Dante the level 6 Halfling Rogue by Akkarin Kholin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 76%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity23 (base 15)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning38 (base 29)

Resources

Life-62/176
Stamina122/125
Healing Factor1.0082872928177
Regeneration20.417817679558

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy30
Crit Chance22%
APR5
Speed1.00

Offense: Offhand

Damage19
Accuracy30
Crit Chance22%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense23
Ranged Defense23
Fatigue6
Physical Save-2
Spell Save-2
Mental Save8

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance23%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
active

Equipment

Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log


Ran for 2 turns (stop reason: hostile spotted to the west (The Shade)).


Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the west (The Shade)).


Dante uses
Infusion: Healing.
Dante receives 50 healing from Infusion: Healing.
Ran for 2 turns (stop reason: taken damage).

Dante is encased in ice!

Something hits
Dante for 79 cold damage.

Dante activates
Stealth.
Dante deactivates
Stealth.
Dante notices you at the last moment!
Dante performs a melee critical strike against Dante!
Dante hits Iceblock for 22 physical, 5 nature, 38 physical, 5 light (67 total damage).
Something hits
Dante for (25 to ice), 37 arcane (37 total damage).

Dante hits Iceblock for 25 physical, 6 nature, 24 physical, 5 light (59 total damage).
Dante shrugs off some effects!

Dante is free from the ice.

Talent Infusion: Wild is ready to use.

Dante uses
Disengage.
Dante uses
Infusion: Regeneration.
Dante starts regenerating health quickly.

Something hits
Dante for 70 physical damage.
Dante the level 6 halfling rogue was cleaved to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.
Dante stops regenerating health quickly.