Orhincor the level 15 Cornac Necromancer by mihrr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp15 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic45 (base 40)
Willpower24 (base 13)
Cunning33 (base 28)

Resources

Life130/130
Mana215/228
Positive72/72
Soul9/9
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth6
See Invisible6
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy4
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower42
Crit Chance10%
Speed1

Offense: Mind

Mindpower33
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+23%
Light+3%
Blight+3%
Nature+12%
All0%

Defense: Base

Armour (hardiness)8 (45%)
Defense15
Ranged Defense15
Fatigue0
Physical Save40
Spell Save34
Mental Save35

Defense: Resistances

Light+ 24%( 70%)
Temporal+ 17%( 70%)
All+ 14%( 70%)
Physical+ 22%( 70%)
Mind+ 19%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance10%
Instadeath Resistance100%
Poison Resistance42%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
3/5
1/5
1/5
2/5

Generic Talents

Spell / Spectre1.30
1/5
4/5
0/5
0/5
Celestial / Chants1.00
2/5
1/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Orhincor the Cornac Necromancer level 10
6th Dusk 122nd year of Ascendancy at 09:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Orhincor the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 17:34
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Orhincor the Cornac Necromancer level 10
11st Dusk 122nd year of Ascendancy at 11:13
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Orhincor wears (replacing
savior's copper ring): psionicist's copper ring of sensing.

You gain 2.22 gold from the transmogrification of
brass lantern of health.
You gain 6.99 gold from the transmogrification of
Layobeth the brass lantern.
You gain 0.23 gold from the transmogrification of
iron shield of physical resistance (+11%) (0 def, 2 armour, 19 block).
You gain 0.49 gold from the transmogrification of
stabilizing iron helm (0 def, 3 armour).
You gain 7.81 gold from the transmogrification of
Godas (31 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 9.06 gold from the transmogrification of
Blindnaught the iron greatmaul (16-25 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.