Page IV the level 13 Cornac Gunslinger by ZeFluffyPenguin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassGunslinger
Level / Exp13 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity50 (base 39)
Constitution18 (base 11)
Magic10 (base 10)
Willpower20 (base 10)
Cunning45 (base 28)

Resources

Life-24/335
Steam45/100
Healing Factor1.5838297872341
Regeneration15.759106382979

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+86.86210640608%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage33
Accuracy35
Crit Chance15%
APR9
Speed1.00

Offense: Offhand

Damage33
Accuracy35
Crit Chance15%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance12%
Speed1

Offense: Mind

Mindpower27
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+6%
Acid+6%
Physical+12%
Fire+13%
Nature+14%

Offense: Damage Penetration

Blight+20%
Lightning+10%
Fire+19%

Defense: Base

Armour (hardiness)15 (38.536585365854%)
Defense44
Ranged Defense44
Fatigue0.66944655041698
Physical Save20
Spell Save10
Mental Save23

Defense: Resistances

Cold+ 23%( 70%)
Lightning+ 20%( 70%)
Nature+ 26%( 70%)
Temporal+ 29%( 70%)
Blight+ 20%( 70%)
Acid+ 36%( 70%)
Fire+ 23%( 70%)
All+ 18%( 70%)

Defense: Immunities

Disarm Resistance70%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
3/5
1/5
Steamtech / Avoidance1.30
3/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
2/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
3/5
2/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Page IV the Cornac Gunslinger level 10
3rd Mirth 122nd year of Ascendancy at 02:14
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Page IV the Cornac Gunslinger level 13
1st Flare 122nd year of Ascendancy at 13:39
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Page IV the Cornac Gunslinger level 10
3rd Mirth 122nd year of Ascendancy at 02:16
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Page IV the Cornac Gunslinger level 13
10th Mirth 122nd year of Ascendancy at 12:39
see stats
Thralless (Nightmare (Roguelike) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Page IV the Cornac Gunslinger level 13
29th Dusk 122nd year of Ascendancy at 00:54
see stats

Log

Page IV uses Supercharge Bullets.
Page IV tweaks some of her bullets.

Page IV uses
Double Shots.
Blood Master is stunned!

Blood Master shrugs off the effect 'Corrode'!
Page IV's Double Shots hits Blood Master for
(12 to psi shield), (18 absorbed), 0 physical, (3 to psi shield), (5 absorbed), 0 nature, (5 absorbed), 0 fire (0 total damage).
Page IV's Double Shots hits Blood Master for
(12 to psi shield), (18 absorbed), 0 physical, (3 to psi shield), (5 absorbed), 0 nature, (10 to psi shield), (15 absorbed), 0 acid (0 total damage).
Page IV's Double Shots hits Blood Master for
(13 to psi shield), (20 absorbed), 0 physical, (3 to psi shield), (5 absorbed), 0 nature (0 total damage).
Page IV's Double Shots hits Blood Master for
(12 to psi shield), (18 absorbed), 0 physical, (3 to psi shield), (5 absorbed), 0 nature, (5 absorbed), 0 fire, (13 to psi shield), (20 absorbed), 0 acid (0 total damage).
Blood Master deactivates
Charged Aura.
Blood Master hits Page IV for (19 flat reduction), 35 lightning (35 total damage).
Page IV shrugs off Blood Master's 'Dazed'!

Page IV uses
Awesome Toss.
Page IV tosses steamguns in the air, awesome!

Blood Master is not stunned anymore.

Blood Master's Beyond the Flesh hits
Page IV for (19 flat reduction), 63 physical, (10 flat reduction), 0 cold, (5 flat reduction), 0 darkness (63 total damage).
Melee retaliation hits Blood Master for
(5 absorbed), 0 fire (0 total damage).

You do not have enough Steam to use Iron Grip.

Page IV uses
Implant: Steam Generator.
The shield around Blood Master crumbles.

Page IV's tinker attains critical power!
Blood Master shrugs off the effect 'Corrode'!
Page IV's Awesome Toss hits Blood Master for
(42 to psi shield), (106 absorbed), 21 physical, (4 to psi shield), 6 nature, 6 fire, (26 to psi shield), 40 acid (72 total damage).
Page IV's Awesome Toss hits Blood Master for
(42 to psi shield), (111 absorbed), 0 physical, (4 to psi shield), (6 absorbed), 0 nature, (12 to psi shield), (17 absorbed), 0 acid (0 total damage).
Blood Master's Beyond the Flesh hits
Page IV for (19 flat reduction), 68 physical, (10 flat reduction), 0 cold, (5 flat reduction), 0 darkness (68 total damage).
Melee retaliation hits Blood Master for
6 fire damage.
Blood Master uses
Telekinetic Smash.
Saving game...