Balodiel the level 14 Dwarf Stone Warden by quezler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp14 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 12)
Dexterity9 (base 10)
Constitution35 (base 23)
Magic36 (base 32)
Willpower38 (base 24)
Cunning15 (base 10)

Resources

Life591/591
Mana148/148
Equilibrium74
Healing Factor1.3116660017318
Regeneration10.821244514287

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage55
Accuracy41
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage23
Accuracy41
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower43
Crit Chance4%
Speed1

Offense: Mind

Mindpower40
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+12%
Lightning+9%
Temporal+4%
Darkness+6%
Physical+10%
Fire+15%
All0%

Offense: Damage Penetration

Nature+15%

Defense: Base

Armour (hardiness)65.413408721348 (65.897138898113%)
Defense18
Ranged Defense18
Fatigue41
Physical Save27
Spell Save31
Mental Save28

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 16%( 70%)
Arcane+ 12%( 70%)
Cold+ 32%( 70%)
All+ 7%( 70%)
Darkness+ 13%( 70%)
Light+ 13%( 70%)
Temporal+ 16%( 70%)
Fire+ 26%( 70%)
Lightning+ 27%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
1/5
1/5
1/5
Wild-gift / Earthen vines1.42
5/5
1/5
1/5
0/5
Spell / Stone1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.42
0/5
0/5
0/5
0/5
Race / Dwarf1.00
5/5
5/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
active
active
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Balodiel the Dwarf Stone Warden level 10
2nd Acquisition 122nd year of Ascendancy at 15:12
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Balodiel the Dwarf Stone Warden level 6
18th Voratun 122nd year of Ascendancy at 18:28
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Balodiel the Dwarf Stone Warden level 6
27th Voratun 122nd year of Ascendancy at 12:26
see stats

Log

Talent Earthen Missiles is ready to use.
Balodiel is no longer harassed.

Talent Rockwalk is ready to use.
Talent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Talent Elemental Split is ready to use.
Balodiel picks up (b.):
warbringer's steel greatsword of crippling (123% power, 2 apr).
Balodiel picks up (m.):
self-loading quiver of elm arrows of crippling (7/10, 107% power, 5 apr).
Balodiel picks up (l.):
rejuvenating cured leather armour of resilience (6 def, 4 armour).
Balodiel picks up (c.):
steady ash longbow of piercing.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 2.45 gold from the transmogrification of
barbed pouch of steel shots of crippling (10/14, 132% power, 2 apr).
You gain 3.90 gold from the transmogrification of
self-loading quiver of elm arrows of crippling (7/10, 107% power, 5 apr).
You gain 7.92 gold from the transmogrification of
rejuvenating cured leather armour of resilience (6 def, 4 armour).
You gain 0.49 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 1.56 gold from the transmogrification of
spellwoven woollen robe of blight (+15%) (0 def, 0 armour).
You gain 5.10 gold from the transmogrification of
dreamer's woollen robe of power (0 def, 0 armour).
You gain 5.75 gold from the transmogrification of
penetrating steel steamgun.
You gain 9.47 gold from the transmogrification of
wyrm's living mindstar of storms (111% power, 40 apr, mind damage).
You gain 5.69 gold from the transmogrification of
horrifying vined mindstar of storms (81% power, 18 apr, nature damage).
You gain 1.50 gold from the transmogrification of
gifted vined mindstar of balance (88% power, 18 apr, nature damage).
You gain 5.13 gold from the transmogrification of
steady ash longbow of piercing.
You gain 7.86 gold from the transmogrification of
warbringer's steel greatsword of crippling (123% power, 2 apr).
You gain 4.17 gold from the transmogrification of
iron dagger of enduring (101% power, 5 apr).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.