Adina the level 4 Thalore Sun Paladin by user16256

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassSun Paladin
Level / Exp4 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic13 (base 15)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life159/159
Positive59/59
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage34
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+6%

Defense: Base

Armour (hardiness)12.413408721348 (66.666666666667%)
Defense4
Ranged Defense4
Fatigue20
Physical Save19
Spell Save9
Mental Save14

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On fingers
Around waist
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
Adina wears (replacing
iron mace (11-15.4 power, 2 apr)): slime-covered iron waraxe of massacre (17-23.8 power, 2 apr).

Adina wears:
copper ring of clarity.

You gain 0.26 gold from the transmogrification of
coral trident of erosion (13-20.8 power, 6 apr).
You gain 0.53 gold from the transmogrification of
shimmering elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 0.05 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Adina deactivates
Chant of Fortress.
Chant of Fortress has been disrupted by
anti-magic forces!
Adina deactivates
Weapon of Light.
Weapon of Light has been disrupted by
anti-magic forces!
Talent Chant of Fortress is ready to use.
Talent Weapon of Light is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


There is a Way into the Slazish fens here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.