MOOD SLAYER the level 17 Doomelf Annihilator by smilelikeachow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDoomelf
ClassAnnihilator
Level / Exp17 / 8%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 16)
Dexterity46 (base 31)
Constitution20 (base 10)
Magic15 (base 10)
Willpower23 (base 10)
Cunning79.4 (base 43)

Resources

Life505/505
Steam100/100
Healing Factor1.1870588855781
Regeneration2.6708824925507

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite11
Infravision4
See Stealth9
See Invisible16

Offense: Mainhand

Damage40
Accuracy43
Crit Chance31%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance26%
Speed1

Offense: Mind

Mindpower33
Crit Chance26%
Speed1

Offense: Damage Bonus

Lightning+12%
Fire+5%
Cold+10%

Offense: Damage Penetration

Mind+5%
Temporal+10%

Defense: Base

Armour (hardiness)43.317011280365 (72.903125182002%)
Defense36
Ranged Defense36
Fatigue16
Physical Save27
Spell Save24
Mental Save44

Defense: Resistances

Lightning+ 24%( 70%)
Darkness+ 10%( 70%)
Mind+ 3%( 70%)
Blight+ 10%( 70%)
Acid+ 17%( 70%)
Fire+ 14%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Pinning Resistance46%
Knockback Resistance42%
Disarm Resistance54%
Instadeath Resistance100%
Blind Resistance12%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
1/5
0/5
Steamtech / Gadgets1.30
3/5
4/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
1/5
1/5
Steamtech / Turrets1.30
4/5
1/5
1/5
1/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Race / Doomelf1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
1/5
3/5
Steamtech / Engineering1.20
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By MOOD SLAYER the Doomelf Annihilator level 15
15th Dusk 122nd year of Ascendancy at 02:02
see stats
Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By MOOD SLAYER the Doomelf Annihilator level 6
77th Pyre 122nd year of Ascendancy at 10:59
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By MOOD SLAYER the Doomelf Annihilator level 10
6th Flare 122nd year of Ascendancy at 02:07
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By MOOD SLAYER the Doomelf Annihilator level 7
6th Mirth 122nd year of Ascendancy at 06:44
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By MOOD SLAYER the Doomelf Annihilator level 9
1st Flare 122nd year of Ascendancy at 23:05
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By MOOD SLAYER the Doomelf Annihilator level 14
5th Dusk 122nd year of Ascendancy at 00:43
see stats

Log


There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


MOOD SLAYER uses
Create Tinker.
Created tinker:
stralite grounding strap

MOOD SLAYER uses
Create Tinker.
Created tinker:
stralite mental stimulator

You detach
steel grounding strap from your Brightquencher the linen cloak (1 def, 0 armour).
You attach
stralite grounding strap to your Brightquencher the linen cloak (1 def, 0 armour) .

You detach
steel mental stimulator from your Xatha (0 def, 10 armour).
You attach
stralite mental stimulator to your Xatha (0 def, 10 armour) .

You collect a new ingredient:
lump of steel (1).
You gain 0.05 gold from the melting of
steel grounding strap.
You collect a new ingredient:
lump of steel (1).
You gain 0.05 gold from the melting of
steel mental stimulator.
You gain 16.00 gold from the melting of
4 agate.
You gain 0.05 gold from the melting of
109 alchemist agate.
You gain 8.00 gold from the melting of
2 ametrine.
You gain 8.00 gold from the melting of
2 citrine.
You gain 4.00 gold from the melting of
zircon.
Resting starts...

Rested for 120 turns (stop reason: all resources and life at maximum).