by Islydhema the dredgling at level 15 on the 7th Regrowth 123rd year of Ascendancy at 15:36 Killed by Islydhema the dredgling at level 15 on the 7th Regrowth 123rd year of Ascendancy at 15:53 Killed by Islydhema the dredgling at level 15 on the 7th Regrowth 123rd year of Ascendancy at 16:10 Killed by Rantha the Abomination at level 15 on the 8th Regrowth 123rd year of Ascendancy at 07:30 Killed by temporal stalker at level 16 on the 8th Regrowth 123rd year of Ascendancy at 07:58 Killed by Chronolith Clone at level 16 on the 8th Regrowth 123rd year of Ascendancy at 08:31 Killed by Chronolith Twin at level 16 on the 8th Regrowth 123rd year of Ascendancy at 08:44 Killed by Chronolith Clone at level 16 on the 8th Regrowth 123rd year of Ascendancy at 08:59 Killed by Chronolith Twin at level 16 on the 8th Regrowth 123rd year of Ascendancy at 09:13 Killed by Chronolith Twin at level 16 on the 8th Regrowth 123rd year of Ascendancy at 09:50 Killed by Chronolith Twin at level 16 on the 8th Regrowth 123rd year of Ascendancy at 10:18 Killed by Ivareba the rogue at level 16 on the 9th Regrowth 123rd year of Ascendancy at 08:52 Killed by Elnin the Bringer of Doom at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 06:34 Killed by Elnin the Bringer of Doom at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 06:53 Killed by Bethegara the broken golem at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 08:03 Killed by Defractal at level 17 on the 26th Regrowth 123rd year of Ascendancy at 17:56 Killed by bloated horror at level 17 on the 46th Regrowth 123rd year of Ascendancy at 16:37 Killed by gloomy giant venus flytrap at level 18 on the 12nd Pyre 123rd year of Ascendancy at 00:39 |
Primary Stats
Strength | 54 (base 34) |
Dexterity | 21 (base 17) |
Constitution | 18 (base 18) |
Magic | 36 (base 24) |
Willpower | 14 (base 10) |
Cunning | 24 (base 14) |
Resources
Life | 515/515 |
Stamina | 186/186 |
Vim | 168/168 |
Healing Factor | 1.3338297872341 |
Regeneration | 7.0026063829789 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 1 |
See Stealth | 17 |
See Invisible | 10 |
Offense: Mainhand
Damage | 120 |
Accuracy | 29 |
Crit Chance | 30% |
APR | 8 |
Speed | 1.00 |
Offense: Spell
Spellpower | 28 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 19 |
Crit Chance | 5% |
Speed | 1 |
Offense: Damage Bonus
Acid | +12% |
Fire | +9% |
Darkness | +10% |
Arcane | +5% |
Mind | +11% |
All | 0% |
Offense: Damage Penetration
Fire | +25% |
Defense: Base
Armour (hardiness) | 18 (38.536585365854%) |
Defense | 42 |
Ranged Defense | 42 |
Fatigue | 0 |
Physical Save | 25 |
Spell Save | 21 |
Mental Save | 37 |
Defense: Resistances
Acid | + 24%( 70%) |
Physical | + 5%( 70%) |
Cold | + 3%( 70%) |
All | 0%( 70%) |
Darkness | + 25%( 70%) |
Light | + 10%( 70%) |
Temporal | + 11%( 70%) |
Fire | + 10%( 70%) |
Mind | + 7%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 39% |
Bleed Resistance | 50% |
Confusion Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Corruption / Heart of Fire | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.50 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torture | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Brutality | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Demonic strength | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Corruption / Oppression | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Dreadfell. Escort: lost sun paladin (level 2 of Dreadfell)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Heart of the Gloom. Escort: lost warrior (level 2 of Heart of the Gloom)As a reward you improved Strength by +5. | done |
You abandoned repented thief to death. Escort: repented thief (level 1 of Heart of the Gloom) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Scintillating Caves. Escort: worried loremaster (level 2 of Scintillating Caves)As a reward you improved Strength by +5. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed length of troll intestine. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: -3% Changes resistances: +3% darkness / +3% cold Maximum encumbrance: +20 Physical save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Quiver | ![]() Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 15.5 - 21.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 15 Damage (Ranged): +12 fire Damage (radius 2) on crit: +9 fire Arrows are used with bows to pierce your foes to death. |
On hands | ![]() Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 6 mind Damage when hit (Melee): 2 fire Changes stats: +1 Cun / +4 Mag Changes resistances: +6% darkness / +3% fire / +7% mind / +7% light Changes resistances penetration: +25% fire Changes damage: +9% fire / +5% mind / +5% arcane Infravision radius: +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 47.55 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | ![]() Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +3 Fatigue: +3% Effects on melee hit: * 20% chance to slow global speed by 38% Changes stats: +4 Str / +3 Dex / +1 Wil / +3 Cun Changes resistances: +3% light / +6% darkness Mental save: +7 (+3 eff.) Light radius: +1 It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 137.8 Physical damage. If the attack hits, the target is confused (33% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 107.03 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
On fingers | ![]() Infused by nature Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% acid Changes damage: +12% acid / +6% mind Critical mult.: +5.00% Mental save: +9 (+4 eff.) Confusion immunity: +20% Life regen: +5.00 Psi when hit: +0.08 Maximum life: +42.00 Healing mod.: +12% Rings can have magical properties. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+5 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +5% physical Cut immunity: +50% Stamina each turn: +0.40 Healing mod.: +15% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 172 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
In main hand | ![]() Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 61.5 - 92.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+5 eff.) Defense: +13 (+4 eff.) Disarm immunity: +39% Massive two-handed battleaxes. |
Main armor | ![]() Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +6 (+2 eff.) Armour: +8 Defense: +20 (+6 eff.) Fatigue: +8% Critical mult.: +13.00% A suit of armour made of leather. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Mag / +2 Wil Changes resistances: +10% darkness / +11% temporal Spell save: +6 (+3 eff.) Maximum mana: +40.00 Defense after a teleport: +11 Resist all after a teleport: +11% New effects duration reduction after a teleport: +11% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature Activation puts all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Light source | ![]() Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 15 fire Changes resistances: +7% fire Mental save: +6 (+3 eff.) Light radius: +4 See stealth: +7 See invisible: +10 A normal brass lantern, enhanced by alchemy to make it brighter. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 96 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() movement infusion of the duelist (speed 463%; cd 12) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 463% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 146 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 206.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 39 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Str / +4 Dex Changes resistances: +20% light / +3% cold Changes damage: +10% light / +3% temporal Poison immunity: +20% Life regen: +2.00 Rings can have magical properties. |
![]() Harilerek the Hailminister (18.5-24.05 power, 6 apr) Requires: - Dexterity 16 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 2 Base power: 18.5 - 24.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +8 nature When wielded/worn: Physical crit. chance: +6.0% Changes resistances: +6% blight / +9% lightning Changes damage: +3% cold Spell save: +3 (+2 eff.) Sharp, short and deadly. |
![]() Requires: - Dexterity 16 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.0 - 15.6 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) * Create an explosion dealing 47 acid damage (1/turn) When wielded/worn: Changes resistances penetration: +8% acid Changes damage: +9% acid Sharp, short and deadly. |
![]() Requires: - Strength 16 Crafted by a master Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 29.5 - 44.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Accuracy: +12 (+6 eff.) Armour penetration: +7 Changes resistances penetration: +10% physical Massive two-handed mauls. |
![]() Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 27.5 - 44.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +10 (+5 eff.) Armour penetration: +10 Physical crit. chance: +9.0% Changes resistances penetration: +10% physical Massive two-handed swords. |
![]() Requires: - Dexterity 16 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.3% crit chance (max 25%) Attack speed: 100% Firing range: +8 When this weapon hits: Arcane Vortex (10% chance level 3). Damage (radius 1) on hit: +8 temporal When wielded/worn: Accuracy: +8 (+4 eff.) Physical crit. chance: +11.0% Physical power: +11 (+3 eff.) Changes stats: +3 Str / +5 Mag Changes resistances: +9% lightning Changes resistances penetration: +10% lightning Changes damage: +9% arcane Spellpower: +9 (+4 eff.) Longbows are used to shoot arrows at your foes. |
![]() Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +7.0% Physical power: +6 (+2 eff.) Changes stats: +3 Con Changes resistances penetration: +7% physical Disarm immunity: +15% Sharp, long, and deadly. |
![]() Yvudalaith (17 def, 8 armour) Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +8 Defense: +17 (+5 eff.) Fatigue: +12% Changes resistances: +3% blight / +15% cold Confusion immunity: +10% A suit of armour made of mail. |
![]() Requires: - Heavy armour training - Strength 20 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+0 eff.) Fatigue: +12% Changes stats: +3 Wil Changes resistances: +10% blight / +10% darkness Life regen: +3.00 Maximum life: +20.00 Light radius: +1 Healing mod.: +11% A suit of armour made of mail. |
![]() Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour penetration: +7 Physical crit. chance: +4.0% Armour: +4 Defense: +16 (+5 eff.) Fatigue: +7% Changes stats: +4 Str / +3 Dex Physical save: +9 (+5 eff.) Stamina each turn: +0.60 Activating this item is instant. It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 4.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 91 stamina. The stamina recovery improves with your Strength and Willpower. A suit of armour made of leather. |
![]() Belara the Stormpain (20/20, 13.5-18.9 power, 5 apr) Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 13.5 - 18.9 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 20 Damage (Ranged): +15 fire Damage (radius 1) on hit: +20 lightning Damage (radius 2) on crit: +12 mind / +8 fire Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Tooth of the Mouth (dig speed 12 turns) Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Defractal the Higher Doombringer level 14
6th Regrowth 123rd year of Ascendancy at 00:56 see stats
By Defractal the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 14:24 see stats
By Defractal the Higher Doombringer level 10
11st Haze 122nd year of Ascendancy at 21:56 see stats
By Defractal the Higher Doombringer level 17
9th Regrowth 123rd year of Ascendancy at 18:46 see stats
By Defractal the Higher Doombringer level 17
13rd Regrowth 123rd year of Ascendancy at 07:34 see stats
By Defractal the Higher Doombringer level 13
66th Haze 122nd year of Ascendancy at 01:08 see stats
Log
Defractal killed Gloomy giant venus flytrap!
Agony from Gloomy giant venus flytrap hits Defractal for 3 mind damage.
Poison from Gloomy giant venus flytrap hits Defractal for 15 nature damage.
Gloomy giant venus flytrap uses Spit Poison.
Gloomy giant venus flytrap hits Defractal for 17 nature damage.
Agony from Gloomy giant venus flytrap hits Defractal for 4 mind damage.
Poison from Gloomy giant venus flytrap hits Defractal for 18 nature damage.
Defractal is no longer writhing in agony.
Poison from Gloomy giant venus flytrap hits Defractal for 18 nature damage.
Gloomy giant venus flytrap uses Agony.
Defractal is writhing in agony!
Defractal hits Gloomy giant venus flytrap for 180 physical damage.
Defractal killed Gloomy giant venus flytrap!
Agony from Gloomy giant venus flytrap hits Defractal for 0 mind damage.
Poison from Gloomy giant venus flytrap hits Defractal for 18 nature damage.
Talent Burning Sacrifice is ready to use.
Agony from Gloomy giant venus flytrap hits Defractal for 1 mind damage.
Poison from Gloomy giant venus flytrap hits Defractal for 18 nature damage.
Defractal the level 18 higher doombringer was treehugged to death by a gloomy giant venus flytrap on level 1 of Heart of the Gloom.
Defractal is no longer writhing in agony.
Defractal stops being poisoned.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Poison from Gloomy giant venus flytrap killed Defractal!
Saving done.