Khalric the level 2 Dwarf Archmage by barakis2911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp2 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic19 (base 21)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life-3/114
Mana17/137
Healing Factor1.0245901639344
Regeneration20.747950819672

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)8.1668980807895 (50%)
Defense0
Ranged Defense0
Fatigue0
Physical Save21
Spell Save22
Mental Save9

Defense: Resistances

All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Khalric's Ice Shards hits Oozing horror for 59 cold damage.
Oozing horror uses
Mana Clash.
Oozing horror hits Khalric for 88 arcane damage.

Khalric uses
Infusion: Wild.
Khalric lessens the pain.

Oozing horror uses
Slime Wave.

Talent Ice Shards is ready to use.

Khalric uses
Infusion: Regeneration.
Khalric starts regenerating health quickly.

Oozing horror uses
Tentacle Grab.
Khalric is being strangled.


Khalric slows down.

Oozing horror's nature slow area effect hits
Khalric for 20 nature damage.
You are unable to move!

Khalric uses
Resilience of the Dwarves.
Khalric's skin turns to stone.

Khalric is silenced and cannot use Rune: Manasurge.

You are unable to move!

Strangle Hold from Oozing horror hits
Khalric for 15 nature damage.
Oozing horror hits Khalric for 36 nature damage.
Khalric the level 2 dwarf archmage was splurged to death by an oozing horror on level 1 of Infinite Dungeon.
Khalric feels pain again.

Khalric's skin returns to normal.

Khalric stops regenerating health quickly.

Khalric has escaped the strangle hold.

Khalric speeds up.