Arch the level 2 Cornac Rogue by Arch_Dornan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp2 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity24 (base 19)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life-1/144
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth26.969542005512

Offense: Mainhand

Damage24
Accuracy28
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy28
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense26
Ranged Defense26
Fatigue0
Physical Save7
Spell Save7
Mental Save8

Defense: Resistances

Temporal+ 10%( 70%)

Defense: Immunities

Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.50
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

failed
done
active

Equipment

Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: hostile spotted to the south (giant brown rat)).

Arch uses
Throwing Knives.
Arch's Throwing Knife hits Giant brown rat for
30 physical damage.
Arch's Throwing Knife killed Giant brown rat!

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Skeleton magus briefly catches sight of you!
Ran for 15 turns (stop reason: hostile spotted to the southwest (skeleton magus)).


Arch uses
Throwing Knives.
Arch's Throwing Knife hits Skeleton magus for
29 physical damage.

Arch uses
Throwing Knives.
Arch's Throwing Knife hits Skeleton magus for
33 physical damage.
Skeleton magus casts
Manathrust.

Arch uses
Throwing Knives.
Skeleton magus's Manathrust hits
Arch for 84 arcane damage.
Arch's Throwing Knife hits Skeleton magus for
35 physical damage.
Skeleton magus casts
Flame.

Arch uses
Infusion: Regeneration.
Arch starts regenerating health quickly.

Skeleton magus's Flame hits
Arch for 61 fire damage.
Arch the level 2 cornac rogue was scorched to death by a skeleton magus on level 3 of Trollmire.
Arch deactivates
Stealth.
Arch stops regenerating health quickly.