Seth C'Deth the level 18 Cornac Necromancer by geovile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp18 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity18 (base 18)
Constitution32 (base 25)
Magic50 (base 46)
Willpower19 (base 13)
Cunning14 (base 11)

Resources

Life175/175
Mana89/89
Soul7/9
Healing Factor1.2224420161895
Regeneration0.30561050404738

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth24.342941493866
See Invisible36.342941493866
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage27
Accuracy23
Crit Chance6%
APR6
Speed1.00

Offense: Spell

Spellpower51
Crit Chance18%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+3%
Cold+10%
Blight+14%
Darkness+33%
Mind+9%
Nature+6%

Offense: Damage Penetration

Cold+23%
Darkness+15%

Defense: Base

Armour (hardiness)14 (35.65183292883%)
Defense33
Ranged Defense33
Fatigue0
Physical Save29
Spell Save28
Mental Save21

Defense: Resistances

Lightning+ 12%( 70%)
Nature+ 12%( 70%)
Acid+ 20%( 70%)
Blight+ 24%( 70%)
Arcane+ 14%( 70%)
Cold+ 33%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
0/5
0/5
Spell / Grave1.73
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
2/5
0/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5
Spell / Master necromancer1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
2/5
1/5
1/5
Spell / Necrosis1.30
5/5
1/5
2/5
1/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
failed
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Seth C'Deth the Cornac Necromancer level 15
20th Dusk 122nd year of Ascendancy at 05:49
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Seth C'Deth the Cornac Necromancer level 10
2nd Flare 122nd year of Ascendancy at 21:03
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Seth C'Deth the Cornac Necromancer level 9
2nd Flare 122nd year of Ascendancy at 16:54
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Seth C'Deth the Cornac Necromancer level 11
6th Flare 122nd year of Ascendancy at 10:44
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Seth C'Deth the Cornac Necromancer level 12
4th Dusk 122nd year of Ascendancy at 23:56
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Seth C'Deth the Cornac Necromancer level 17
45th Dusk 122nd year of Ascendancy at 10:57
see stats

Log

Seth C'Deth picks up ( .): flaming pouch of steel shots of corruption (18/18, 20-24 power, 2 apr).
Acid Splash from Emalravena the drem hits Bone giant for
(12 absorbed), 0 acid (0 total damage).
Armoured skeleton warrior is no longer out of phase.


Resting starts...

Acid Splash from Emalravena the drem hits Bone giant for
(9 absorbed), 0 acid (0 total damage).
Acid Splash from Emalravena the drem hits Bone giant for
(9 absorbed), 0 acid (0 total damage).
The protective shield of Seth C'Deth disappears.

Bone giant is free from the acid.

Your summoned ghoul disappears.
The shield around bone giant crumbles.

Your hiemal shield regenerates to full!
Talent Torture Souls is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 19 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

You pickup 0.70 gold pieces.

Ran for 3 turns (stop reason: at object).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.