Murthe the level 8 Cornac Writhing One by elnidfse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWrithing One
Level / Exp8 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 18)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic44 (base 32)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life275/275
Insanity19/100
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10

Offense: Mainhand

Damage32
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+6%
Mind+3%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)26.551211628464 (74.117647058824%)
Defense4
Ranged Defense4
Fatigue21
Physical Save23
Spell Save19
Mental Save8

Defense: Resistances

Temporal+ 5%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Slow death1.30
3/5
4/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Log

Murthe uses Infusion: Healing.
Murthe receives 51 healing from Infusion: Healing.

Talent Lash Out is ready to use.
Talent Digest is ready to use.

Murthe casts
Lash Out.
Murthe hits Assassin for (12 parried), 79 darkness (79 total damage).
Murthe killed Assassin!
Murthe is less vulnerable.


Murthe feels pain again.


You pickup 0.80 gold pieces.

You pickup 0.60 gold pieces.


Talent Lash Out is ready to use.
Talent Shed Skin is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Disjointed Mind is ready to use.
Talent Infusion: Healing is ready to use.
Talent Carrion Feet is ready to use.
Rested for 43 turns (stop reason: all resources and life at maximum).


Ran for 35 turns (stop reason: interesting terrain).


Murthe deactivates
Chaos Orbs.