Cabar the level 2 Cornac Archer by CAYLIM

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life122/122
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage23
Accuracy23
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save7
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Cabar shoots!
Cabar's Shoot performs a ranged critical strike against Yellow ooze!
Cabar's Shoot hits Yellow ooze for
70 physical damage.
Cabar's Shoot killed Yellow ooze!

Talent Disengage is ready to use.
Talent Steady Shot is ready to use.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Cabar picks up (e.):
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
Cabar picks up (c.):
balanced iron mace of daylight (12.5-17.5 power, 2 apr).
Cabar picks up (g.):
iron waraxe of dampening (13-18.2 power, 2 apr).
There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm wand of clairvoyance [power 9] (15 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.62 gold from the transmogrification of
iron waraxe of dampening (13-18.2 power, 2 apr).
You gain 1.67 gold from the transmogrification of
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 3.74 gold from the transmogrification of
balanced iron mace of daylight (12.5-17.5 power, 2 apr).
You gain 3.36 gold from the transmogrification of
balanced iron dagger of erosion (9.5-12.35 power, 5 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 432%; cd 8).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Quest 'Escort: lost warrior (level 2 of Trollmire)' is failed! (Press 'j' to see the quest log)