







Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Doomelf |
Class | Doombringer |
Level / Exp | 8 / 5% |
Size | medium |
Lifes / Deaths | Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:46 / 58Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:35 Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:08 Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:45 Killed by mutilator at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:14 Killed by mutilator at level 2 on the 75th Pyre 122nd year of Ascendancy at 22:11 Killed by mutilator at level 2 on the 76th Pyre 122nd year of Ascendancy at 00:55 Killed by investigator at level 3 on the 76th Pyre 122nd year of Ascendancy at 14:21 Killed by investigator at level 3 on the 76th Pyre 122nd year of Ascendancy at 20:23 Killed by investigator at level 3 on the 77th Pyre 122nd year of Ascendancy at 05:15 Killed by daelach at level 3 on the 77th Pyre 122nd year of Ascendancy at 11:14 Killed by daelach at level 3 on the 77th Pyre 122nd year of Ascendancy at 11:22 Killed by daelach at level 3 on the 77th Pyre 122nd year of Ascendancy at 11:31 Killed by mutilator at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:46 Killed by daelach at level 5 on the 77th Pyre 122nd year of Ascendancy at 22:33 Killed by daelach at level 5 on the 77th Pyre 122nd year of Ascendancy at 22:56 Killed by daelach at level 5 on the 77th Pyre 122nd year of Ascendancy at 23:13 Killed by daelach at level 5 on the 77th Pyre 122nd year of Ascendancy at 23:29 Killed by daelach at level 5 on the 77th Pyre 122nd year of Ascendancy at 23:36 Killed by daelach at level 5 on the 77th Pyre 122nd year of Ascendancy at 23:53 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 00:10 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 00:22 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 00:40 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 00:56 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 01:52 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 02:44 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 03:44 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 04:36 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 05:25 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 06:23 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 06:50 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 07:06 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 07:23 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 07:51 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:19 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:36 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:02 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 10:14 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 11:24 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 11:48 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 11:56 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 12:06 Killed by daelach at level 5 on the 78th Pyre 122nd year of Ascendancy at 12:36 Killed by black bear at level 5 on the 78th Pyre 122nd year of Ascendancy at 18:37 Killed by copperhead snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:20 Killed by bandit at level 6 on the 78th Pyre 122nd year of Ascendancy at 22:54 Killed by rattlesnake at level 6 on the 79th Pyre 122nd year of Ascendancy at 06:47 Killed by large white snake at level 6 on the 79th Pyre 122nd year of Ascendancy at 09:09 Killed by giant venus flytrap at level 6 on the 79th Pyre 122nd year of Ascendancy at 13:32 Killed by Norgos, the Guardian at level 6 on the 79th Pyre 122nd year of Ascendancy at 22:34 Killed by spitting spider at level 6 on the 79th Pyre 122nd year of Ascendancy at 23:13 Killed by giant venus flytrap at level 7 on the 1st Mirth 122nd year of Ascendancy at 02:16 Killed by Xanemina the large brown snake at level 7 on the 1st Mirth 122nd year of Ascendancy at 10:30 Killed by king cobra at level 7 on the 1st Mirth 122nd year of Ascendancy at 11:14 Killed by king cobra at level 7 on the 1st Mirth 122nd year of Ascendancy at 11:46 Killed by copperhead snake at level 7 on the 1st Mirth 122nd year of Ascendancy at 12:56 Killed by Cyramina the rattlesnake at level 8 on the 1st Mirth 122nd year of Ascendancy at 17:48 Killed by Cyramina the rattlesnake at level 8 on the 1st Mirth 122nd year of Ascendancy at 18:14 |
Primary Stats
Strength | 25 (base 24) |
Dexterity | 11 (base 10) |
Constitution | 13 (base 12) |
Magic | 30 (base 21) |
Willpower | 16 (base 10) |
Cunning | 11 (base 11) |
Resources
Life | 235/235 |
Stamina | 148/148 |
Vim | 108/108 |
Healing Factor | 1.2345901639344 |
Regeneration | 1.1728606557377 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 3 |
See Stealth | 5 |
See Invisible | 5 |
Offense: Mainhand
Damage | 22 |
Accuracy | 5 |
Crit Chance | 13% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 15 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Light | +10% |
Defense: Base
Armour (hardiness) | 15.335093952971 (48.103448275862%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 14 |
Physical Save | 13 |
Spell Save | 16 |
Mental Save | 9 |
Defense: Resistances
Light | + 30%( 70%) |
Fire | + 3%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
Corruption / Torture | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Corruption / Heart of Fire | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Corruption / Brutality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Doomelf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Oppression | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Demonic strength | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Horrifying Blows |
Quests
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the lost defiler to the recall portal on level 2 of Norgos Lair. Escort: lost defiler (level 2 of Norgos Lair)As a reward you improved Magic by +5. | done |
You failed to protect the repented thief from death by brown bear. Escort: repented thief (level 3 of Norgos Lair) | failed |
Equipment
Tool | ![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to blast the opponent's mind dealing 100 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Rings can have magical properties. |
Around waist | ![]() Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Life regen: +0.70 Healing mod.: +11% A belt that goes around your waist. |
Main armor | ![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Stamina each turn: +0.30 Maximum stamina: +12.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(62 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Infravision radius: +3 See stealth: +5 See invisible: +5 Activating this item is instant. It can be used to activate talent Circle of Warding, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle slows incoming projectiles by 22% and attempts to push all creatures other than yourself out of its radius, inflicting 4.92 light damage and 4.47 darkness damage per turn as it does so. The circle lasts 6 turns. The effects will increase with your Spellpower. A pointy cloth hat, very wizardly... |
In main hand | ![]() Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 125% Range: 1.6x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +4 fire When wielded/worn: Changes stats: +1 Mag / +4 Wil Changes resistances: +3% fire Massive two-handed swords. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 103 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Requires: - Strength 11 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Power: 104% Range: 1.5x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +7 darkness Damage against: +7% Living / +7% Unnatural When wielded/worn: Changes stats: +2 Wil Massive two-handed battleaxes. |
![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Power: 111% Range: 1.3x Uses stats: 45% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +25 Crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+17 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() Requires: - Strength 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 115% Range: 1.6x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 nature / +9 darkness Damage against: +7% Living Massive two-handed swords. |
![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 117% Range: 1.6x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
![]() Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +5 fire Sharp, long, and deadly. |
![]() Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (Melee): +5 light Damage against: +5% Undead Blunt and deadly. |
![]() Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Power: 92% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+4 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 146.49 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
![]() Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +15% acid / +5% fire / +6% cold Changes damage: +10% acid A pointy cloth hat, very wizardly... |
![]() 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A pointy cloth hat, very wizardly... |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Dex A cap made of leather. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 158 Activation puts all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
Achievements
By Agonia the Doomelf Doombringer level 5
78th Pyre 122nd year of Ascendancy at 15:18 see stats
By Agonia the Doomelf Doombringer level 6
79th Pyre 122nd year of Ascendancy at 03:05 see stats
Log
Saving game...
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
There is a Shatur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:45.
Saving done.
Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.
Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.
Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.
There is a Derth (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
Agonia deactivates Horrifying Blows.
Agonia activates Horrifying Blows.
Agonia deactivates Horrifying Blows.