Annul3 the level 8 Higher Archmage by annul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp8 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution17 (base 17)
Magic34 (base 32)
Willpower17 (base 13)
Cunning11 (base 11)

Resources

Life178/178
Mana151/151
Healing Factor1.1
Regeneration1.155

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage18
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.65
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+10%
Acid+6%
Arcane+16%
Fire+16%
Cold+6%

Defense: Base

Armour (hardiness)5 (30%)
Defense10.35
Ranged Defense12.35
Fatigue0
Physical Save18.5
Spell Save17.85
Mental Save20.4

Defense: Resistances

Darkness+ 15%( 70%)
Temporal+ 6%( 70%)
Arcane+ 5%( 70%)
Lightning+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Annul3 the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 17:38
see stats

Log

Annul3 deactivates Arcane Power.
Annul3 activates Arcane Power.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.25 gold from the transmogrification of
pouch of steel shots (13/13, 19-22.8 power, 2 apr).
You gain 0.65 gold from the transmogrification of
iron pickaxe of endurance (dig speed 38 turns).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.87 gold from the transmogrification of
iron waraxe of nature (6-8.4 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (11-15.4 power, 2 apr).
You gain 1.86 gold from the transmogrification of
hateful iron waraxe of massacre (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold damage).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light damage).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (6.5-9.1 power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.