Page IV the level 8 Cornac Archer by ZeFluffyPenguin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp8 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity30 (base 30)
Constitution16 (base 16)
Magic10 (base 10)
Willpower12 (base 10)
Cunning12 (base 12)

Resources

Life-4/286
Stamina96/96
Healing Factor1.0483870967742
Regeneration21.446241283098

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage39
Accuracy39
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+18%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (57.811550151976%)
Defense38
Ranged Defense38
Fatigue0
Physical Save15
Spell Save7
Mental Save12

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 13%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Conditioning1.00
3/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

On fingers
Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

Talent Pin Down is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Page IV shoots!
Page IV's Shoot hits Skeleton warrior for
61 physical, 5 nature, 6 cold (72 total damage).

Page IV uses
Headshot.
Page IV's Headshot hits Skeleton warrior for
77 physical, 5 nature, 6 cold (88 total damage).
Skeleton warrior misses Page IV.

Page IV uses
Pin Down.
Skeleton warrior is pinned to the ground.

Page IV's Pin Down hits Skeleton warrior for
42 physical, 5 nature, 6 cold (52 total damage).
Talent Steady Shot is ready to use.

Page IV shoots!
Page IV's Shoot performs a ranged critical strike against Skeleton warrior!
Page IV's Shoot hits Skeleton warrior for
96 physical, 5 nature, 6 cold (107 total damage).
Skeleton warrior hits Page IV for 101 physical, 13 lightning (114 total damage).
Melee retaliation hits Skeleton warrior for
12 cold damage.

Page IV uses
Headshot.
Page IV's Headshot hits Skeleton warrior for
64 physical, 5 nature, 6 cold (75 total damage).
Skeleton warrior is no longer pinned.

Skeleton warrior uses
Stunning Blow.
Page IV is recovering from the damage!

Saving game...