Mrek the level 7 Skeleton Sun Paladin by Pygmyy Hippo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassSun Paladin
Level / Exp7 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 21)
Dexterity18 (base 11)
Constitution17 (base 17)
Magic21 (base 21)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life240/240
Positive68/68
Stamina138/138
Healing Factor1.162941519274
Regeneration3.7795599376404

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage40
Accuracy23
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense8
Fatigue13
Physical Save16
Spell Save12
Mental Save9

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 20%( 70%)
Light+ 41%( 70%)
Temporal+ 6%( 70%)
Darkness+ 10%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
2/5
0/5

Effects

beneficial effect

Quests

done
failed
active
active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The secret city Discovered the truth about mages.
By Mrek the Skeleton Sun Paladin level 4
2nd Mirth 122nd year of Ascendancy at 16:36
see stats

Log

Saving done.
Talent Wave of Power is ready to use.

Talent Sun Ray is ready to use.

An illusion appears around Mrek making her appear human.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.

Talent Healing Light is ready to use.
There is a Derth (Town) here (press '' or right click to use).
Talent Weapon of Light is ready to use.
Ran for 5 turns (stop reason: interesting terrain).


Mrek wears (replacing
brass lantern): Summertide Phial.
Talent Path of the Sun is ready to use.

You gain 2.48 gold from the transmogrification of
arcing pouch of iron shots of paradox (20/20, 16-19 power, 1 apr).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.69 gold from the transmogrification of
linen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18 power, 2 apr).
You gain 1.97 gold from the transmogrification of
earthen elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 1.93 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 2.25 gold from the transmogrification of
arcing iron mace of phasing (12-17 power, 7 apr).
There is an exit to the worldmap here (press '' or right click to use).