Reverse Polish Notation the level 50 Lich Adventurer by Shoob

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceLich
ClassAdventurer
Level / Exp50 / 5191%
Sizehuge
Lifes / Deaths

Primary Stats

Strength509.431292 (base 99)
Dexterity343.862584 (base 96)
Constitution280.86258400001 (base 100)
Magic251.431292 (base 99)
Willpower171.86258400001 (base 100)
Cunning263.362584 (base 100)

Resources

Mana848/848
Negative177/177
Life587/587
Paradox300
Soul22/22
Steam100/100
Hate110/110
Equilibrium60
Vim428/428
Insanity0/100
Positive157/157
Stamina588/588
Psi821/821
Healing Factor2.2101051207365
Regeneration284.17870750251

Speed

Mental+58.32432893665%
Attack+34.14496559718%
Movement+445.22039472218%
Spell+74.59490117451%
Global+204.63617794816%

Vision

Sight16
Lite20
Infravision17
See Stealth143.58576797389
See Invisible153.44835197389

Offense: Mainhand

Damage920
Accuracy152
Crit Chance228%
APR145
Speed0.63

Offense: Spell

Spellpower181
Crit Chance100%
Speed0.57275441222678

Offense: Mind

Mindpower172
Crit Chance100%
Speed0.74546219125574

Offense: Damage Bonus

Acid+66%
Blight+98%
Physical+105%
Cold+72%
All+43%
Lightning+102%
Light+169%
Mind+61%
Darkness+202%
Fire+185%
Nature+86%

Offense: Damage Penetration

Acid+87%
Blight+87%
Physical+124%
Cold+87%
All+52%
Lightning+87%
Light+105%
Mind+74%
Darkness+109%
Fire+87%
Nature+87%

Defense: Base

Armour (hardiness)821.67577330932 (100%)
Defense139
Ranged Defense139
Fatigue0
Physical Save131
Spell Save131
Mental Save131

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 70%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 78%( 70%)
Physical+ 74%( 74%)
Lightning+ 70%( 70%)
Light+ 70%( 70%)
Temporal+ 70%( 70%)
Mind+ 70%( 70%)
Darkness+ 79%( 79%)
Fire+ 70%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (6/6)

Runes
Runes
Implants
Runes
Runes
Runes

Class Talents

Spell / Animus1.50
5/5
1/5
1/5
5/5
Spell / Death1.50
1/5
1/5
5/5
5/5
Spell / Undead drake1.50
2/5
0/5
0/5
0/5
Steamtech / Butchery1.50
5/5
5/5
5/5
0/5
Psionic / Solipsism1.60
5/5
5/5
5/5
5/5
Wild-gift / Fire drake aspect1.50
5/5
5/5
5/5
5/5
Cursed / Slaughter1.70
1/5
1/5
5/5
4/5
Wild-gift / Cold drake aspect1.50
5/5
5/5
5/5
5/5
Cursed / Rampage1.50
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.50
5/5
5/5
5/5
0/5
Cursed / Strife1.50
1/5
5/5
5/5
0/5
Wild-gift / Sand drake aspect1.50
5/5
5/5
5/5
5/5
Technique / Buckler Training1.50
5/5
1/5
5/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.50
5/5
1/5
5/5
0/5
Celestial / Radiance1.30
5/5
1/5
5/5
5/5
Cursed / Gloom1.80
5/5
5/5
5/5
5/5
Corruption / Wrath1.70
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.50
5/5
5/5
5/5
5/5
Technique / Shield offense1.50
5/5
5/5
5/5
0/5
Steamtech / Magnetism1.50
5/5
5/5
5/5
0/5
Chronomancy / Matter1.50
5/5
5/5
1/5
5/5
Technique / Duelist1.50
5/5
5/5
0/5
0/5
Corruption / Torture1.60
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
5/5
0/5
0/5
Spell / Eldritch shield1.50
1/5
5/5
5/5
5/5
Demented / Path of horror1.50
5/5
5/5
1/5
5/5
Corruption / Heart of Fire1.50
5/5
5/5
5/5
5/5
Spell / Explosive admixtures1.50
1/5
5/5
5/5
0/5
Wild-gift / Higher draconic abilities1.50
5/5
5/5
5/5
5/5
Cursed / Bloodstained1.50
5/5
5/5
5/5
5/5
Corruption / Demonic pact1.50
5/5
5/5
3/5
5/5
Cursed / Predator1.50
5/5
1/5
1/5
5/5
Psionic / Psi-fighting1.50
5/5
5/5
0/5
0/5
Wild-gift / Earthen power1.50
5/5
5/5
5/5
5/5
Wild-gift / Earthen vines1.50
5/5
5/5
0/5
0/5
Spell / Enhancement1.50
5/5
5/5
5/5
5/5
Wild-gift / Storm drake aspect1.50
5/5
5/5
5/5
5/5
Technique / Magical combat1.30
1/5
5/5
5/5
5/5
Corruption / Reaving combat1.50
5/5
5/5
5/5
5/5
Corruption / Rot1.50
5/5
1/5
5/5
0/5
Wild-gift / Venom drake aspect1.50
5/5
5/5
5/5
5/5
Corruption / Doom shield1.50
1/5
5/5
1/5
5/5
Cunning / Shadow magic1.50
5/5
5/5
5/5
0/5
Corruption / Scourge1.50
5/5
5/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.50
5/5
1/5
5/5
0/5
Steamtech / Engineering1.50
1/5
5/5
1/5
5/5
Corruption / Vile life52.50
5/5
5/5
0/5
0/5
Psionic / Mentalism1.50
5/5
0/5
0/5
0/5
Chronomancy / Energy1.50
5/5
1/5
1/5
3/5
Wild-gift / Harmony52.30
1/5
5/5
0/5
0/5
Race / Ogre1.50
5/5
5/5
5/5
5/5
Corruption / Torment1.50
5/5
0/5
0/5
0/5
Technique / Thuggery1.50
1/5
1/5
5/5
0/5
Cursed / Cursed aura1.50
5/5
5/5
0/5
0/5
Corruption / Demonic strength1.50
5/5
5/5
5/5
0/5
Race / Shalore1.30
2/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.50
5/5
5/5
0/5
0/5
Race / Drem1.50
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.30
1/5
1/5
1/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.50
5/5
5/5
1/5
5/5
Technique / Unarmed training1.50
5/5
5/5
5/5
5/5
Race / Whitehooves1.50
5/5
5/5
5/5
0/5
Undead / Ghoul1.50
5/5
5/5
5/5
0/5
Celestial / Hymns1.50
5/5
5/5
0/5
0/5
Steamtech / Blacksmith1.50
5/5
5/5
5/5
5/5
Steamtech / Physics1.30
1/5
1/5
1/5
0/5
Race / Krog1.50
1/5
1/5
5/5
0/5
Technique / Combat training1.30
5/5
5/5
5/5
5/5
5/5
5/5
Race / Dwarf1.50
5/5
5/5
5/5
5/5
Celestial / Dirges1.50
5/5
5/5
1/5
5/5
Psionic / Feedback1.50
5/5
1/5
5/5
2/5
Cunning / Scoundrel1.50
5/5
5/5
5/5
5/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5
Spell / Staff combat1.30
5/5
5/5
5/5
0/5
Undead / Lich1.50
5/5
5/5
5/5
5/5
Race / Wrathwrought1.50
5/5
5/5
5/5
5/5
Race / Yeti1.50
1/5
5/5
5/5
0/5
Celestial / Chants1.50
5/5
5/5
1/5
5/5
Race / Yeek1.50
5/5
5/5
5/5
5/5
Race / Higher1.30
5/5
5/5
5/5
0/5
Race / Thalore1.50
5/5
5/5
5/5
5/5
Spell / Aegis1.50
5/5
5/5
5/5
0/5
Wild-gift / Fungus1.50
5/5
2/5
5/5
0/5
Race / Orc1.50
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.30
5/5
5/5
0/5
0/5
Cursed / Dark sustenance1.50
5/5
5/5
5/5
5/5
Undead / Skeleton1.50
5/5
5/5
5/5
5/5
Cunning / Lethality1.50
5/5
5/5
0/5
0/5
Psionic / Finer energy manipulations1.50
1/5
5/5
1/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
done
done
active
completed
done
done
failed
failed
done
active
done
completed
done
done
done

Equipment

Psionic focus
Quiver
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Reverse Polish Notation the Lich Adventurer level 44
37th Steel 123rd year of Ascendancy at 19:10
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Reverse Polish Notation the Drem Adventurer level 23
5th Wealth 122nd year of Ascendancy at 10:18
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By Reverse Polish Notation the Lich Adventurer level 40
7th Shortage 122nd year of Ascendancy at 01:12
see stats
Anti-Antimagic! (Insane (Adventure) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Reverse Polish Notation the Lich Adventurer level 31
7th Dearth 122nd year of Ascendancy at 15:16
see stats
Arachnophobia (Insane (Adventure) difficulty) Destroyed the spydric menace.
By Reverse Polish Notation the Lich Adventurer level 49
3rd Gold 123rd year of Ascendancy at 23:25
see stats
Are you out of your mind?! (Insane (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Reverse Polish Notation the Lich Adventurer level 49
8th Gold 123rd year of Ascendancy at 03:29
see stats
Atamathoned! (Insane (Adventure) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By Reverse Polish Notation the Lich Adventurer level 50
13rd Profit 123rd year of Ascendancy at 14:49
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Reverse Polish Notation the Lich Adventurer level 50
23rd Profit 123rd year of Ascendancy at 08:07
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By Reverse Polish Notation the Lich Adventurer level 47
2nd Gold 123rd year of Ascendancy at 09:53
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Reverse Polish Notation the Drem Adventurer level 21
2nd Wealth 122nd year of Ascendancy at 06:39
see stats
Catch that Plumpkin! (Insane (Adventure) difficulty) Finish the Plumpkin event.
By Reverse Polish Notation the Lich Adventurer level 50
26th Loss 123rd year of Ascendancy at 18:10
see stats
Demonic Party! (Insane (Adventure) difficulty) Have your party composed of at least 5 demons.
By Reverse Polish Notation the Lich Adventurer level 50
9th Wealth 123rd year of Ascendancy at 21:51
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By Reverse Polish Notation the Lich Adventurer level 46
45th Steel 123rd year of Ascendancy at 01:03
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Reverse Polish Notation the Lich Adventurer level 32
19th Dearth 122nd year of Ascendancy at 06:29
see stats
Entropy's End (Insane (Adventure) difficulty) Destroyed the Hypostasis of Entropy.
By Reverse Polish Notation the Lich Adventurer level 50
10th Loss 123rd year of Ascendancy at 23:54
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Reverse Polish Notation the Lich Adventurer level 50
45th Dearth 123rd year of Ascendancy at 00:13
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Reverse Polish Notation the Drem Adventurer level 22
4th Wealth 122nd year of Ascendancy at 01:43
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Reverse Polish Notation the Lich Adventurer level 50
16th Loss 123rd year of Ascendancy at 21:11
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Reverse Polish Notation the Lich Adventurer level 47
3rd Gold 123rd year of Ascendancy at 13:56
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Reverse Polish Notation the Lich Adventurer level 50
42nd Dearth 123rd year of Ascendancy at 07:04
see stats
Guiding Hand (Insane (Adventure) difficulty) Saved all escorted adventurers.
By Reverse Polish Notation the Lich Adventurer level 45
44th Steel 123rd year of Ascendancy at 13:45
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Reverse Polish Notation the Drem Adventurer level 23
5th Wealth 122nd year of Ascendancy at 09:53
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Reverse Polish Notation the Lich Adventurer level 50
8th Gold 123rd year of Ascendancy at 05:22
see stats
I'm a cool hero (Insane (Adventure) difficulty) Saved Derth without a single inhabitant dying.
By Reverse Polish Notation the Lich Adventurer level 50
13rd Loss 123rd year of Ascendancy at 18:48
see stats
Is that how it feels to be an escort quest?! (Insane (Adventure) difficulty) Got saved from death in the Godfeaster by Malyu and managed to escape.
By Reverse Polish Notation the Lich Adventurer level 32
13rd Dearth 122nd year of Ascendancy at 18:39
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Reverse Polish Notation the Drem Adventurer level 10
28th Voratun 122nd year of Ascendancy at 12:12
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Reverse Polish Notation the Drem Adventurer level 20
45th Profit 122nd year of Ascendancy at 22:24
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Reverse Polish Notation the Lich Adventurer level 30
28th Wealth 122nd year of Ascendancy at 03:04
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Reverse Polish Notation the Lich Adventurer level 40
6th Shortage 122nd year of Ascendancy at 17:13
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Reverse Polish Notation the Lich Adventurer level 50
8th Gold 123rd year of Ascendancy at 03:39
see stats
Lichform (Insane (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Reverse Polish Notation the Lich Adventurer level 27
26th Wealth 122nd year of Ascendancy at 18:19
see stats
Myths of an age past (Insane (Adventure) difficulty) Learned all there is to learn about the Gods and the Godslayers.
By Reverse Polish Notation the Drem Adventurer level 23
5th Wealth 122nd year of Ascendancy at 10:18
see stats
Now, this is impressive! (Insane (Adventure) difficulty) Killed Linaniil, the Supreme Archmage of Angolwen.
By Reverse Polish Notation the Lich Adventurer level 50
16th Loss 123rd year of Ascendancy at 21:11
see stats
Oozemancer (Insane (Adventure) difficulty) Destroyed the corrupted oozemancer.
By Reverse Polish Notation the Lich Adventurer level 42
3rd Steel 123rd year of Ascendancy at 20:20
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Reverse Polish Notation the Lich Adventurer level 50
28th Dearth 123rd year of Ascendancy at 22:37
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Reverse Polish Notation the Lich Adventurer level 42
5th Steel 123rd year of Ascendancy at 19:09
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By Reverse Polish Notation the Lich Adventurer level 41
11st Iron 123rd year of Ascendancy at 19:57
see stats
Portal ender (Insane (Adventure) difficulty) Fought the two Sorcerers and closed three invocation portals.
By Reverse Polish Notation the Lich Adventurer level 50
45th Dearth 123rd year of Ascendancy at 00:12
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Reverse Polish Notation the Lich Adventurer level 50
31st Dearth 123rd year of Ascendancy at 15:57
see stats
Shasshhiy'Kaish (Insane (Adventure) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Reverse Polish Notation the Lich Adventurer level 50
13rd Stralite 123rd year of Ascendancy at 08:31
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Reverse Polish Notation the Lich Adventurer level 32
19th Dearth 122nd year of Ascendancy at 06:18
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Reverse Polish Notation the Drem Adventurer level 22
4th Wealth 122nd year of Ascendancy at 07:06
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Reverse Polish Notation the Lich Adventurer level 46
45th Steel 123rd year of Ascendancy at 02:41
see stats
Slimefest (Insane (Adventure) difficulty) Have 100 walls on the sludgenest turn into hostile creatures.
By Reverse Polish Notation the Lich Adventurer level 42
5th Steel 123rd year of Ascendancy at 00:05
see stats
Tales of the Spellblaze (Insane (Adventure) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Reverse Polish Notation the Drem Adventurer level 23
5th Wealth 122nd year of Ascendancy at 10:18
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Reverse Polish Notation the Drem Adventurer level 23
4th Wealth 122nd year of Ascendancy at 20:28
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Reverse Polish Notation the Drem Adventurer level 12
3rd Acquisition 122nd year of Ascendancy at 00:56
see stats
The Legend of Garkul (Insane (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Reverse Polish Notation the Drem Adventurer level 23
5th Wealth 122nd year of Ascendancy at 10:18
see stats
The Old Ones (Insane (Adventure) difficulty) Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
By Reverse Polish Notation the Lich Adventurer level 50
13rd Stralite 123rd year of Ascendancy at 08:31
see stats
The True Coward (Insane (Adventure) difficulty) Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
By Reverse Polish Notation the Lich Adventurer level 50
45th Dearth 123rd year of Ascendancy at 00:13
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Reverse Polish Notation the Lich Adventurer level 42
5th Steel 123rd year of Ascendancy at 19:07
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Reverse Polish Notation the Lich Adventurer level 44
26th Steel 123rd year of Ascendancy at 08:12
see stats
The sky is falling! (Insane (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Reverse Polish Notation the Drem Adventurer level 24
17th Wealth 122nd year of Ascendancy at 11:43
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Reverse Polish Notation the Lich Adventurer level 50
26th Gold 123rd year of Ascendancy at 00:47
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Reverse Polish Notation the Drem Adventurer level 24
17th Wealth 122nd year of Ascendancy at 22:03
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Reverse Polish Notation the Drem Adventurer level 15
14th Profit 122nd year of Ascendancy at 10:42
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Reverse Polish Notation the Lich Adventurer level 40
6th Shortage 122nd year of Ascendancy at 21:09
see stats
Well trained (Insane (Adventure) difficulty) Deal one million damage to training dummies in a single training session.
By Reverse Polish Notation the Lich Adventurer level 42
5th Steel 123rd year of Ascendancy at 19:24
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You notice a trap (sliding rock)!
There is a way to the previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Portal here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You gain 11.83 gold from the melting of
prismatic cured leather armour of the void (Corpses) (6 def, 4 armour).
You gain 25.00 gold from the melting of
Bregosus the cured leather armour (Corpses) (12 def, 4 armour).
You gain 4.18 gold from the melting of
naturalist's drakeskin leather gloves of strength (+4) (Shrouds) (0 def, 3 armour).
You gain 10.01 gold from the melting of
battlemaster's cashmere cloak of Iron Throne (Shrouds) (2 def, 0 armour).
You gain 25.00 gold from the melting of
Halodan the elven-wood longbow (Corpses).
You collect a new ingredient:
lump of voratun (1).
You gain 9.78 gold from the melting of
balanced voratun greatsword of shearing (Shrouds) (63-100 power, 4 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 25.00 gold from the melting of
Huregakath the Brightbait (Madness) (71-106 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 25.00 gold from the melting of
Quenchroar (Corpses) (23-34 power, 2 apr).
You gain 25.00 gold from the melting of
Sleetwilter the voratun ring (Madness).
There is a Portal to the Hallowed Fields here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Reverse Polish Notation no longer revels in blood quite so much.