Ralf the Assassin the level 3 Cornac Rogue by geovile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp3 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity19 (base 19)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life123/123
Stamina96/96
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth22

Offense: Mainhand

Damage21
Accuracy25
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy25
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save7
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


You collect a new ingredient:
giant spider spinneret (1).
Ralf the Assassin hits Giant spider for 25 physical damage.
Ralf the Assassin killed Giant spider!
Ralf the Assassin activates
Stealth.

Resting starts...

Ralf the Assassin stops regenerating health quickly.

Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ralf the Assassin picks up (c.):
shielding rune (absorb 57; dur 3; cd 16).
Ralf the Assassin picks up (b.):
regeneration infusion (heal 68; 17 cd).
Ralf the Assassin picks up (c.):
wild infusion of the titan (res 17%; physical; dur 3; cd 11).
Ralf the Assassin picks up (a.):
healing infusion of the psychic (heal 60; cd 15).
Ralf the Assassin picks up (g.):
shielding rune (absorb 63; dur 3; cd 15).
Ralf the Assassin picks up (e.):
blink rune (range 3; phase 10; cd 13).
Ralf the Assassin picks up (h.):
shielding rune (absorb 50; dur 3; cd 17).
Ralf the Assassin picks up (e.):
wild infusion of the titan (res 17%; magical; dur 2; cd 13).
Ralf the Assassin picks up (d.):
wild infusion (res 16%; mental; dur 3; cd 16).
There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).