Tiny Marauder the level 13 Halfling Marauder by MassiveBreaker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassMarauder
Level / Exp13 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength45 (base 39)
Dexterity33 (base 28)
Constitution14 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 11)

Resources

Life331/331
Stamina136/136
Healing Factor1.0872895330003
Regeneration3.5336909822511

Speed

Mental-4.4408920985006E-14%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage39
Accuracy36
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage34
Accuracy36
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Temporal+3%
Nature+9%
Cold+10%
All0%

Offense: Damage Penetration

Nature+10%
Acid+5%

Defense: Base

Armour (hardiness)23 (57.155997060385%)
Defense39
Ranged Defense39
Fatigue0
Physical Save29
Spell Save19
Mental Save20

Defense: Resistances

Acid+ 3%( 70%)
Lightning+ 12%( 70%)
Temporal+ 12%( 70%)
Cold+ 39%( 70%)
Physical+ 9%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance46%
Confusion Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
1/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
1/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
2/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
1/5
0/5
1/5

Effects

Quests

done
done
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Fool of a Took! (Insane (Adventure) difficulty) Killed oneself as a halfling.
By Tiny Marauder the Halfling Marauder level 13
18th Dusk 122nd year of Ascendancy at 08:30
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Tiny Marauder the Halfling Marauder level 10
10th Mirth 122nd year of Ascendancy at 19:46
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Tiny Marauder the Halfling Marauder level 12
15th Dusk 122nd year of Ascendancy at 22:36
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Tiny Marauder the Halfling Marauder level 7
79th Pyre 122nd year of Ascendancy at 05:56
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Tiny Marauder the Halfling Marauder level 12
12nd Dusk 122nd year of Ascendancy at 04:39
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Tiny Marauder the Halfling Marauder level 13
18th Dusk 122nd year of Ascendancy at 08:30
see stats

Log

Tiny Marauder lessens the pain.
Tiny Marauder is weakened by the glyph of moonlight!

Xerulle the crimson crystal's glyph of moonlight hits
Tiny Marauder for 34 darkness damage.
Xerulle the crimson crystal casts
Moonlight Ray.
Xerulle the crimson crystal's spell attains critical power!
Xerulle the crimson crystal hits Tiny Marauder for 170 darkness damage.
Tiny Marauder the level 13 halfling marauder was swallowed by the void to death by Xerulle the crimson crystal on level 3 of Scintillating Caves.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xerulle the crimson crystal killed Tiny Marauder!
Resting starts...

Rested for 1 turns (stop reason: saving).

Saving game...

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Heartseeker is ready to use.
Talent Rush is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Personal New Achievement: Fool of a Took! (Insane (Adventure) difficulty)!
Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!