











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Cursed |
Level / Exp | 29 / 91% |
Size | medium |
Lifes / Deaths | Killed by skeleton master archer at level 7 on the 78th Pyre 122nd year of Ascendancy at 19:14 / 169Killed by skeleton archer at level 7 on the 78th Pyre 122nd year of Ascendancy at 19:27 Killed by rogue at level 7 on the 79th Pyre 122nd year of Ascendancy at 20:12 Killed by rogue at level 7 on the 79th Pyre 122nd year of Ascendancy at 22:48 Killed by snow giant chieftain at level 7 on the 1st Mirth 122nd year of Ascendancy at 03:01 Killed by snow giant chieftain at level 7 on the 1st Mirth 122nd year of Ascendancy at 03:14 Killed by snow giant chieftain at level 7 on the 1st Mirth 122nd year of Ascendancy at 03:26 Killed by snow giant chieftain at level 7 on the 1st Mirth 122nd year of Ascendancy at 03:38 Killed by thief at level 7 on the 1st Mirth 122nd year of Ascendancy at 04:00 Killed by thief at level 7 on the 1st Mirth 122nd year of Ascendancy at 04:23 Killed by thief at level 7 on the 1st Mirth 122nd year of Ascendancy at 04:34 Killed by thief at level 7 on the 1st Mirth 122nd year of Ascendancy at 04:48 Killed by Layyssra the copperhead snake at level 7 on the 1st Mirth 122nd year of Ascendancy at 10:42 Killed by skeleton archer at level 8 on the 1st Mirth 122nd year of Ascendancy at 15:04 Killed by thief at level 8 on the 1st Mirth 122nd year of Ascendancy at 17:37 Killed by thief at level 8 on the 1st Mirth 122nd year of Ascendancy at 17:54 Killed by thief at level 8 on the 1st Mirth 122nd year of Ascendancy at 18:19 Killed by The Possessed at level 8 on the 2nd Mirth 122nd year of Ascendancy at 08:41 Killed by The Possessed at level 8 on the 2nd Mirth 122nd year of Ascendancy at 08:58 Killed by Ben Cruthdar, the Cursed at level 9 on the 5th Flare 122nd year of Ascendancy at 14:53 Killed by Hfuel the dwarf at level 10 on the 37th Dusk 122nd year of Ascendancy at 01:44 Killed by Lorteg the giant at level 10 on the 37th Dusk 122nd year of Ascendancy at 02:11 Killed by Lorteg the giant at level 10 on the 37th Dusk 122nd year of Ascendancy at 02:22 Killed by ultimate shivgoroth at level 10 on the 8th Haze 122nd year of Ascendancy at 10:06 Killed by Gunsnake at level 10 on the 8th Haze 122nd year of Ascendancy at 23:15 Killed by Gunsnake at level 10 on the 8th Haze 122nd year of Ascendancy at 23:35 Killed by Spellblaze Crystal at level 12 on the 17th Haze 122nd year of Ascendancy at 16:18 Killed by gloomy giant venus flytrap at level 14 on the 39th Haze 122nd year of Ascendancy at 21:31 Killed by maulotaur at level 14 on the 49th Haze 122nd year of Ascendancy at 21:26 Killed by orc corruptor at level 14 on the 49th Haze 122nd year of Ascendancy at 21:46 Killed by orc corruptor at level 14 on the 49th Haze 122nd year of Ascendancy at 22:06 Killed by orc corruptor at level 14 on the 49th Haze 122nd year of Ascendancy at 22:24 Killed by Eilinutta the shadow claw at level 14 on the 55th Haze 122nd year of Ascendancy at 02:12 Killed by Gluba the shadow stalker at level 15 on the 55th Haze 122nd year of Ascendancy at 03:37 Killed by Kyless at level 15 on the 57th Haze 122nd year of Ascendancy at 20:08 Killed by Kyless at level 15 on the 57th Haze 122nd year of Ascendancy at 20:20 Killed by Kyless at level 15 on the 57th Haze 122nd year of Ascendancy at 20:37 Killed by Berethh at level 16 on the 58th Haze 122nd year of Ascendancy at 04:01 Killed by boiling horror at level 18 on the 62nd Haze 122nd year of Ascendancy at 18:27 Killed by naga myrmidon at level 18 on the 62nd Haze 122nd year of Ascendancy at 18:43 Killed by naga psyren at level 18 on the 62nd Haze 122nd year of Ascendancy at 19:19 Killed by naga myrmidon at level 18 on the 62nd Haze 122nd year of Ascendancy at 19:45 Killed by naga myrmidon at level 18 on the 62nd Haze 122nd year of Ascendancy at 20:56 Killed by naga myrmidon at level 18 on the 62nd Haze 122nd year of Ascendancy at 21:05 Killed by naga myrmidon at level 18 on the 62nd Haze 122nd year of Ascendancy at 21:20 Killed by swarm hive at level 18 on the 62nd Haze 122nd year of Ascendancy at 21:38 Killed by luminous horror at level 18 on the 63rd Haze 122nd year of Ascendancy at 16:18 Killed by Ce'Nukira the devourer at level 18 on the 63rd Haze 122nd year of Ascendancy at 22:57 Killed by Ce'Nukira the devourer at level 18 on the 63rd Haze 122nd year of Ascendancy at 23:05 Killed by ravaging entropic rip at level 18 on the 63rd Haze 122nd year of Ascendancy at 23:22 Killed by Adeta the netherworm mass at level 18 on the 64th Haze 122nd year of Ascendancy at 04:16 Killed by worm that walks at level 18 on the 64th Haze 122nd year of Ascendancy at 20:01 Killed by worm that walks at level 18 on the 64th Haze 122nd year of Ascendancy at 20:48 Killed by Weirdling Beast at level 18 on the 65th Haze 122nd year of Ascendancy at 00:37 Killed by Voreba the black jelly at level 19 on the 71st Haze 122nd year of Ascendancy at 03:06 Killed by Minotaur of the Labyrinth at level 20 on the 2nd Decay 122nd year of Ascendancy at 03:34 Killed by Xytta the multi-hued drake hatchling at level 20 on the 2nd Decay 122nd year of Ascendancy at 05:11 Killed by green jelly at level 20 on the 2nd Decay 122nd year of Ascendancy at 05:23 Killed by thief at level 21 on the 4th Regrowth 123rd year of Ascendancy at 04:24 Killed by enthralled slave at level 21 on the 16th Regrowth 123rd year of Ascendancy at 00:30 Killed by enthralled slave at level 21 on the 16th Regrowth 123rd year of Ascendancy at 16:39 Killed by enthralled slave at level 21 on the 16th Regrowth 123rd year of Ascendancy at 23:29 Killed by enthralled slave at level 21 on the 17th Regrowth 123rd year of Ascendancy at 14:50 Killed by Aeryrema the snow giant chieftain at level 22 on the 37th Regrowth 123rd year of Ascendancy at 05:53 Killed by Burb the snow giant champion at level 22 on the 37th Regrowth 123rd year of Ascendancy at 06:34 Killed by Adokira the white wolf at level 23 on the 37th Regrowth 123rd year of Ascendancy at 18:34 Killed by Subject Z at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 11:24 Killed by Subject Z at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 11:41 Killed by elven blood mage at level 25 on the 56th Regrowth 123rd year of Ascendancy at 13:42 Killed by elven blood mage at level 25 on the 56th Regrowth 123rd year of Ascendancy at 18:52 Killed by elven cultist at level 25 on the 57th Regrowth 123rd year of Ascendancy at 06:39 Killed by elven cultist at level 25 on the 57th Regrowth 123rd year of Ascendancy at 09:48 Killed by elven corruptor at level 25 on the 57th Regrowth 123rd year of Ascendancy at 14:57 Killed by Isledhena the mean looking elven guard at level 25 on the 57th Regrowth 123rd year of Ascendancy at 15:37 Killed by Isledhena the mean looking elven guard at level 25 on the 57th Regrowth 123rd year of Ascendancy at 16:11 Killed by elven warrior at level 25 on the 58th Regrowth 123rd year of Ascendancy at 01:24 Killed by elven cultist at level 25 on the 58th Regrowth 123rd year of Ascendancy at 09:39 Killed by elven blood mage at level 25 on the 58th Regrowth 123rd year of Ascendancy at 09:58 Killed by elven cultist at level 25 on the 58th Regrowth 123rd year of Ascendancy at 10:13 Killed by onilug at level 25 on the 58th Regrowth 123rd year of Ascendancy at 15:49 Killed by elven cultist at level 25 on the 58th Regrowth 123rd year of Ascendancy at 17:35 Killed by elven cultist at level 25 on the 58th Regrowth 123rd year of Ascendancy at 19:33 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 59th Regrowth 123rd year of Ascendancy at 04:09 Killed by Kryl-Feijan at level 26 on the 59th Regrowth 123rd year of Ascendancy at 04:37 Killed by Kryl-Feijan at level 26 on the 59th Regrowth 123rd year of Ascendancy at 04:56 Killed by elven mage at level 26 on the 59th Regrowth 123rd year of Ascendancy at 05:52 Killed by Mayirewe the elven tempest at level 26 on the 59th Regrowth 123rd year of Ascendancy at 08:30 Killed by elven cultist at level 26 on the 59th Regrowth 123rd year of Ascendancy at 09:04 Killed by Betadhebeth the elven guard at level 26 on the 59th Regrowth 123rd year of Ascendancy at 11:45 Killed by Betadhebeth the elven guard at level 26 on the 59th Regrowth 123rd year of Ascendancy at 11:56 Killed by Betadhebeth the elven guard at level 26 on the 59th Regrowth 123rd year of Ascendancy at 12:07 Killed by Betadhebeth the elven guard at level 26 on the 59th Regrowth 123rd year of Ascendancy at 12:16 Killed by Betadhebeth the elven guard at level 26 on the 59th Regrowth 123rd year of Ascendancy at 12:26 Killed by elven cultist at level 26 on the 59th Regrowth 123rd year of Ascendancy at 15:56 Killed by wretchling at level 26 on the 59th Regrowth 123rd year of Ascendancy at 20:30 Killed by elven cultist at level 26 on the 59th Regrowth 123rd year of Ascendancy at 22:12 Killed by Betekira the snow giant at level 26 on the 62nd Regrowth 123rd year of Ascendancy at 14:12 Killed by Urkis, the High Tempest at level 27 on the 63rd Regrowth 123rd year of Ascendancy at 03:32 Killed by Urkis, the High Tempest at level 27 on the 63rd Regrowth 123rd year of Ascendancy at 05:49 Killed by snow giant at level 27 on the 63rd Regrowth 123rd year of Ascendancy at 08:28 Killed by Chronolith Twin at level 28 on the 16th Pyre 123rd year of Ascendancy at 11:57 Killed by Chronolith Clone at level 28 on the 16th Pyre 123rd year of Ascendancy at 12:19 Killed by Chronolith Clone at level 28 on the 16th Pyre 123rd year of Ascendancy at 12:39 Killed by Chronolith Twin at level 28 on the 16th Pyre 123rd year of Ascendancy at 13:04 Killed by Chronolith Clone at level 28 on the 16th Pyre 123rd year of Ascendancy at 13:24 Killed by elven corruptor at level 28 on the 23rd Pyre 123rd year of Ascendancy at 18:30 Killed by elven cultist at level 28 on the 23rd Pyre 123rd year of Ascendancy at 23:50 Killed by Areta the Blightborn at level 28 on the 24th Pyre 123rd year of Ascendancy at 03:13 Killed by Areta the Blightborn at level 28 on the 24th Pyre 123rd year of Ascendancy at 03:42 Killed by Vorurasetira the corrupted mastocytic feeder at level 28 on the 24th Pyre 123rd year of Ascendancy at 06:02 Killed by elven cultist at level 28 on the 25th Pyre 123rd year of Ascendancy at 00:08 Killed by Grand Corruptor at level 28 on the 25th Pyre 123rd year of Ascendancy at 01:43 Killed by Grand Corruptor at level 28 on the 25th Pyre 123rd year of Ascendancy at 02:05 Killed by Grand Corruptor at level 28 on the 25th Pyre 123rd year of Ascendancy at 02:24 Killed by Zubina the giant spider at level 28 on the 42nd Pyre 123rd year of Ascendancy at 19:20 Killed by venom drake at level 28 on the 42nd Pyre 123rd year of Ascendancy at 19:51 Killed by Voriwe the Guardian at level 29 on the 42nd Pyre 123rd year of Ascendancy at 22:07 Killed by Voriwe the Guardian at level 29 on the 42nd Pyre 123rd year of Ascendancy at 22:18 Killed by ghast at level 29 on the 43rd Pyre 123rd year of Ascendancy at 00:26 Killed by Salirenor the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 00:34 Killed by ghast at level 29 on the 43rd Pyre 123rd year of Ascendancy at 00:43 Killed by Salirenor the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 00:51 Killed by Salirenor the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 01:07 Killed by armoured skeleton warrior at level 29 on the 43rd Pyre 123rd year of Ascendancy at 01:19 Killed by armoured skeleton warrior at level 29 on the 43rd Pyre 123rd year of Ascendancy at 01:30 Killed by armoured skeleton warrior at level 29 on the 43rd Pyre 123rd year of Ascendancy at 01:42 Killed by dúathedlen at level 29 on the 43rd Pyre 123rd year of Ascendancy at 03:42 Killed by Mayogalravena the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 08:37 Killed by Mayogalravena the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 08:46 Killed by Mayogalravena the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 08:56 Killed by Mayogalravena the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 09:06 Killed by Isareta the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 13:18 Killed by Aerunn the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 15:53 Killed by Aerunn the Guardian at level 29 on the 43rd Pyre 123rd year of Ascendancy at 16:39 Killed by Poryvena the bloated horror at level 29 on the 43rd Pyre 123rd year of Ascendancy at 21:06 Killed by Poryvena the bloated horror at level 29 on the 43rd Pyre 123rd year of Ascendancy at 21:21 Killed by Poryvena the bloated horror at level 29 on the 43rd Pyre 123rd year of Ascendancy at 21:33 Killed by Betumith the elder vampire at level 29 on the 61st Pyre 123rd year of Ascendancy at 20:28 Killed by temporal hound at level 29 on the 61st Pyre 123rd year of Ascendancy at 20:49 Killed by temporal hound at level 29 on the 61st Pyre 123rd year of Ascendancy at 21:03 Killed by Vorira the master vampire at level 29 on the 61st Pyre 123rd year of Ascendancy at 22:12 Killed by Vorira the master vampire at level 29 on the 61st Pyre 123rd year of Ascendancy at 22:28 Killed by Emeletta the ancient elven mummy at level 29 on the 8th Flare 123rd year of Ascendancy at 22:35 Killed by Emeletta the ancient elven mummy at level 29 on the 8th Flare 123rd year of Ascendancy at 22:45 Killed by Emeletta the ancient elven mummy at level 29 on the 8th Flare 123rd year of Ascendancy at 23:01 Killed by skeleton warrior at level 29 on the 8th Flare 123rd year of Ascendancy at 23:47 Killed by Xerorikira the wolf at level 29 on the 9th Flare 123rd year of Ascendancy at 02:19 Killed by Xerorikira the wolf at level 29 on the 9th Flare 123rd year of Ascendancy at 02:40 Killed by orc corruptor at level 29 on the 9th Flare 123rd year of Ascendancy at 05:13 Killed by orc corruptor at level 29 on the 9th Flare 123rd year of Ascendancy at 05:35 Killed by skeleton warrior at level 29 on the 9th Flare 123rd year of Ascendancy at 08:09 Killed by Elhutark the dúathedlen at level 29 on the 9th Flare 123rd year of Ascendancy at 13:45 Killed by skeleton assassin at level 29 on the 9th Flare 123rd year of Ascendancy at 14:13 Killed by orc summoner at level 29 on the 9th Flare 123rd year of Ascendancy at 23:35 Killed by ritch flamespitter at level 29 on the 9th Flare 123rd year of Ascendancy at 23:45 Killed by ancient elven mummy at level 29 on the 10th Flare 123rd year of Ascendancy at 05:46 Killed by skeleton master archer at level 29 on the 10th Flare 123rd year of Ascendancy at 06:05 Killed by skeleton master archer at level 29 on the 10th Flare 123rd year of Ascendancy at 06:21 Killed by skeleton archer at level 29 on the 10th Flare 123rd year of Ascendancy at 07:45 Killed by greater mummy at level 29 on the 10th Flare 123rd year of Ascendancy at 08:56 Killed by Gledamina the ancient elven mummy at level 29 on the 1st Dusk 123rd year of Ascendancy at 07:30 Killed by Gledamina the ancient elven mummy at level 29 on the 1st Dusk 123rd year of Ascendancy at 07:56 Killed by Gledamina the ancient elven mummy at level 29 on the 1st Dusk 123rd year of Ascendancy at 08:14 Killed by Greater Mummy Lord at level 29 on the 1st Dusk 123rd year of Ascendancy at 11:51 Killed by Greater Mummy Lord at level 29 on the 1st Dusk 123rd year of Ascendancy at 12:02 Killed by Greater Mummy Lord at level 29 on the 1st Dusk 123rd year of Ascendancy at 12:18 Killed by Greater Mummy Lord at level 29 on the 1st Dusk 123rd year of Ascendancy at 20:09 Killed by Greater Mummy Lord at level 29 on the 1st Dusk 123rd year of Ascendancy at 20:18 Killed by Greater Mummy Lord at level 29 on the 1st Dusk 123rd year of Ascendancy at 20:32 |
Antimagic | Follower |
Primary Stats
Strength | 39 (base 31) |
Dexterity | 21 (base 10) |
Constitution | 51 (base 37) |
Magic | 20 (base 10) |
Willpower | 79 (base 45) |
Cunning | 52 (base 27) |
Resources
Life | 840/840 |
Hate | 50/100 |
Healing Factor | 1.2340316950178 |
Regeneration | 0.30850792375445 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +20% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 5 |
See Stealth | 34.182604915697 |
See Invisible | 43.182604915696 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 73 |
Accuracy | 36 |
Crit Chance | 18% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 70 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
Mind | +6% |
Light | +12% |
Cold | +18% |
Blight | +6% |
Physical | +12% |
Fire | +6% |
All | 0% |
Offense: Damage Penetration
Physical | +12% |
Lightning | +25% |
Nature | +10% |
All | +5% |
Defense: Base
Armour (hardiness) | 25.335093952971 (47.857809501309%) |
Defense | 21 |
Ranged Defense | 21 |
Fatigue | 17 |
Physical Save | 26 |
Spell Save | 28 |
Mental Save | 30 |
Defense: Resistances
Blight | + 3%( 70%) |
Arcane | + 5%( 70%) |
Cold | + 70%( 70%) |
All | 0%( 70%) |
Darkness | 0%( 70%) |
Light | + 6%( 70%) |
Temporal | + 7%( 70%) |
Lightning | + 38%( 70%) |
Mind | + 30%( 70%) |
Fire | + 6%( 70%) |
Nature | + 10%( 70%) |
Defense: Immunities
Silence Resistance | 30% |
Confusion Resistance | 45% |
Fear Resistance | 45% |
Stun Resistance | 73% |
Instadeath Resistance | 100% |
Knockback Resistance | 45% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cursed / Predator | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Endless hunt | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Gloom | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Wild-gift / Fungus | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed aura | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Technique / Conditioning | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
beneficial effect | Hunting: Marked Prey- Sandworm destroyer - Gigantic corrosive tunneler - Yellow ooze 18% Received damage reduction against: - Oozes - Sandworm |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you gained talent category Technique / Conditioning (at mastery 1.00). | done |
You failed to protect the temporal explorer from death by cold drake hatchling. Escort: temporal explorer (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 161. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +4 Wil / +4 Cun / +4 Con Changes resistances penetration: +20% lightning / +7% physical Critical mult.: +20.00% Maximum psi: +20.00 Mindpower: +36 (+9 eff.) Curse of Shrouds It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 2.6 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 47% (at 0 Hate) to 157% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 14 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +9 Changes stats: +6 Wil Changes resistances penetration: +5% all Changes damage: +6% mind Light radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 (+3 eff.) Armour: +9 Fatigue: +4% Changes stats: +2 Str / +4 Mag Talent mastery: +0.20 Race / Doomelf Silence immunity: +30% Spellpower: +10 (+5 eff.) Light radius: -1 Increases the range of Haste of the Doomed by 1. Curse of Misfortune An experimental helmet designed to enhance the effects of the Doomelf corruption. |
Tool | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 21.20 cold and 20.12 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Around waist | ![]() Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Dex / +4 Cun / +6 Lck Changes resistances: +7% lightning / +7% temporal Trap disarming bonus: +11 Stealth bonus: +8 Infravision radius: +4 Curse of Shrouds A belt that goes around your waist. |
In main hand | ![]() Requires: - Strength 35 Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 55.5 - 83.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 42% chance to reduce all saves and defense by 39 Damage (Melee): +30 mind When wielded/worn: Changes stats: +2 Dex / +3 Mag / +9 Wil / +7 Cun Changes resistances: +9% lightning / +30% cold Disease immunity: +20% See invisible: +9 Healing mod.: +20% Curse of Shrouds Massive two-handed mauls. |
On hands | ![]() Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Effects on melee hit: * 10% chance to slow global speed by 68% Damage (Melee): 6 cold Damage when hit (Melee): 6 darkness Changes resistances: +6% light / +6% cold Changes resistances penetration: +5% nature Changes damage: +12% light / +3% cold Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Nightmares Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | ![]() Requires: - Heavy armour training - Strength 28 Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +12% Changes stats: +3 Str / +4 Con Changes resistances: +17% cold Changes damage: +6% blight Maximum life: +66.00 Maximum mana: +80.00 Spell crit. chance: +1% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Curse of Madness A suit of armour made of mail. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Damage when hit (Melee): 8 fire Changes stats: +2 Cun / +3 Dex Changes resistances: +12% lightning / +6% fire / +5% arcane / +3% blight Changes damage: +6% fire Curse of Nightmares A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Str Changes resistances: +10% lightning Stun/Freeze immunity: +28% Amulets make your neck look great! |
Inventory
![]() Powered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 466.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +15 lightning / +15 cold When wielded/worn: Changes damage: +12% lightning / +12% cold Curse of Misfortune The blade glows faintly blue, and reflects a sky full of stormy clouds. |
![]() Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 41.0 - 61.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +14 (+5 eff.) Physical crit. chance: +14.0% Defense: +10 (+5 eff.) Changes stats: +2 Cun / +2 Dex Changes resistances: +6% mind Disarm immunity: +52% Infravision radius: +2 Curse of Nightmares Massive two-handed battleaxes. |
![]() Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 70.5 - 105.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 10 arcane resource burn On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +17 nature Damage (radius 1) on hit: +12 physical Damage (radius 2) on crit: +49 fire When wielded/worn: Physical crit. chance: +14.0% Changes resistances: +6% blight Changes resistances penetration: +9% fire Global speed: +4% Curse of Misfortune Massive two-handed mauls. |
![]() Requires: - Willpower 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Base power: 31.0 - 43.4 Uses stats: 20% Wil, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * restore 7 stamina and equilibrium Damage (Melee): +15 manaburn arcane When wielded/worn: Spell save: +18 (+9 eff.) Confusion immunity: +30% Stun/Freeze immunity: +10% Curse of Misfortune It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall. |
![]() Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Fire Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: -10% cold Changes resistances penetration: +10% fire Changes damage: +10% fire Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Global speed: +5% Talent on hit(mindpower): Flame Fury (10% chance level 2). Curse of Shrouds This mindstar glows with a bright warm light, but seems somehow incomplete. |
![]() Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Cold Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Changes resistances: -10% fire Changes resistances penetration: +10% cold Changes damage: +10% cold Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Talent on hit(mindpower): Winter's Fury (10% chance level 2). Curse of Madness This mindstar glows with a dim cool light, but seems somehow incomplete. |
![]() Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+2 eff.) Mental crit. chance: +8% Curse of Nightmares It can be used to release a wave of psionic power, dealing 203.73 mind damage (based on Willpower) to all within radius 5 Activation costs 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
![]() Requires: - Dexterity 15 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 3 Base power: 19.0 - 20.9 Uses stats: 20% Wil, 10% Cun, 70% Dex Damage type: Mind Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Accuracy is based on willpower for this weapon. Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Try to fry your enemies brain (25% chance to brainlock) When wielded/worn: Mindpower: +10 (+2 eff.) Mental crit. chance: +3% Curse of Nightmares It can be used to strike all targets in a line (for 100%% weapon damage as mind) out to range 4 Activation costs 10 power out of 10/10. A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+10 eff.) Changes stats: +4 Dex / +4 Cun / +4 Wil Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Curse of Madness Cunning and malice seem to emanate from this cloak. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+5 eff.) Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Curse of Misfortune It can be used to send out a range 5 beam of kinetic energy, dealing 52.57 to 65.71 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+5 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mindpower: +10 (+2 eff.) Mental crit. chance: +5% Curse of Nightmares This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% Curse of Madness It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Madness It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 124.03 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 Curse of Nightmares A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
![]() Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Changes resistances: +21% lightning / +60% fire Changes resistances penetration: +25% cold Changes damage: +15% cold Curse of Misfortune A suit of armour made of mail. |
![]() Requires: - Heavy armour training - Strength 38 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +12% Changes stats: +6 Str Changes resistances: +11% darkness / +9% physical Light radius: +2 Curse of Madness It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 18 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
![]() Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+8 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). Curse of Nightmares It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 72.03 to 216.08 lightning damage (144.05 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
![]() Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Curse of Nightmares Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +2 Wil Changes resistances: +6% nature Physical save: +6 (+3 eff.) Maximum stamina: +30.00 Lowers spell cool-downs by: 10% Light radius: +2 Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body and corrupted in the mark of the spellblaze altar. You could ... consume it, should you feel mad enough. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Spellpower: +10 (+5 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 189 cold damage (based on your Magic) Activation costs 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(134 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 97.96 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 70% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind Changes damage: +12% physical Movement speed: +20% A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
![]() Infused by psionic forces 5.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Eheheh the Cornac Cursed level 19
65th Haze 122nd year of Ascendancy at 03:30 see stats
By Eheheh the Cornac Cursed level 14
49th Haze 122nd year of Ascendancy at 22:36 see stats
By Eheheh the Cornac Cursed level 10
5th Flare 122nd year of Ascendancy at 15:14 see stats
By Eheheh the Cornac Cursed level 20
80th Haze 122nd year of Ascendancy at 13:16 see stats
By Eheheh the Cornac Cursed level 27
1st Pyre 123rd year of Ascendancy at 02:36 see stats
By Eheheh the Cornac Cursed level 19
65th Haze 122nd year of Ascendancy at 03:03 see stats
By Eheheh the Cornac Cursed level 10
5th Flare 122nd year of Ascendancy at 15:12 see stats
By Eheheh the Cornac Cursed level 20
71st Haze 122nd year of Ascendancy at 19:17 see stats
By Eheheh the Cornac Cursed level 21
4th Regrowth 123rd year of Ascendancy at 18:10 see stats
By Eheheh the Cornac Cursed level 25
53rd Regrowth 123rd year of Ascendancy at 11:41 see stats
By Eheheh the Cornac Cursed level 19
65th Haze 122nd year of Ascendancy at 03:30 see stats
By Eheheh the Cornac Cursed level 8
1st Mirth 122nd year of Ascendancy at 14:54 see stats
By Eheheh the Cornac Cursed level 13
24th Haze 122nd year of Ascendancy at 22:21 see stats
By Eheheh the Cornac Cursed level 19
65th Haze 122nd year of Ascendancy at 03:30 see stats
By Eheheh the Cornac Cursed level 14
44th Haze 122nd year of Ascendancy at 03:27 see stats
By Eheheh the Cornac Cursed level 21
17th Regrowth 123rd year of Ascendancy at 00:11 see stats
By Eheheh the Cornac Cursed level 27
64th Regrowth 123rd year of Ascendancy at 06:30 see stats
Log
Today is the 20th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 21st Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:30.
Today is the 22nd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Today is the 23rd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 24th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
Today is the 25th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.
There is a A mysterious hole in the beach here (press '' or right click to use).
Today is the 26th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:08.
Ran for 47 turns (stop reason: at exit).
You cannot use items on the world map.
You gain 3.73 gold from the transmogrification of mummy wrappings of protection (Nightmares) (7 def, 5 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Shrouds) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Nightmares) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Misfortune) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Madness) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Madness) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 5.96 gold from the transmogrification of volcanic drakeskin leather armour of natural resilience (Shrouds) (20 def, 18 armour).
You gain 19.44 gold from the transmogrification of marauder's reinforced leather armour of the void (Misfortune) (18 def, 7 armour).
You gain 5.33 gold from the transmogrification of drakeskin leather sling of piercing (Madness).
You gain 11.34 gold from the transmogrification of stormbringer's voratun greatmaul of massacre (Shrouds) (81-122 power, 4 apr).
You gain 25.00 gold from the transmogrification of stralite amulet 'Deludubers'.
You gain 5.24 gold from the transmogrification of heroism infusion (die at -324; dur 8; cd 27).
There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.