Hariel the level 21 Thalore Summoner by cadetblue

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSummoner
Level / Exp21 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 11)
Constitution30 (base 29)
Magic8 (base 10)
Willpower56 (base 38)
Cunning53 (base 34)

Resources

Life-56/545
Equilibrium82
Healing Factor1.1592147729953
Regeneration5.2744272171288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth44.470023594311
See Invisible44.470023594311
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage46
Accuracy41
Crit Chance17%
APR32
Speed1.00

Offense: Offhand

Damage43
Accuracy41
Crit Chance16%
APR24
Speed1.00

Offense: Spell

Spellpower4
Crit Chance14%
Speed1

Offense: Mind

Mindpower52
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+3%
Light+15%
Lightning+10%
Physical+6%
Mind+17%
Nature+5%

Offense: Damage Penetration

Acid+15%
Cold+5%
Physical+9%

Defense: Base

Armour (hardiness)11 (30%)
Defense21
Ranged Defense21
Fatigue8
Physical Save29
Spell Save36
Mental Save45

Defense: Resistances

Mind+ 15%( 70%)
Lightning+ 44%( 70%)
Nature+ 19%( 70%)
Darkness+ 21%( 70%)
Blight+ 17%( 70%)
Physical+ 15%( 70%)
Fire+ 18%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Poison Resistance20%
Bleed Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
3/5
4/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
3/5
1/5
1/5
Race / Thalore1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
done
done
failed
done
done
active
done
active
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Hariel the Thalore Summoner level 18
61st Dusk 122nd year of Ascendancy at 19:18
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hariel the Thalore Summoner level 19
72nd Dusk 122nd year of Ascendancy at 07:32
see stats
Level 10 Got a character to level 10.
By Hariel the Thalore Summoner level 10
1st Flare 122nd year of Ascendancy at 11:49
see stats
Level 20 Got a character to level 20.
By Hariel the Thalore Summoner level 20
9th Haze 122nd year of Ascendancy at 10:59
see stats
The secret city Discovered the truth about mages.
By Hariel the Thalore Summoner level 7
9th Mirth 122nd year of Ascendancy at 20:51
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hariel the Thalore Summoner level 18
43rd Dusk 122nd year of Ascendancy at 06:33
see stats

Log

Talent Hydra is ready to use.

Turtle misses Eloriwe the assassin.
Skeleton master archer uses
Pinning Shot.
Turtle is pinned to the ground.

Skeleton master archer's Pinning Shot hits Turtle for
46 physical, 6 lightning, 6 cold (58 total damage).
Armoured skeleton warrior uses
Shield Pummel.
Armoured skeleton warrior performs a melee critical strike against Turtle!
Turtle is stunned!

Skeleton mage casts
Flame.
Armoured skeleton warrior hits Turtle for 39 physical, 4 fire (44 total damage).
Armoured skeleton warrior hits Turtle for 30 physical, 12 light, 10 darkness, 58 physical, 12 light, 10 darkness (133 total damage).
Eloriwe the assassin casts
Rigor Mortis.
Turtle feels death coming!

Skeleton mage's Flame hits Turtle for
68 fire damage.
Eloriwe the assassin hits Turtle for 101 cold, 81 darkness (182 total damage).
Eloriwe the assassin killed Turtle!
Talent Jelly is ready to use.

Hariel summons a 3-headed hydra!
Hariel's mind surges with critical power!
Skeleton master archer is less vulnerable to nature.

Armoured skeleton warrior uses
Overpower.
Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Skeleton mage casts
Manathrust.
Hariel HEALS from nature damage!
Skeleton mage hits Hariel for 165 arcane damage.
Armoured skeleton warrior hits Hariel for 93 physical, 8 nature, 3 healing, 48 physical, 21 light, 20 darkness, 42 physical, 21 light, 20 darkness (273 total damage) [3 healing].
Hariel the level 21 thalore summoner was energised to death by a skeleton mage on level 1 of Damp Cave.