Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Shalore |
Class | Alchemist |
Level / Exp | 50 / 1577% |
Size | medium |
Lifes / Deaths | Killed by elven mage at level 5 on the 77th Pyre 122nd year of Ascendancy at 15:03 / 285Killed by mean looking elven guard at level 5 on the 78th Pyre 122nd year of Ascendancy at 05:01 Killed by mean looking elven guard at level 5 on the 78th Pyre 122nd year of Ascendancy at 05:59 Killed by sandworm at level 8 on the 9th Mirth 122nd year of Ascendancy at 15:49 Killed by Eilinena the green ooze at level 8 on the 10th Mirth 122nd year of Ascendancy at 12:23 Killed by sandworm at level 8 on the 1st Summertide 122nd year of Ascendancy at 00:30 Killed by Achonnnal the human at level 9 on the 2nd Summertide 122nd year of Ascendancy at 07:31 Killed by Bill the Stone Troll at level 11 on the 2nd Dusk 122nd year of Ascendancy at 03:22 Killed by corrupted white worm mass at level 12 on the 5th Dusk 122nd year of Ascendancy at 17:55 Killed by giant brown ant at level 13 on the 14th Dusk 122nd year of Ascendancy at 15:37 Killed by bloated horror at level 15 on the 18th Dusk 122nd year of Ascendancy at 06:00 Killed by Weirdling Beast at level 15 on the 19th Dusk 122nd year of Ascendancy at 02:19 Killed by Weirdling Beast at level 15 on the 19th Dusk 122nd year of Ascendancy at 04:25 Killed by ultimate gwelgoroth at level 15 on the 20th Dusk 122nd year of Ascendancy at 21:16 Killed by Alch at level 15 on the 21st Dusk 122nd year of Ascendancy at 00:55 Killed by greater gwelgoroth at level 15 on the 21st Dusk 122nd year of Ascendancy at 04:22 Killed by Urkis, the High Tempest at level 16 on the 28th Dusk 122nd year of Ascendancy at 05:44 Killed by Urkis, the High Tempest at level 16 on the 28th Dusk 122nd year of Ascendancy at 08:43 Killed by Urkis, the High Tempest at level 16 on the 28th Dusk 122nd year of Ascendancy at 10:45 Killed by Urkis, the High Tempest at level 16 on the 28th Dusk 122nd year of Ascendancy at 13:36 Killed by Urkis, the High Tempest at level 16 on the 28th Dusk 122nd year of Ascendancy at 15:53 Killed by Urkis, the High Tempest at level 17 on the 28th Dusk 122nd year of Ascendancy at 17:33 Killed by Walbyrci the halfling at level 17 on the 31st Dusk 122nd year of Ascendancy at 07:39 Killed by Assassin Lord at level 18 on the 34th Dusk 122nd year of Ascendancy at 04:37 Killed by Yvotira the sand-drake at level 18 on the 46th Dusk 122nd year of Ascendancy at 06:18 Killed by Yvotira the sand-drake at level 18 on the 46th Dusk 122nd year of Ascendancy at 07:54 Killed by enthralled slave at level 18 on the 69th Dusk 122nd year of Ascendancy at 19:31 Killed by slaver at level 19 on the 70th Dusk 122nd year of Ascendancy at 17:43 Killed by golem (servant of Alch) at level 19 on the 71st Dusk 122nd year of Ascendancy at 01:52 Killed by Blood Master at level 19 on the 71st Dusk 122nd year of Ascendancy at 15:22 Killed by Blood Master at level 19 on the 71st Dusk 122nd year of Ascendancy at 16:55 Killed by golem (servant of Alch) at level 19 on the 11st Haze 122nd year of Ascendancy at 09:45 Killed by Rnoruel the dwarf at level 19 on the 11st Haze 122nd year of Ascendancy at 11:37 Killed by thief at level 19 on the 12nd Haze 122nd year of Ascendancy at 14:03 Killed by golem (servant of Alch) at level 19 on the 12nd Haze 122nd year of Ascendancy at 16:30 Killed by golem (servant of Alch) at level 19 on the 42nd Haze 122nd year of Ascendancy at 19:39 Killed by golem (servant of Alch) at level 19 on the 42nd Haze 122nd year of Ascendancy at 22:31 Killed by golem (servant of Alch) at level 19 on the 43rd Haze 122nd year of Ascendancy at 00:14 Killed by Gigassra the Guardian at level 20 on the 43rd Haze 122nd year of Ascendancy at 09:58 Killed by Gigassra the Guardian at level 20 on the 43rd Haze 122nd year of Ascendancy at 11:35 Killed by Gigassra the Guardian at level 20 on the 43rd Haze 122nd year of Ascendancy at 17:20 Killed by golem (servant of Alch) at level 20 on the 43rd Haze 122nd year of Ascendancy at 19:39 Killed by golem (servant of Alch) at level 20 on the 43rd Haze 122nd year of Ascendancy at 20:52 Killed by Gigassra the Guardian at level 20 on the 43rd Haze 122nd year of Ascendancy at 23:11 Killed by Gigassra the Guardian at level 20 on the 44th Haze 122nd year of Ascendancy at 02:34 Killed by Gigassra the Guardian at level 20 on the 44th Haze 122nd year of Ascendancy at 05:09 Killed by Xaniramira the vampire at level 20 on the 48th Haze 122nd year of Ascendancy at 20:32 Killed by golem (servant of Alch) at level 20 on the 48th Haze 122nd year of Ascendancy at 22:22 Killed by Xaniramira the vampire at level 20 on the 49th Haze 122nd year of Ascendancy at 00:20 Killed by Emelidhenn the elder vampire at level 20 on the 49th Haze 122nd year of Ascendancy at 02:57 Killed by golem (servant of Alch) at level 20 on the 49th Haze 122nd year of Ascendancy at 05:44 Killed by golem (servant of Alch) at level 20 on the 49th Haze 122nd year of Ascendancy at 08:13 Killed by Eilinitha the vampire at level 20 on the 49th Haze 122nd year of Ascendancy at 11:00 Killed by golem (servant of Alch) at level 20 on the 49th Haze 122nd year of Ascendancy at 15:10 Killed by Zubuth the skeleton assassin at level 20 on the 49th Haze 122nd year of Ascendancy at 21:04 Killed by Zubuth the skeleton assassin at level 20 on the 49th Haze 122nd year of Ascendancy at 23:41 Killed by golem (servant of Alch) at level 20 on the 50th Haze 122nd year of Ascendancy at 02:38 Killed by Celia at level 20 on the 50th Haze 122nd year of Ascendancy at 04:27 Killed by skeleton master archer at level 20 on the 50th Haze 122nd year of Ascendancy at 05:55 Killed by golem (servant of Alch) at level 20 on the 50th Haze 122nd year of Ascendancy at 07:15 Killed by Weirdling Beast at level 20 on the 71st Haze 122nd year of Ascendancy at 09:13 Killed by Weirdling Beast at level 20 on the 71st Haze 122nd year of Ascendancy at 12:55 Killed by golem (servant of Alch) at level 22 on the 7th Decay 122nd year of Ascendancy at 03:10 Killed by golem (servant of Alch) at level 22 on the 8th Decay 122nd year of Ascendancy at 03:45 Killed by golem (servant of Alch) at level 23 on the 9th Decay 122nd year of Ascendancy at 19:51 Killed by Andemek the halfling at level 23 on the 27th Regrowth 123rd year of Ascendancy at 10:33 Killed by golem (servant of Alch) at level 23 on the 28th Regrowth 123rd year of Ascendancy at 09:33 Killed by elven corruptor at level 23 on the 28th Regrowth 123rd year of Ascendancy at 13:15 Killed by golem (servant of Alch) at level 23 on the 29th Regrowth 123rd year of Ascendancy at 00:37 Killed by Grand Corruptor at level 23 on the 29th Regrowth 123rd year of Ascendancy at 06:13 Killed by Grand Corruptor at level 23 on the 29th Regrowth 123rd year of Ascendancy at 07:46 Killed by golem (servant of Alch) at level 24 on the 31st Regrowth 123rd year of Ascendancy at 22:51 Killed by fire wyrm at level 24 on the 32nd Regrowth 123rd year of Ascendancy at 00:35 Killed by golem (servant of Alch) at level 24 on the 32nd Regrowth 123rd year of Ascendancy at 04:36 Killed by golem (servant of Alch) at level 24 on the 32nd Regrowth 123rd year of Ascendancy at 14:45 Killed by golem (servant of Alch) at level 24 on the 32nd Regrowth 123rd year of Ascendancy at 18:46 Killed by golem (servant of Alch) at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 01:47 Killed by golem (servant of Alch) at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 05:24 Killed by golem (servant of Alch) at level 24 on the 34th Regrowth 123rd year of Ascendancy at 06:50 Killed by skeleton magus at level 24 on the 34th Regrowth 123rd year of Ascendancy at 12:13 Killed by Elamitha the barrow wight at level 24 on the 34th Regrowth 123rd year of Ascendancy at 14:03 Killed by golem (servant of Alch) at level 25 on the 34th Regrowth 123rd year of Ascendancy at 20:43 Killed by golem (servant of Alch) at level 25 on the 35th Regrowth 123rd year of Ascendancy at 01:46 Killed by ghoul at level 25 on the 35th Regrowth 123rd year of Ascendancy at 03:58 Killed by skeleton warrior at level 25 on the 35th Regrowth 123rd year of Ascendancy at 07:58 Killed by spinning beam trap at level 25 on the 35th Regrowth 123rd year of Ascendancy at 10:07 Killed by golem (servant of Alch) at level 25 on the 35th Regrowth 123rd year of Ascendancy at 13:47 Killed by poison spore at level 25 on the 35th Regrowth 123rd year of Ascendancy at 15:14 Killed by golem (servant of Alch) at level 26 on the 37th Regrowth 123rd year of Ascendancy at 03:28 Killed by champion of Urh'Rok at level 26 on the 37th Regrowth 123rd year of Ascendancy at 05:04 Killed by golem (servant of Alch) at level 26 on the 37th Regrowth 123rd year of Ascendancy at 07:35 Killed by golem (servant of Alch) at level 26 on the 37th Regrowth 123rd year of Ascendancy at 10:51 Killed by golem (servant of Alch) at level 26 on the 37th Regrowth 123rd year of Ascendancy at 12:45 Killed by lava floor at level 26 on the 37th Regrowth 123rd year of Ascendancy at 14:23 Killed by fire wyrm at level 26 on the 38th Regrowth 123rd year of Ascendancy at 09:03 Killed by fire wyrm at level 26 on the 38th Regrowth 123rd year of Ascendancy at 10:30 Killed by fire wyrm at level 26 on the 38th Regrowth 123rd year of Ascendancy at 12:05 Killed by fire wyrm at level 26 on the 38th Regrowth 123rd year of Ascendancy at 13:41 Killed by fire wyrm at level 26 on the 38th Regrowth 123rd year of Ascendancy at 14:26 Killed by lava floor at level 26 on the 38th Regrowth 123rd year of Ascendancy at 16:47 Killed by worm that walks at level 26 on the 38th Regrowth 123rd year of Ascendancy at 17:15 Killed by carrion worm mass at level 26 on the 38th Regrowth 123rd year of Ascendancy at 17:28 Killed by bursting entropic shard at level 26 on the 38th Regrowth 123rd year of Ascendancy at 20:11 Killed by bursting entropic shard at level 26 on the 38th Regrowth 123rd year of Ascendancy at 21:54 Killed by fire wyrm at level 26 on the 39th Regrowth 123rd year of Ascendancy at 00:12 Killed by Aletta Soultorn at level 26 on the 39th Regrowth 123rd year of Ascendancy at 08:44 Killed by quasit at level 26 on the 39th Regrowth 123rd year of Ascendancy at 11:41 Killed by Cyratta the banshee at level 26 on the 39th Regrowth 123rd year of Ascendancy at 14:46 Killed by golem (servant of Alch) at level 26 on the 39th Regrowth 123rd year of Ascendancy at 18:16 Killed by golem (servant of Alch) at level 26 on the 39th Regrowth 123rd year of Ascendancy at 23:40 Killed by golem (servant of Alch) at level 26 on the 40th Regrowth 123rd year of Ascendancy at 11:12 Killed by Salugabeth the chitinous spider at level 26 on the 40th Regrowth 123rd year of Ascendancy at 15:21 Killed by Salugabeth the chitinous spider at level 26 on the 40th Regrowth 123rd year of Ascendancy at 16:42 Killed by Cyreldawe the skeleton warrior at level 26 on the 40th Regrowth 123rd year of Ascendancy at 18:03 Killed by golem (servant of Alch) at level 27 on the 41st Regrowth 123rd year of Ascendancy at 14:53 Killed by elder vampire at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 03:44 Killed by elder vampire at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 05:48 Killed by dreadmaster at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 07:22 Killed by Borfast the Broken at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 08:45 Killed by dread at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 10:22 Killed by Borfast the Broken at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 13:41 Killed by golem (servant of Alch) at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 17:26 Killed by golem (servant of Alch) at level 27 on the 42nd Regrowth 123rd year of Ascendancy at 21:56 Killed by golem (servant of Alch) at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 02:16 Killed by orc fighter at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 09:58 Killed by elder vampire at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 13:21 Killed by skeleton warrior at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 16:20 Killed by elder vampire at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 18:12 Killed by golem (servant of Alch) at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 21:05 Killed by The Master at level 27 on the 44th Regrowth 123rd year of Ascendancy at 00:00 Killed by The Master at level 27 on the 44th Regrowth 123rd year of Ascendancy at 03:01 Killed by The Master at level 27 on the 44th Regrowth 123rd year of Ascendancy at 04:44 Killed by heavy bone giant at level 27 on the 44th Regrowth 123rd year of Ascendancy at 07:58 Killed by The Master at level 27 on the 44th Regrowth 123rd year of Ascendancy at 09:54 Killed by armoured skeleton warrior at level 27 on the 44th Regrowth 123rd year of Ascendancy at 15:06 Killed by golem (servant of Alch) at level 27 on the 44th Regrowth 123rd year of Ascendancy at 19:21 Killed by skeleton mage at level 27 on the 44th Regrowth 123rd year of Ascendancy at 22:34 Killed by The Master at level 27 on the 45th Regrowth 123rd year of Ascendancy at 03:41 Killed by elder vampire at level 27 on the 45th Regrowth 123rd year of Ascendancy at 06:09 Killed by skeleton mage at level 27 on the 45th Regrowth 123rd year of Ascendancy at 08:31 Killed by The Master at level 27 on the 45th Regrowth 123rd year of Ascendancy at 11:59 Killed by golem (servant of Alch) at level 27 on the 45th Regrowth 123rd year of Ascendancy at 14:01 Killed by skeleton master archer at level 27 on the 45th Regrowth 123rd year of Ascendancy at 17:00 Killed by golem (servant of Alch) at level 27 on the 45th Regrowth 123rd year of Ascendancy at 20:48 Killed by skeleton warrior at level 27 on the 46th Regrowth 123rd year of Ascendancy at 05:40 Killed by elder vampire at level 27 on the 46th Regrowth 123rd year of Ascendancy at 07:41 Killed by The Master at level 27 on the 46th Regrowth 123rd year of Ascendancy at 10:06 Killed by elder vampire at level 27 on the 46th Regrowth 123rd year of Ascendancy at 13:47 Killed by skeleton mage at level 27 on the 46th Regrowth 123rd year of Ascendancy at 17:00 Killed by radiant horror at level 27 on the 46th Regrowth 123rd year of Ascendancy at 21:33 Killed by elder vampire at level 27 on the 47th Regrowth 123rd year of Ascendancy at 01:11 Killed by armoured skeleton warrior at level 27 on the 47th Regrowth 123rd year of Ascendancy at 03:09 Killed by skeleton master archer at level 27 on the 47th Regrowth 123rd year of Ascendancy at 05:05 Killed by golem (servant of Alch) at level 27 on the 47th Regrowth 123rd year of Ascendancy at 07:59 Killed by will o' the wisp at level 27 on the 47th Regrowth 123rd year of Ascendancy at 11:49 Killed by skeleton warrior at level 27 on the 47th Regrowth 123rd year of Ascendancy at 15:05 Killed by armoured skeleton warrior at level 27 on the 47th Regrowth 123rd year of Ascendancy at 18:34 Killed by skeleton warrior at level 27 on the 47th Regrowth 123rd year of Ascendancy at 21:55 Killed by golem (servant of Alch) at level 27 on the 48th Regrowth 123rd year of Ascendancy at 00:42 Killed by will o' the wisp at level 27 on the 48th Regrowth 123rd year of Ascendancy at 04:20 Killed by elder vampire at level 27 on the 48th Regrowth 123rd year of Ascendancy at 07:34 Killed by skeleton master archer at level 27 on the 48th Regrowth 123rd year of Ascendancy at 10:42 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 12:49 Killed by elder vampire at level 27 on the 48th Regrowth 123rd year of Ascendancy at 12:58 Killed by elder vampire at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:07 Killed by skeleton master archer at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:15 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:23 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:30 Killed by will o' the wisp at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:39 Killed by skeleton master archer at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:47 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 13:56 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 14:07 Killed by skeleton mage at level 27 on the 48th Regrowth 123rd year of Ascendancy at 14:20 Killed by skeleton mage at level 27 on the 48th Regrowth 123rd year of Ascendancy at 14:30 Killed by skeleton mage at level 27 on the 48th Regrowth 123rd year of Ascendancy at 14:44 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 17:07 Killed by The Master at level 27 on the 48th Regrowth 123rd year of Ascendancy at 17:16 Killed by skeleton warrior at level 27 on the 48th Regrowth 123rd year of Ascendancy at 18:02 Killed by golem (servant of Alch) at level 27 on the 48th Regrowth 123rd year of Ascendancy at 18:12 Killed by armoured skeleton warrior at level 27 on the 48th Regrowth 123rd year of Ascendancy at 18:26 Killed by skeleton mage at level 27 on the 49th Regrowth 123rd year of Ascendancy at 02:29 Killed by armoured skeleton warrior at level 27 on the 49th Regrowth 123rd year of Ascendancy at 04:14 Killed by armoured skeleton warrior at level 28 on the 49th Regrowth 123rd year of Ascendancy at 13:34 Killed by ghast at level 28 on the 49th Regrowth 123rd year of Ascendancy at 18:50 Killed by lich at level 28 on the 49th Regrowth 123rd year of Ascendancy at 23:54 Killed by forge-giant at level 28 on the 50th Regrowth 123rd year of Ascendancy at 03:52 Killed by forge-giant at level 28 on the 50th Regrowth 123rd year of Ascendancy at 06:38 Killed by fire wyrm at level 28 on the 50th Regrowth 123rd year of Ascendancy at 08:50 Killed by fire wyrm at level 28 on the 50th Regrowth 123rd year of Ascendancy at 11:34 Killed by golem (servant of Alch) at level 28 on the 50th Regrowth 123rd year of Ascendancy at 14:55 Killed by The Master at level 28 on the 50th Regrowth 123rd year of Ascendancy at 21:11 Killed by elder vampire at level 28 on the 50th Regrowth 123rd year of Ascendancy at 21:19 Killed by elder vampire at level 28 on the 50th Regrowth 123rd year of Ascendancy at 21:31 Killed by armoured skeleton warrior at level 28 on the 50th Regrowth 123rd year of Ascendancy at 21:41 Killed by The Master at level 28 on the 50th Regrowth 123rd year of Ascendancy at 22:36 Killed by The Master at level 28 on the 51st Regrowth 123rd year of Ascendancy at 00:52 Killed by elder vampire at level 28 on the 51st Regrowth 123rd year of Ascendancy at 02:50 Killed by elder vampire at level 28 on the 51st Regrowth 123rd year of Ascendancy at 04:03 Killed by golem (servant of Alch) at level 28 on the 51st Regrowth 123rd year of Ascendancy at 05:40 Killed by skeleton warrior at level 28 on the 51st Regrowth 123rd year of Ascendancy at 07:25 Killed by elder vampire at level 28 on the 51st Regrowth 123rd year of Ascendancy at 10:06 Killed by ghoulking at level 28 on the 51st Regrowth 123rd year of Ascendancy at 10:53 Killed by armoured skeleton warrior at level 28 on the 51st Regrowth 123rd year of Ascendancy at 11:48 Killed by skeleton master archer at level 28 on the 51st Regrowth 123rd year of Ascendancy at 12:50 Killed by The Master at level 28 on the 51st Regrowth 123rd year of Ascendancy at 15:44 Killed by elder vampire at level 28 on the 51st Regrowth 123rd year of Ascendancy at 19:45 Killed by elder vampire at level 28 on the 51st Regrowth 123rd year of Ascendancy at 22:29 Killed by golem (servant of Alch) at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 00:03 Killed by armoured skeleton warrior at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 02:33 Killed by The Master at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 04:13 Killed by elder vampire at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 06:21 Killed by golem (servant of Alch) at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 08:08 Killed by The Master at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 10:27 Killed by armoured skeleton warrior at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 12:15 Killed by elder vampire at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 15:03 Killed by skeleton mage at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 16:38 Killed by skeleton warrior at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 18:26 Killed by skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 01:45 Killed by The Master at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 03:23 Killed by The Master at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 04:55 Killed by skeleton master archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:11 Killed by skeleton mage at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:24 Killed by ghoulking at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:38 Killed by elder vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:48 Killed by elder vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:49 Killed by The Master at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 14:32 Killed by ghast at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 17:18 Killed by The Master at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 18:42 Killed by elder vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 20:15 Killed by The Master at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 21:51 Killed by The Master at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 23:31 Killed by golem (servant of Alch) at level 28 on the 54th Regrowth 123rd year of Ascendancy at 01:26 Killed by The Master at level 28 on the 54th Regrowth 123rd year of Ascendancy at 03:29 Killed by Alch at level 28 on the 54th Regrowth 123rd year of Ascendancy at 05:01 Killed by elven blood mage at level 29 on the 54th Regrowth 123rd year of Ascendancy at 20:52 Killed by golem (servant of Alch) at level 29 on the 55th Regrowth 123rd year of Ascendancy at 08:00 Killed by elven corruptor at level 29 on the 55th Regrowth 123rd year of Ascendancy at 17:20 Killed by golem (servant of Alch) at level 29 on the 55th Regrowth 123rd year of Ascendancy at 23:14 Killed by mean looking elven guard at level 29 on the 56th Regrowth 123rd year of Ascendancy at 07:17 Killed by Yvomina the elven cultist at level 30 on the 56th Regrowth 123rd year of Ascendancy at 17:43 Killed by Yvomina the elven cultist at level 30 on the 56th Regrowth 123rd year of Ascendancy at 18:29 Killed by golem (servant of Alch) at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 13:55 Killed by golem (servant of Alch) at level 31 on the 68th Regrowth 123rd year of Ascendancy at 11:51 Killed by Voruvea the minotaur at level 31 on the 74th Regrowth 123rd year of Ascendancy at 21:49 Killed by golem at level 31 on the 75th Regrowth 123rd year of Ascendancy at 01:35 Killed by Xeromitira the broken golem at level 31 on the 76th Regrowth 123rd year of Ascendancy at 04:55 Killed by Layethra the Blightborn at level 32 on the 3rd Mirth 123rd year of Ascendancy at 10:14 Killed by golem (servant of Alch) at level 34 on the 3rd Summertide 123rd year of Ascendancy at 18:39 Killed by Slasul at level 34 on the 3rd Summertide 123rd year of Ascendancy at 20:14 Killed by Slasul at level 34 on the 3rd Summertide 123rd year of Ascendancy at 22:07 Killed by Slasul at level 34 on the 1st Flare 123rd year of Ascendancy at 00:52 Killed by Ukllmswwik the Wise at level 34 on the 1st Flare 123rd year of Ascendancy at 14:11 Killed by Ukllmswwik the Wise at level 34 on the 1st Flare 123rd year of Ascendancy at 17:00 Killed by Doomed Shade of Alch at level 35 on the 46th Dusk 123rd year of Ascendancy at 19:57 Killed by orc high pyromancer at level 36 on the 2nd Haze 123rd year of Ascendancy at 00:21 Killed by Warmaster Gnarg at level 36 on the 2nd Haze 123rd year of Ascendancy at 07:11 Killed by overpowered greater multi-hued wyrm at level 36 on the 2nd Haze 123rd year of Ascendancy at 18:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 2nd Haze 123rd year of Ascendancy at 20:04 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Haze 123rd year of Ascendancy at 22:12 Killed by golem (servant of Alch) at level 39 on the 53rd Regrowth 124th year of Ascendancy at 22:59 Killed by The Shade of Telos at level 40 on the 16th Pyre 124th year of Ascendancy at 08:11 Killed by Saloma the water imp at level 40 on the 18th Pyre 124th year of Ascendancy at 06:06 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 8th Mirth 124th year of Ascendancy at 04:18 Killed by orc pyromancer at level 45 on the 3rd Dusk 124th year of Ascendancy at 21:28 Killed by Glawen the dredgling at level 45 on the 4th Dusk 124th year of Ascendancy at 10:03 Killed by Layaretha the netherworm mass at level 45 on the 4th Dusk 124th year of Ascendancy at 11:54 Killed by Silyvena the oozing horror at level 45 on the 4th Dusk 124th year of Ascendancy at 23:21 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 02:06 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 03:41 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 06:27 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 09:15 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 12:18 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 13:57 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 14:33 Killed by The One That Writes at level 45 on the 5th Dusk 124th year of Ascendancy at 16:43 Killed by golem (servant of Alch) at level 45 on the 5th Dusk 124th year of Ascendancy at 18:39 Killed by Poryta the spire dragon at level 48 on the 9th Dusk 124th year of Ascendancy at 22:14 Killed by Poryta the spire dragon at level 48 on the 10th Dusk 124th year of Ascendancy at 01:13 Killed by Glorutha the orc high pyromancer at level 50 on the 49th Haze 124th year of Ascendancy at 19:08 Killed by orc pyromancer at level 50 on the 50th Haze 124th year of Ascendancy at 00:25 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 50th Haze 124th year of Ascendancy at 13:01 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 50th Haze 124th year of Ascendancy at 15:25 Killed by Combat Trainer Arythra at level 50 on the 8th Decay 124th year of Ascendancy at 02:19 Killed by Combat Trainer Mayumina at level 50 on the 8th Decay 124th year of Ascendancy at 04:19 Killed by Welndi the uruivellas at level 50 on the 13rd Regrowth 125th year of Ascendancy at 08:56 |
Primary Stats
Strength | 29 (base 10) |
Dexterity | 34 (base 10) |
Constitution | 81 (base 60) |
Magic | 143 (base 60) |
Willpower | 97 (base 60) |
Cunning | 80 (base 50) |
Resources
Life | 1624/1624 |
Mana | 749/790 |
Healing Factor | 1.6243027888445 |
Regeneration | 27.531932270914 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +43.481171963902% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 123 |
Accuracy | 30 |
Crit Chance | 62% |
APR | 13 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 83 |
Crit Chance | 80% |
Speed | 1 |
Offense: Mind
Mindpower | 58 |
Crit Chance | 40% |
Speed | 1 |
Offense: Damage Bonus
Acid | +48% |
Physical | +33% |
Lightning | +180% |
Cold | +48% |
Arcane | +32% |
Fire | +48% |
All | +23% |
Offense: Damage Penetration
Arcane | +15% |
Lightning | +40% |
Cold | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 78.427851797674 (72.131147540984%) |
Defense | 77 |
Ranged Defense | 77 |
Fatigue | 0.4025974025974 |
Physical Save | 46 |
Spell Save | 65 |
Mental Save | 54 |
Defense: Resistances
Acid | + 64%( 70%) |
Light | + 41%( 70%) |
Lightning | + 70%( 70%) |
Cold | + 64%( 70%) |
Arcane | + 43%( 70%) |
Fire | + 70%( 70%) |
All | + 40%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 40% |
Bleed Resistance | 20% |
Confusion Resistance | 10% |
Pinning Resistance | 30% |
Stun Resistance | 100% |
Poison Resistance | 20% |
Knockback Resistance | 40% |
Inscriptions (4/4)
Runes | Effective talent level: 1.0 Taint: PurgingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 347 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 815 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
Spell / Fire alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Energy alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Acid alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 5/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Defensive Posture |
talent | Lightning Infusion |
talent | Living Lightning |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Scintillating Caves. Escort: injured seer (level 2 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Elamitha the barrow wight. Escort: lost defiler (level 4 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 2843. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. You have aided Marus of Elvala in creating an elixir of mysticism. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | eldritch pair of drakeskin leather boots (0 def, 5 armour) eldritch pair of drakeskin leather boots (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +4 Mag / +4 Wil Mana each turn: +0.42 Maximum mana: +39.00 Spell crit. chance: +3% A pair of boots made of leather. |
Quiver | 165 alchemist agate 165 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+4 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 59.81 cold damage and 53.75 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
On head | Crown of the Elements (0 def, 10 armour) Crown of the Elements (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+3 eff.) Mindpower: +15 (+4 eff.) This jeweled crown shimmers with colors. |
On hands | Dakhtun's Gauntlets (0 def, 6 armour) Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Tool | Tempestbraid [power 200] (15 cooldown) Tempestbraid [power 200] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Damage when hit (Melee): 10 lightning / 6 cold Changes resistances: +12% lightning Changes resistances penetration: +20% cold Changes damage: +15% lightning Light radius: +2 It can be used to blast the opponent's mind dealing 246 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Gain a 28% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | voratun Windborne Azurite ring voratun Windborne Azurite ringCrafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Dex / +8 Cun / +5 Con Changes resistances: +3% lightning / +3% light Changes damage: +9% arcane / +20% lightning Damage affinity(heal): +20% lightning Spell save: +18 (+5 eff.) Cut immunity: +20% Stun/Freeze immunity: +94% Life regen: +15.00 Maximum stamina: +29.00 Maximum vim: +52.44 Movement speed: +15% Chance to avoid any damage: +8% Rings can have magical properties. |
On fingers | wizard's stralite ring of tenacity wizard's stralite ring of tenacityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +7 Mag Spell save: +14 (+4 eff.) Disarm immunity: +40% Pinning immunity: +30% Knockback immunity: +40% Maximum life: +24.00 Rings can have magical properties. |
Around neck | Limmir's Amulet of the Moon Limmir's Amulet of the Moon0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Physical crit. chance: +7.0% Armour: +5 Changes resistances: +5% all Changes damage: +14% all Spell crit. chance: +7% Mental crit. chance: +7% Amulets can have magical properties. |
In main hand | Samelayon (30-36 power, 6 apr, lightning element) Samelayon (30-36 power, 6 apr, lightning element)Requires: - Magic 48 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.2% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +11 (+5 eff.) Physical crit. chance: +8.0% Physical power: +12 (+4 eff.) Defense: +30 (+6 eff.) Changes stats: +7 Con Changes damage: +30% lightning Talent granted: +1 Command Staff Critical mult.: +20.00% Poison immunity: +20% Life regen: +1.70 Maximum life: +40.00 Spellpower: +29 (+6 eff.) Spell crit. chance: +24% Healing mod.: +20% Staves designed for wielders of magic, by the greats of the art. |
Around waist | spiritwalker's drakeskin leather belt spiritwalker's drakeskin leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +11 Mag Mana each turn: +0.34 Maximum mana: +23.00 A belt that goes around your waist. |
In off hand | dwarven-steel shield of fire resistance (+17%) (0 def, 6 armour, 74.5 block) dwarven-steel shield of fire resistance (+17%) (0 def, 6 armour, 74.5 block)Requires: - Shield usage training - Strength 24 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Changes resistances: +17% fire Talent granted: +1 Block Handheld deflection devices. |
Cloak | elven-silk cloak 'Blazejustice' (16 def, 0 armour) elven-silk cloak 'Blazejustice' (16 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +16 (+4 eff.) Damage when hit (Melee): 6 lightning Changes resistances: +5% arcane / +24% lightning Changes resistances penetration: +25% lightning / +15% arcane Changes damage: +12% lightning Physical save: +14 (+5 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | The Calm (15 def, 0 armour) The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+3 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning / +13% all Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+4 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Chindur the Charmalice Chindur the CharmalicePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 10 fire Changes stats: +7 Mag Changes resistances: +6% lightning / +9% nature / +12% acid Only die when reaching: -60.00 life Maximum life: +60.00 Amulets can have magical properties. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+1 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 289 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
The Far-Hand The Far-HandPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 4.0 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (183). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 16). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
archmage's voratun amulet of manastreaming archmage's voratun amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +6 Mag Changes damage: +6% acid / +7% fire / +6% cold / +4% lightning Mana each turn: +0.33 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +39.00 Spellpower: +6 (+2 eff.) Spell crit. chance: +4% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. steel amulet of manastreamingsteel amulet of manastreaming Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag Mana each turn: +0.13 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +34.00 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Emuth the Scabschism Emuth the ScabschismInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Armour: +8 Defense: +10 (+2 eff.) Changes stats: +6 Dex / +11 Con Changes resistances: +3% physical Changes resistances penetration: +15% nature Physical save: +18 (+6 eff.) Maximum stamina: +20.00 Rings can have magical properties. |
Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
copper ring of power copper ring of powerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Spellpower: +7 (+2 eff.) Mindpower: +5 (+1 eff.) Rings can have magical properties. |
gladiator's stralite ring of power gladiator's stralite ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +17 (+6 eff.) Changes stats: +6 Str / +6 Con Spellpower: +10 (+2 eff.) Mindpower: +8 (+2 eff.) Rings can have magical properties. |
pixie's stralite ring of clarity pixie's stralite ring of clarityPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +7 Cun / +5 Mag Mental save: +7 (+3 eff.) Confusion immunity: +28% Spellpower: +9 (+2 eff.) Rings can have magical properties. |
rogue's steel ring of darkness (+20%) rogue's steel ring of darkness (+20%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +2 Cun Changes resistances: +20% darkness Changes damage: +10% darkness Rings can have magical properties. |
titan's copper ring of light (+22%) titan's copper ring of light (+22%)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +22% light Changes damage: +11% light Physical save: +4 (+2 eff.) Rings can have magical properties. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+1 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
This item will automatically be transmogrified when you leave the level. Astelrid's Clubstaff (45-67.5 power, 4 apr)Astelrid's Clubstaff (45-67.5 power, 4 apr) Requires: - Strength 23 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 45.0 - 67.5 Uses stats: 40% Mag, 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +25% nature Spellpower: +15 (+3 eff.) Healing mod.: +25% Improves the contribution of primary stats on infusions and runes by 15% Like its former owner, this was once an instrument of altruistic healing, before fury and fear caused its twisting into a sadistic weapon. Surges of restorative magic can be faintly felt under the layers of plaster and sharp surgical equipment. |
This item will automatically be transmogrified when you leave the level. hateful steel greatmaul of projection (25-37.5 power, 2 apr)hateful steel greatmaul of projection (25-37.5 power, 2 apr) Requires: - Strength 16 Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 25.0 - 37.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Damage (Melee): +13 darkness Damage against: +13% Living Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. caustic steel greatsword (25-40 power, 2 apr)caustic steel greatsword (25-40 power, 2 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 25.0 - 40.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (radius 2) on crit: +20 acid / +17 nature When wielded/worn: Armour penetration: +10 Changes resistances penetration: +9% acid / +12% nature Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. steady yew longbow of firesteady yew longbow of fire Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 Damage (Ranged): +12 fire When wielded/worn: Accuracy: +11 (+5 eff.) Physical crit. chance: +5.0% Changes damage: +20% fire Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. dwarven-steel mace (26.5-37.1 power, 4 apr)dwarven-steel mace (26.5-37.1 power, 4 apr) Requires: - Strength 24 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 26.5 - 37.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. thorny mindstar (10-11 power, 24 apr, nature damage)thorny mindstar (10-11 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Awakened Staff of Absorption (60-72 power, 60 apr, lightning element) Awakened Staff of Absorption (60-72 power, 60 apr, lightning element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+10 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
This item will automatically be transmogrified when you leave the level. Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element) Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+3 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 2.6 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 90% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
greater dragonbone magestaff of invocation (30-36 power, 6 apr, lightning element) greater dragonbone magestaff of invocation (30-36 power, 6 apr, lightning element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% lightning / +30% cold / +30% arcane / +30% fire Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +32 (+7 eff.) Spell crit. chance: +5% It can be used to conjure elemental energy in a radius 10 cone, dealing 151.61 to 181.93 lightning damage Activation puts all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
Razorblade, the Cursed Waraxe (38-53.2 power, 16 apr) Razorblade, the Cursed Waraxe (38-53.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Physical bleed Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +40 (+16 eff.) Armour penetration: +30 Changes stats: +4 Str / +4 Dex Changes resistances penetration: +30% physical This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
This item will automatically be transmogrified when you leave the level. Jaw of RogrothJaw of Rogroth Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
drakeskin leather belt 'Loamspitter' drakeskin leather belt 'Loamspitter'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour penetration: +5 Defense: +10 (+2 eff.) Effects on melee hit: * 20% chance to slow global speed by 62% Changes stats: +8 Str / +8 Wil / +6 Cun Damage against: +44% Summoned Reduced damage from: +40% Summoned Critical mult.: +20.00% Physical save: +9 (+3 eff.) A belt that goes around your waist. |
spiritwalker's hardened leather belt of valiance spiritwalker's hardened leather belt of valiancePowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Wil / +5 Mag Mental save: +5 (+2 eff.) Mana each turn: +0.27 Maximum life: +64.00 Maximum mana: +20.00 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. enveloping cashmere cloak of fog (15 def, 0 armour)enveloping cashmere cloak of fog (15 def, 0 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +15 (+3 eff.) Changes resistances: +17% light / +14% fire Stealth bonus: +6 Physical save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. Spider-Silk Robe of Spydrë (10 def, 15 armour)Spider-Silk Robe of Spydrë (10 def, 15 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+2 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
stormwoven elven-silk robe of frost (+10%) (0 def, 0 armour) stormwoven elven-silk robe of frost (+10%) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +5 Str / +7 Mag / +6 Wil Changes resistances: +10% lightning / +50% cold / +15% all Changes damage: +18% lightning / +18% physical / +50% cold A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+1 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+3 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 307 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 122 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
This item will automatically be transmogrified when you leave the level. blightbringer's pair of hardened leather boots of strife (0 def, 3 armour)blightbringer's pair of hardened leather boots of strife (0 def, 3 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +5 Mag / +3 Wil / +4 Con Changes resistances penetration: +7% physical Changes damage: +7% acid / +5% blight Disease immunity: +27% Spellpower: +5 (+1 eff.) Mindpower: +4 (+1 eff.) It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 123% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 8 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. pair of hardened leather boots of force (0 def, 3 armour)pair of hardened leather boots of force (0 def, 3 armour) Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +3 Spellpower: +8 (+2 eff.) Mindpower: +8 (+2 eff.) A pair of boots made of leather. |
alchemist's hardened leather gloves of spellstriking (0 def, 2 armour) alchemist's hardened leather gloves of spellstriking (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 5 acid / 4 fire / 4 cold / 10 arcane / 4 lightning Changes stats: +9 Mag / +8 Wil Changes resistances: +5% arcane Changes damage: +6% arcane Spellpower: +6 (+2 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. heroic hardened leather gloves (0 def, 5 armour)heroic hardened leather gloves (0 def, 5 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +5 Mental save: +5 (+2 eff.) Maximum life: +58.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
storm drakeskin leather gloves of regeneration (0 def, 3 armour) storm drakeskin leather gloves of regeneration (0 def, 3 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Damage (Melee): 15 lightning Changes resistances: +7% lightning Changes damage: +7% lightning Life regen: +4.70 Stamina each turn: +0.50 Psi each turn: +0.37 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Galeshaper the cashmere wizard hat (2 def, 0 armour) Galeshaper the cashmere wizard hat (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Damage when hit (Melee): 8 light / 8 lightning Changes stats: +4 Cun Changes resistances: +6% light / +9% lightning Changes resistances penetration: +10% lightning / +20% light Mental save: +9 (+3 eff.) A pointy cloth hat, very wizardly... |
Oozebearer the cashmere wizard hat (2 def, 0 armour) Oozebearer the cashmere wizard hat (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes stats: +3 Dex / +7 Mag / +6 Cun Changes resistances penetration: +25% nature Changes damage: +9% lightning / +15% nature Mental save: +11 (+4 eff.) Infravision radius: +3 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. aegis cashmere wizard hat of the sentry (2 def, 0 armour)aegis cashmere wizard hat of the sentry (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Life regen: +2.50 Infravision radius: +5 See stealth: +17 See invisible: +11 Damage Shield Power: +5% Activating this item is instant. It can be used to activate talent Circle of Warding, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle slows incoming projectiles by 73% and attempts to push all creatures other than yourself out of its radius, inflicting 18.13 light damage and 18.13 darkness damage per turn as it does so. The circle lasts 6 turns. The effects will increase with your Spellpower. A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. cashmere wizard hat 'Glimmerslicer' (2 def, 0 armour)cashmere wizard hat 'Glimmerslicer' (2 def, 0 armour) Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes stats: +3 Dex / +4 Mag Changes resistances: +10% nature / +10% blight Changes resistances penetration: +25% mind Changes damage: +24% light Reduces incoming crit damage: 15.00% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. dragonslayer's dwarven-steel helm (0 def, 4 armour)dragonslayer's dwarven-steel helm (0 def, 4 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes resistances: +6% acid / +9% fire / +8% lightning / +8% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. insulating dwarven-steel helm of fortune (0 def, 4 armour)insulating dwarven-steel helm of fortune (0 def, 4 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Armour: +4 Fatigue: +4% Changes stats: +8 Lck Changes resistances: +9% fire / +8% cold Spell crit. chance: +4% Mental crit. chance: +4% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. mindcaging dwarven-steel helm of precognition (5 def, 4 armour)mindcaging dwarven-steel helm of precognition (5 def, 4 armour) Requires: - Heavy armour training Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +6 (+3 eff.) Armour: +4 Defense: +5 (+1 eff.) Fatigue: +4% Effects when hit in melee: * 10% chance to gain 10% of a turn (3/turn limit) Changes stats: +4 Cun Changes resistances: +12% mind Mental save: +20 (+7 eff.) Confusion immunity: +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Unsetting Sun (16 def, 20 armour, 280 block) Unsetting Sun (16 def, 20 armour, 280 block)Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 It is part of a set of items. Glows brightly in the light of dawn. Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Defense: +16 (+4 eff.) Ranged Defense: +17 (+4 eff.) Fatigue: +14% Changes resistances: +30% blight / +30% darkness Talent granted: +1 Block Spell save: +19 (+5 eff.) Light radius: +2 When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 alchemist aquamarine 6 alchemist aquamarine0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
5 alchemist opal 5 alchemist opal0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
13 alchemist sapphire 13 alchemist sapphire0.00 Encumbrance. Type: alchemist-gem / blue ; tier 4 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
11 alchemist topaz 11 alchemist topaz0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Blazemaster (dig speed 20 turns) Blazemaster (dig speed 20 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Fatigue: -8% Changes stats: +11 Str / +6 Mag Changes resistances: +21% blight Changes damage: +12% lightning / +33% blight Light radius: +3 Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
voratun pickaxe 'Eilinomina' (dig speed 21 turns) voratun pickaxe 'Eilinomina' (dig speed 21 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Defense: +15 (+3 eff.) Changes stats: +3 Str Changes resistances: +14% nature Changes damage: +8% nature / +6% acid Critical mult.: +10.00% Physical save: +6 (+2 eff.) Poison immunity: +20% Silence immunity: +20% Confusion immunity: +20% Only die when reaching: -20.00 life When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Forbidden Tome: "A View From The Gallery" Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "Home, Horrific Home" Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Day It Came" Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle" Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
35 alchemist emerald 35 alchemist emerald0.00 Encumbrance. Type: alchemist-gem / green ; tier 3 When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade 11 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 turquoise 12 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Smearbright SmearbrightInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 62% Changes resistances: +9% acid Changes damage: +9% nature / +18% light Mental save: +6 (+2 eff.) Light radius: +3 See stealth: +5 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
nightwalker's alchemist's lamp of the zealot nightwalker's alchemist's lamp of the zealotInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +7 (+3 eff.) Changes stats: +4 Wil Changes resistances: +3% all Critical mult.: +11.00% Spell save: +8 (+2 eff.) Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
piercing dwarven lantern piercing dwarven lanternCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +12 Changes resistances penetration: +13% all Light radius: +6 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
watchleader's alchemist's lamp of corpselight watchleader's alchemist's lamp of corpselightPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +6% blight / +8% darkness Blindness immunity: +22% Confusion immunity: +15% Spellpower: +4 (+1 eff.) Spell crit. chance: +4% Light radius: +9 Infravision radius: +4 See stealth: +8 See invisible: +18 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 39 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
23 bloodstone 23 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
16 fire opal 16 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
23 ruby 23 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
overpowered steel torque of gale force [power 235] (19 cooldown) overpowered steel torque of gale force [power 235] (19 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to project a gust of wind in a cone knocking enemies back 9 spaces and dealing 312 physical damage Activation puts all charms on cooldown for 19 turns. Torques are made by powerful psionics to store psionic powers. |
quick stralite torque of mindblast [power 230] (10 cooldown) quick stralite torque of mindblast [power 230] (10 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to blast the opponent's mind dealing 282 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 10 turns. Torques are made by powerful psionics to store psionic powers. |
Floepulverizer the ash totem of thorny skin [power 29] (20 cooldown) Floepulverizer the ash totem of thorny skin [power 29] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 8 cold Changes resistances penetration: +20% temporal / +20% cold It can be used to harden the skin for 7 turns increasing armour by 29 and armour hardiness by 40% Activation puts all charms on cooldown for 20 turns. When used: * Reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
Persistent Will Persistent WillInfused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes stats: +8 Wil Changes damage: +12% mind Mindpower: +10 (+3 eff.) It can be used to convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower) Activation costs 25 power out of 25/25. During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. |
Phlegmedge [power 560] (15 cooldown) Phlegmedge [power 560] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 62% Damage when hit (Melee): 4 fire Changes resistances: +9% nature / +6% fire Changes resistances penetration: +25% nature / +25% cold It can be used to heal yourself and all friendly characters within 10 spaces for 560 Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 2. Natural totems are made by powerful wilders to store nature power. |
2 alchemist amethyst 2 alchemist amethyst0.00 Encumbrance. Type: alchemist-gem / violet ; tier 2 When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Duskstun of the Blightspawn [power 420] (15 cooldown) Duskstun of the Blightspawn [power 420] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 5 When wielded/worn: Effects when hit in melee: * 41% chance to reduce strength, dexterity, and constitution by 35 * 30% chance to reduce damage dealt by 28% Changes stats: +3 Str / +4 Dex / +2 Con Changes resistances penetration: +20% arcane See invisible: +6 It can be used to fire a magical bolt dealing 516 acid damage Activation puts all charms on cooldown for 15 turns. When used: * Reduce 3 talent cooldowns by 2. * Increase all damage penetration by 30% for 2 turns. * Increase all damage by 27% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Lightbringer's Wand Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+4 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 153 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Nimbuswake [power 656] (25 cooldown) Nimbuswake [power 656] (25 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 34 Changes resistances: +3% mind Changes resistances penetration: +20% lightning Changes damage: +6% lightning It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 367 lightning damage and will be dazed for 1 turn (1837 total damage) Activation puts all charms on cooldown for 25 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
elven-wood wand of shielding 'Deepsvault' [power 422] (20 cooldown) elven-wood wand of shielding 'Deepsvault' [power 422] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 45% Changes resistances: +21% lightning / +20% darkness Changes damage: +6% lightning / +6% darkness It can be used to create a shield absorbing up to 422 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Reduce fatigue by 44% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
alchemist quartz alchemist quartz0.00 Encumbrance. Type: alchemist-gem / white ; tier 3 When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
23 diamond 23 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 moonstone 9 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
20 pearl 20 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
alchemist ametrine alchemist ametrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Lights terrain (power 10) Gems can be sold for money or used in arcane rituals. |
11 alchemist citrine 11 alchemist citrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
Achievements
By Alch the Shalore Alchemist level 14
16th Dusk 122nd year of Ascendancy at 15:26 see stats
By Alch the Shalore Alchemist level 31
2nd Pyre 123rd year of Ascendancy at 10:35 see stats
By Alch the Shalore Alchemist level 50
49th Haze 124th year of Ascendancy at 21:40 see stats
By Alch the Shalore Alchemist level 23
29th Regrowth 123rd year of Ascendancy at 11:05 see stats
By Alch the Shalore Alchemist level 49
20th Dusk 124th year of Ascendancy at 15:06 see stats
By Alch the Shalore Alchemist level 36
2nd Haze 123rd year of Ascendancy at 18:20 see stats
By Alch the Shalore Alchemist level 40
18th Pyre 124th year of Ascendancy at 16:31 see stats
By Alch the Shalore Alchemist level 46
5th Dusk 124th year of Ascendancy at 20:46 see stats
By Alch the Shalore Alchemist level 35
6th Flare 123rd year of Ascendancy at 01:35 see stats
By Alch the Shalore Alchemist level 50
10th Regrowth 125th year of Ascendancy at 11:24 see stats
By Alch the Shalore Alchemist level 35
46th Dusk 123rd year of Ascendancy at 22:37 see stats
By Alch the Shalore Alchemist level 31
78th Pyre 123rd year of Ascendancy at 04:52 see stats
By Alch the Shalore Alchemist level 49
47th Haze 124th year of Ascendancy at 21:25 see stats
By Alch the Shalore Alchemist level 34
1st Flare 123rd year of Ascendancy at 02:34 see stats
By Alch the Shalore Alchemist level 33
5th Mirth 123rd year of Ascendancy at 02:16 see stats
By Alch the Shalore Alchemist level 49
54th Dusk 124th year of Ascendancy at 21:28 see stats
By Alch the Shalore Alchemist level 40
20th Pyre 124th year of Ascendancy at 20:29 see stats
By Alch the Shalore Alchemist level 30
63rd Regrowth 123rd year of Ascendancy at 13:46 see stats
By Alch the Shalore Alchemist level 50
14th Regrowth 125th year of Ascendancy at 04:16 see stats
By Alch the Shalore Alchemist level 19
71st Dusk 122nd year of Ascendancy at 04:58 see stats
By Alch the Shalore Alchemist level 18
61st Dusk 122nd year of Ascendancy at 16:59 see stats
By Alch the Shalore Alchemist level 50
8th Regrowth 125th year of Ascendancy at 22:39 see stats
By Alch the Shalore Alchemist level 34
1st Flare 123rd year of Ascendancy at 18:47 see stats
By Alch the Shalore Alchemist level 50
67th Haze 124th year of Ascendancy at 06:27 see stats
By Alch the Shalore Alchemist level 21
71st Haze 122nd year of Ascendancy at 19:41 see stats
By Alch the Shalore Alchemist level 38
2nd Haze 123rd year of Ascendancy at 23:40 see stats
By Alch the Shalore Alchemist level 31
68th Regrowth 123rd year of Ascendancy at 22:15 see stats
By Alch the Shalore Alchemist level 10
2nd Summertide 122nd year of Ascendancy at 08:54 see stats
By Alch the Shalore Alchemist level 20
43rd Haze 122nd year of Ascendancy at 07:53 see stats
By Alch the Shalore Alchemist level 30
56th Regrowth 123rd year of Ascendancy at 17:27 see stats
By Alch the Shalore Alchemist level 40
16th Pyre 124th year of Ascendancy at 07:41 see stats
By Alch the Shalore Alchemist level 50
48th Haze 124th year of Ascendancy at 05:28 see stats
By Alch the Shalore Alchemist level 50
9th Decay 124th year of Ascendancy at 00:14 see stats
By Alch the Shalore Alchemist level 43
2nd Flare 124th year of Ascendancy at 23:20 see stats
By Alch the Shalore Alchemist level 18
34th Dusk 122nd year of Ascendancy at 08:05 see stats
By Alch the Shalore Alchemist level 30
57th Regrowth 123rd year of Ascendancy at 05:32 see stats
By Alch the Shalore Alchemist level 36
1st Haze 123rd year of Ascendancy at 14:56 see stats
By Alch the Shalore Alchemist level 25
35th Regrowth 123rd year of Ascendancy at 23:55 see stats
By Alch the Shalore Alchemist level 33
5th Mirth 123rd year of Ascendancy at 10:19 see stats
By Alch the Shalore Alchemist level 50
14th Regrowth 125th year of Ascendancy at 04:15 see stats
By Alch the Shalore Alchemist level 50
9th Decay 124th year of Ascendancy at 00:39 see stats
By Alch the Shalore Alchemist level 19
71st Dusk 122nd year of Ascendancy at 18:22 see stats
By Alch the Shalore Alchemist level 50
14th Regrowth 125th year of Ascendancy at 04:16 see stats
By Alch the Shalore Alchemist level 49
54th Dusk 124th year of Ascendancy at 14:46 see stats
By Alch the Shalore Alchemist level 11
4th Dusk 122nd year of Ascendancy at 12:18 see stats
By Alch the Shalore Alchemist level 39
56th Regrowth 124th year of Ascendancy at 10:46 see stats
By Alch the Shalore Alchemist level 19
71st Dusk 122nd year of Ascendancy at 04:58 see stats
By Alch the Shalore Alchemist level 29
54th Regrowth 123rd year of Ascendancy at 07:54 see stats
By Alch the Shalore Alchemist level 19
11st Haze 122nd year of Ascendancy at 13:52 see stats
By Alch the Shalore Alchemist level 28
54th Regrowth 123rd year of Ascendancy at 06:35 see stats
By Alch the Shalore Alchemist level 31
74th Regrowth 123rd year of Ascendancy at 21:16 see stats
Log
Lore found: Astelrid's Clubstaff
You can read all your collected lore in the game menu, by pressing Escape.
Alch's spell attains critical power!
Alch's Living Lightning hits Ogre guard for 529 lightning damage.
Alch casts Throw Bomb.
Alch hits Ogre guard for 1028 lightning damage.
Alch hits Ogre mauler for 919 lightning damage.
Alch killed Ogre guard!
Alch killed Ogre mauler!
Golem (servant of Alch) reflects damage back to Something!
Something hits Golem (servant of Alch) for (38 absorbed), 0 physical (0 total damage).
Golem (servant of Alch) hits Something for 0 blight damage.
Talent Throw Bomb is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the south (ogre guard - offscreen)).
Golem (servant of Alch) casts Eye Beam.
Ogre guard is afflicted by a weakness disease!
Golem (servant of Alch) hits Ogre guard for 26 blight, 284 fire (310 total damage).
Golem (servant of Alch) killed Ogre guard!
Talent Thunderclap is ready to use.
The shield around golem (servant of Alch) crumbles.
Golem (servant of Alch) deactivates Reflective Skin.
Golem (servant of Alch) deactivates Bone Shield.
Alch deactivates Living Lightning.
Alch deactivates Defensive Posture.
Alch deactivates Lightning Infusion.