Nature® the level 5 Dwarf Oozemancer by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassOozemancer
Level / Exp5 / 79%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength17 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic8 (base 10)
Willpower27 (base 24)
Cunning18 (base 18)

Resources

Life138/138
Equilibrium0
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage11
Accuracy20
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage12
Accuracy20
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower25.05
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10.5
Spell Save12.25
Mental Save25.875

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
5/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
4/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 1.64 gold from the transmogrification of
shocking iron shield of lightning resistance (+16%) (4 def, 2 armour, 20.5 block).
You gain 1.36 gold from the transmogrification of
reinforced iron shield of acid resistance (+15%) (4 def, 6 armour, 46 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.68 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 1.17 gold from the transmogrification of
sand rough leather gloves (0 def, 6 armour).
You gain 1.22 gold from the transmogrification of
spellwoven linen robe of time (+11%) (0 def, 0 armour).
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (11-15.4 power, 9 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 1.12 gold from the transmogrification of
arcing iron waraxe of massacre (16-22.4 power, 2 apr).
You gain 2.45 gold from the transmogrification of
arcing iron waraxe of daylight (11.5-16.1 power, 2 apr).
You gain 2.56 gold from the transmogrification of
short elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (13-15.6 power, 2 apr, cold element).
You gain 2.23 gold from the transmogrification of
elm starstaff of warding (10-12 power, 2 apr, temporal element).
You gain 1.84 gold from the transmogrification of
ranger's rough leather sling of acid.
You gain 1.42 gold from the transmogrification of
iron mace of erosion (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (11-15.4 power, 2 apr).
You gain 7.70 gold from the transmogrification of
steel longsword 'Glema' (13.5-18.9 power, 5 apr).
You gain 4.25 gold from the transmogrification of
steel greatsword 'Darksorrow' (20.5-32.8 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (13.5-17.55 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.