John Archer, Cum Enthusia the level 5 Skeleton Archer by krutty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 15)
Dexterity40 (base 19)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 17)

Resources

Life-13/167
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage58
Accuracy36
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+3%

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue6
Physical Save21
Spell Save13
Mental Save15

Defense: Resistances

Acid+ 16%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Quiver
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
The shield around John Archer, Cum Enthusia crumbles.

Talent Disengage is ready to use.
Talent Rune: Blink is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


John Archer, Cum Enthusia picks up (b.):
acidic steel dagger of vileness (14-18 power, 6 apr).

You pickup 0.75 gold pieces.


Ran for 3 turns (stop reason: interesting terrain).


John Archer, Cum Enthusia picks up (m.):
citrine.

John Archer, Cum Enthusia picks up (b.):
titan's copper ring.

John Archer, Cum Enthusia uses
Steady Shot.
John Archer, Cum Enthusia's Steady Shot hits Skeleton magus for
104 physical, 5 temporal (109 total damage).

John Archer, Cum Enthusia shoots!
John Archer, Cum Enthusia's Shoot hits Skeleton magus for
72 physical, 5 temporal (77 total damage).
Skeleton magus performs a melee critical strike against John Archer, Cum Enthusia!
Skeleton magus hits John Archer, Cum Enthusia for 61 physical damage.

John Archer, Cum Enthusia shoots!
John Archer, Cum Enthusia's Shoot hits Skeleton magus for
60 physical, 5 temporal (65 total damage).
Skeleton magus casts
Manathrust.
Skeleton magus hits John Archer, Cum Enthusia for 119 arcane damage.
John Archer, Cum Enthusia the level 5 skeleton archer was blasted to death by a skeleton magus on level 1 of Ruins of Kor'Pul.