Archmage the level 2 Cornac Archmage by barakis2911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp2 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life-6/97
Mana120/137
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy4
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+15%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

You gain 0.75 gold from the transmogrification of reinforced steel shield (0 def, 5 armour, 60.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 1.06 gold from the transmogrification of
chilling iron greatsword (14-23 power, 1 apr).
You gain 0.95 gold from the transmogrification of
acidic iron greatmaul of massacre (24-36 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
Archmage uses
Infusion: Wild.
Archmage lessens the pain.

Degenerated skeleton archer shoots!
Archmage is on fire!


Moving magelord's elm magestaff of protection's Flame hits
Archmage for 48 fire damage.
Degenerated skeleton archer's Shoot hits
Archmage for 10 physical damage.
Archmage casts
Illuminate.
Degenerated skeleton archer resists the blinding light!

Moving magelord's elm magestaff of protection loses sight!

Skeleton mage resists the blinding light!

Archmage hits Moving magelord's elm magestaff of protection for 89 light damage.
Archmage hits Skeleton mage for 89 light damage.
Archmage hits Degenerated skeleton archer for 89 light damage.
Degenerated skeleton archer shoots!
Talent Command Staff is ready to use.
Skeleton mage hits Archmage for 22 physical damage.
Burning from Moving magelord's elm magestaff of protection hits
Archmage for 13 fire damage.
Degenerated skeleton archer's Shoot hits
Archmage for 10 physical damage.
Archmage the level 2 cornac archmage was tortured to death by a degenerated skeleton archer on level 1 of Infinite Dungeon.