Arche the level 11 Higher Archmage by dcsleo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 81%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic47 (base 36)
Willpower33 (base 25)
Cunning23 (base 11)

Resources

Life222/222
Mana315/315
Healing Factor1.1345901639344
Regeneration3.6874180327869

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision2
See Invisible18

Offense: Mainhand

Damage25
Accuracy12
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower38
Crit Chance13%
Speed1

Offense: Mind

Mindpower39
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+9%
Lightning+6%
Darkness+6%
Cold+17%
Arcane+26%
Fire+6%
All0%

Offense: Damage Penetration

Lightning+15%
Mind+5%
Arcane+10%

Defense: Base

Armour (hardiness)17 (30%)
Defense23
Ranged Defense23
Fatigue6
Physical Save18
Spell Save26
Mental Save22

Defense: Resistances

Lightning+ 15%( 70%)
Blight+ 3%( 70%)
Nature+ 16%( 70%)
Cold+ 42%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Confusion Resistance21%
Teleport Resistance20%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
4/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Arche the Higher Archmage level 10
2nd Mirth 122nd year of Ascendancy at 04:55
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Arche the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:06
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Arche the Higher Archmage level 6
76th Pyre 122nd year of Ascendancy at 18:20
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Arche the Higher Archmage level 11
9th Mirth 122nd year of Ascendancy at 21:41
see stats

Log

Deadly Poison from Betimivea the rogue sapper hits Arche for 7 nature damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Arche's aether beam hits
Arche for 68 arcane damage.
Talent Manathrust is ready to use.
Arche resists!

Burning from Betimivea the rogue sapper hits
Arche for 16 fire damage.
Deadly Poison from Betimivea the rogue sapper hits
Arche for 7 nature damage.
Arche's aether beam hits
Arche for 68 arcane damage.
Arche receives 30 healing from Temporal Restoration Field.
Arche resists!

Arche's aether beam hits
Arche for 68 arcane damage.
Arche the level 11 higher archmage was blasted to death by an aether beam on level 1 of Ruins of Kor'Pul.
You have 1 life(s) left.
Arche deactivates
Shielding.
Arche stops burning.

Arche deactivates
Arcane Power.
Arche is not silenced anymore.

Arche is no longer poisoned.

Arche deactivates
Feather Wind.
The fabric of time around Arche returns to normal.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Arche's aether beam killed Arche!
Saving game...

Saving done.

Ran for 2 turns (stop reason: interesting character).


New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!