The Siegesmith the level 5 Skeleton Annihilator by Jaldren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceSkeleton
ClassAnnihilator
Level / Exp5 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity30 (base 18)
Constitution18 (base 18)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 18)

Resources

Life174/174
Steam100/100
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage20
Accuracy31
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)13.522593642275 (62.32946707186%)
Defense17
Ranged Defense17
Fatigue22
Physical Save13
Spell Save7
Mental Save10

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
4/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Flame turret hits Salomira the dire wolf for 14 fire damage.
The Siegesmith's Shoot hits Salomira the dire wolf for
41 physical damage.
The Siegesmith's Shoot killed Salomira the dire wolf!

The Siegesmith picks up (c.):
Saluth the iron mail armour (2 def, 4 armour).
The shield around The Siegesmith crumbles.

Talent Reactive Armor is ready to use.
Talent Implant: Medical Injector is ready to use.

You pickup 0.80 gold pieces.

You pickup 0.65 gold pieces.

The Siegesmith picks up (o.):
Kyrim [power 25] (25 cooldown).
The Siegesmith picks up (p.):
Silosewen [power 100] (15 cooldown).
Your summoned flame turret disappears.

Talent Implant: Medical Injector is ready to use.
Talent Steamgun Turret is ready to use.
Talent Grenade Launcher is ready to use.

Resting starts...

Talent Reactive Armor is ready to use.
Talent Flame Turret is ready to use.
Talent Reactive Armor is ready to use.
Talent Bone Armour is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).