Maladin the level 28 Whitehoof Archmage by wot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp28 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity9 (base 10)
Constitution15 (base 10)
Magic68 (base 60)
Willpower15 (base 15)
Cunning65 (base 48)

Resources

Life528/528
Mana98/164
Steam105/105
Positive131/131
Healing Factor1.1905405405405
Regeneration1.4881756756756

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite11
See Stealth12
See Invisible12
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage41
Accuracy41
Crit Chance36%
APR34
Speed1.00

Offense: Spell

Spellpower71
Crit Chance32%
Speed1

Offense: Mind

Mindpower31
Crit Chance20%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+10%
Blight+30%
Fire+20%
All0%

Offense: Damage Penetration

Fire+70%

Defense: Base

Armour (hardiness)18 (30%)
Defense40
Ranged Defense40
Fatigue5
Physical Save41
Spell Save36
Mental Save43

Defense: Resistances

Blight+ 33%( 70%)
Cold+ 57%( 70%)
All+ 13%( 70%)
Lightning+ 34%( 70%)
Temporal+ 30%( 70%)
Darkness+ 23%( 70%)
Mind+ 22%( 70%)
Fire+ 31%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Pinning Resistance0%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance20%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.30
4/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
1/5
0/5
Spell / Wildfire1.30
2/5
1/5
1/5
4/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
2/5
2/5
1/5
Steamtech / Physics1.00
3/5
4/5
5/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Maladin the Whitehoof Archmage level 10
23rd Retaking 124th year of Ascendancy at 10:46
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Maladin the Whitehoof Archmage level 12
33rd Retaking 124th year of Ascendancy at 11:40
see stats
Level 10 Got a character to level 10.
By Maladin the Whitehoof Archmage level 10
18th Retaking 124th year of Ascendancy at 10:35
see stats
Level 20 Got a character to level 20.
By Maladin the Whitehoof Archmage level 20
8th Revenge 124th year of Ascendancy at 05:28
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Maladin the Whitehoof Archmage level 17
7th Revenge 124th year of Ascendancy at 12:23
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Maladin the Whitehoof Archmage level 26
29th Revenge 124th year of Ascendancy at 09:25
see stats

Log

Talent Flame is ready to use.

Maladin casts
Flame.
Maladin's spell attains critical power!
Black bear is on fire!

You collect a new ingredient:
warg claw (1).
Maladin hits Warg for 276 fire damage.
Maladin hits Black bear for 262 fire damage.
Maladin killed Warg!
Talent Manathrust is ready to use.

Burning from Maladin hits Black bear for
87 fire damage.
Maladin casts
Manathrust.
Maladin's spell attains critical power!
You collect a new ingredient:
bear paw (1).
Maladin hits Black bear for 282 arcane damage.
Maladin killed Black bear!
Talent Lightning is ready to use.
Wolf rushes out!
Wolf misses Maladin.

Maladin casts
Lightning.
Maladin hits Wolf for 116 lightning damage.
Wolf misses Maladin.
Talent Flame is ready to use.

Maladin deactivates
Disruption Shield.
Maladin deactivates
Arcane Shield.
Maladin deactivates
Shielding.
Maladin deactivates
Wildfire.