Cold Train the level 6 Cornac Archmage by bruhman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity10 (base 10)
Constitution16 (base 10)
Magic26 (base 25)
Willpower24 (base 13)
Cunning11 (base 11)

Resources

Life138/150
Mana34/154
Healing Factor1.2483870967742
Regeneration4.0572580645161

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+18%
Cold+36%
Lightning+16%
Light+3%
Physical+8%
Darkness+9%
Fire+17%
Nature+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save20
Spell Save17
Mental Save12

Defense: Resistances

Lightning+ 26%( 70%)
Nature+ 16%( 70%)
Fire+ 27%( 70%)
Cold+ 30%( 70%)
Arcane+ 20%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Cold Train the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:30
see stats

Log

You pickup 0.60 gold pieces.

Cold Train receives 4 healing from Temporal Restoration Field.

Cold Train receives 4 healing from Temporal Restoration Field.
The fabric of time around Cold Train returns to normal.


There is a stairs back to Trollmire here (press '' or right click to use).
Talent Temporal Shield is ready to use.

Cold Train wears:
Ring of Growth.

Cold Train wears:
grounding steel amulet of constitution (+3).

Cold Train wears (replacing
shimmering linen robe (0 def, 0 armour)): shimmering linen robe of frost (+7%) (0 def, 0 armour).

Cold Train wears (replacing
mule's copper ring of light (+20%)): Elith the Dawnjustice.

You gain 0.86 gold from the transmogrification of
shocking iron shield of lightning resistance (+15%) (0 def, 2 armour, 100% power, 21.5 block).
You gain 1.11 gold from the transmogrification of
reinforced iron shield of resilience (0 def, 3 armour, 100% power, 47 block).
You gain 1.96 gold from the transmogrification of
prismatic steel mail armour of temporal resistance (2 def, 6 armour).
You gain 3.31 gold from the transmogrification of
balanced iron longsword of erosion (101% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (109% power, 1 apr).
You gain 1.55 gold from the transmogrification of
wizard's copper ring of darkness (+22%).
You gain 1.80 gold from the transmogrification of
warrior's steel ring of nature (+20%).
You gain 2.30 gold from the transmogrification of
restful copper amulet of strength (+2).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 39; cd 22).
There is a collapsed tower here (press '' or right click to use).
Cold Train deactivates
Arcane Power.
Cold Train deactivates
Shielding.