




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Items Vault 1.6.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 1 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 14 (base 14) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 108/108 |
Mana | 100/100 |
Stamina | 100/100 |
Healing Factor | 1.0164835164835 |
Regeneration | 1.0164835164835 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 30 |
Accuracy | 40 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8.6770112803651 (60.452380952381%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 12 |
Physical Save | 9 |
Spell Save | 7 |
Mental Save | 7 |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | ![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 16.0 - 24.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +7 darkness Damage against: +10% Living Massive two-handed battleaxes. |
Inventory
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
There is nothing to pick up here.
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Ace deactivates Flame Infusion.
Character control switched to golem (servant of Ace).
Ace casts Rune: Manasurge.
Ace starts to surge mana.
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Character control switched to Ace.
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 19:16.
Character control switched to golem (servant of Ace).
Character control switched to Ace.
Character control switched to golem (servant of Ace).
Character control switched to Ace.
Character control switched to golem (servant of Ace).
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Character control switched to Ace.
Ace can not wear 2 spinel.
Ace can not wear zircon.
You give zircon to golem (servant of Ace).
Character control switched to golem (servant of Ace).
Ace stops surging mana.