Grenadier the level 5 Cornac Adventurer by geovile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp5 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic20 (base 20)
Willpower12 (base 12)
Cunning19 (base 19)

Resources

Life155/155
Mana134/134
Hate22/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth21

Offense: Mainhand

Damage20
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+10%
Cold+10%
Nature+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save8
Spell Save11
Mental Save10

Defense: Resistances

Acid+ 10%( 70%)
Nature+ 16%( 70%)
Cold+ 24%( 70%)
Lightning+ 10%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Explosive admixtures1.00
4/5
1/5
0/5
0/5
Cursed / Shadows1.00
4/5
0/5
0/5
0/5
Cunning / Stealth1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.00
2/5
0/5
0/5
0/5
Spell / Staff combat1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Tool
Quiver
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Grenadier activates Stealth.

You pickup 0.55 gold pieces.


Grenadier picks up (d.):
iron greatsword of erosion (16-26 power, 1 apr).

Grenadier picks up (b.):
wild infusion of the titan (res 18%; mental; dur 3; cd 10).

Grenadier casts
Extract Gems.
You extract
agate from iron greatsword of erosion (16-26 power, 1 apr)
Grenadier deactivates
Stealth.

Space around you starts to dissolve...


Resting starts...

Talent Stealth is ready to use.
Shadow casts
Phase Door.
Grenadier activates
Stealth.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Shadow casts
Phase Door.
Shadow casts
Phase Door.
You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.