Archmage Insane Roguelike the level 5 Ghoul Archmage by Jest0001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceGhoul
ClassArchmage
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic27 (base 27)
Willpower16 (base 16)
Cunning9 (base 11)

Resources

Life-7/198
Mana165/188
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11
Spell Save15
Mental Save8

Defense: Resistances

Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
4/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Archmage Insane Roguelike picks up (k.):
grounding iron helm of strength (+2) (0 def, 3 armour).

Archmage Insane Roguelike picks up (a.):
mighty elm longbow of fire.

Archmage Insane Roguelike picks up (a.):
iron dagger of phasing (10-13 power, 10 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (skeleton warrior)).

Archmage Insane Roguelike casts
Glacial Vapour.
Archmage Insane Roguelike's glacial vapour area effect hits
Archmage Insane Roguelike for 16 cold damage.
Archmage Insane Roguelike's glacial vapour area effect hits Skeleton warrior for
17 cold damage.

Archmage Insane Roguelike casts
Ice Shards.
Melee retaliation hits Skeleton warrior for
9 fire damage.
Archmage Insane Roguelike's Ice Shards hits Skeleton warrior for
102 cold damage.
Skeleton warrior hits Archmage Insane Roguelike for 87 physical, 8 blight (96 total damage).
Archmage Insane Roguelike's glacial vapour area effect hits
Archmage Insane Roguelike for 16 cold damage.
Archmage Insane Roguelike's glacial vapour area effect hits Skeleton warrior for
27 cold damage.
Melee retaliation hits Skeleton warrior for
11 fire damage.
Skeleton warrior hits Archmage Insane Roguelike for 70 physical, 8 blight (78 total damage).
Archmage Insane Roguelike the level 5 ghoul archmage was infected to death by a skeleton warrior on level 1 of Blighted Ruins.