Dorfmage the level 1 Dwarf Archmage by Adralimas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDwarf
ClassArchmage
Level / Exp1 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 18)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life102/102
Mana130/130
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to Barkmage.
Accepted quest 'The Infinite Dungeon'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Dorfmage casts
Flame.
Dragon turtle is on fire!

Dorfmage's Flame hits Dragon turtle for
34 fire damage.

Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Burning from Dorfmage hits Dragon turtle for
11 fire damage.
Burning from Dorfmage killed Dragon turtle!
Resting starts...

Talent Flame is ready to use.
Talent Command Staff is ready to use.
Talent Dig is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).