Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! No NPC Aggro 1.0.5Stops npcs going hostile when you accidently hit them with something. Steamtech UI 1.1.4 ZOmnibus Addon Pack 1.0.6Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Archer |
| Level / Exp | 21 / 33% |
| Size | medium |
| Lifes / Deaths | Killed by giant venus flytrap at level 6 on the 3rd Mirth 122nd year of Ascendancy at 02:33 / 102Killed by Bill the Stone Troll at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:32 Killed by Bill the Stone Troll at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:50 Killed by Neriba the gelatinous cube at level 10 on the 18th Dusk 122nd year of Ascendancy at 04:21 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 04:45 Killed by bandit at level 10 on the 18th Dusk 122nd year of Ascendancy at 05:06 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 05:26 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 05:45 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 06:34 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 06:59 Killed by thief at level 10 on the 18th Dusk 122nd year of Ascendancy at 07:23 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 07:47 Killed by Doober VonPlowstein at level 10 on the 18th Dusk 122nd year of Ascendancy at 07:47 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 10:21 Killed by Minotaur of the Labyrinth at level 10 on the 18th Dusk 122nd year of Ascendancy at 10:38 Killed by thief at level 10 on the 18th Dusk 122nd year of Ascendancy at 11:05 Killed by thief at level 11 on the 18th Dusk 122nd year of Ascendancy at 18:37 Killed by Mayylessra the ghast at level 11 on the 24th Dusk 122nd year of Ascendancy at 09:42 Killed by Mayylessra the ghast at level 11 on the 24th Dusk 122nd year of Ascendancy at 11:36 Killed by rogue at level 11 on the 31st Dusk 122nd year of Ascendancy at 19:29 Killed by Saloyamira the assassin at level 11 on the 32nd Dusk 122nd year of Ascendancy at 09:02 Killed by rogue at level 12 on the 32nd Dusk 122nd year of Ascendancy at 16:51 Killed by thief at level 12 on the 32nd Dusk 122nd year of Ascendancy at 17:37 Killed by thief at level 12 on the 32nd Dusk 122nd year of Ascendancy at 18:42 Killed by rogue at level 12 on the 32nd Dusk 122nd year of Ascendancy at 19:27 Killed by Doober VonPlowstein at level 13 on the 78th Haze 122nd year of Ascendancy at 06:30 Killed by slaver at level 13 on the 80th Haze 122nd year of Ascendancy at 16:16 Killed by Bolbryrob the halfling at level 14 on the 8th Decay 122nd year of Ascendancy at 00:30 Killed by Simimci the halfling at level 14 on the 9th Decay 122nd year of Ascendancy at 13:29 Killed by skeleton warrior at level 14 on the 2nd Wintertide 123rd year of Ascendancy at 11:22 Killed by Gata the skeleton archer at level 14 on the 2nd Wintertide 123rd year of Ascendancy at 13:14 Killed by Aerugathra the grave wight at level 15 on the 3rd Allure 123rd year of Ascendancy at 12:16 Killed by skeleton warrior at level 15 on the 4th Allure 123rd year of Ascendancy at 00:24 Killed by Borfast the Broken at level 15 on the 4th Allure 123rd year of Ascendancy at 07:14 Killed by Borfast the Broken at level 15 on the 4th Allure 123rd year of Ascendancy at 07:54 Killed by eldritch eye at level 16 on the 4th Regrowth 123rd year of Ascendancy at 04:08 Killed by Anikdri the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 16:33 Killed by Fere the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 17:11 Killed by Anikdri the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 17:31 Killed by Fere the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 18:10 Killed by Fere the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 18:57 Killed by Tarrado the thalore at level 17 on the 20th Regrowth 123rd year of Ascendancy at 19:23 Killed by Anikdri the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 19:52 Killed by Anikdri the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 20:19 Killed by Fere the halfling at level 17 on the 20th Regrowth 123rd year of Ascendancy at 21:05 Killed by Catchon the human at level 17 on the 57th Regrowth 123rd year of Ascendancy at 04:59 Killed by multi-hued drake at level 17 on the 66th Regrowth 123rd year of Ascendancy at 20:06 Killed by Layille the Guardian at level 17 on the 66th Regrowth 123rd year of Ascendancy at 22:27 Killed by wretchling at level 17 on the 67th Regrowth 123rd year of Ascendancy at 10:51 Killed by gigantic corrosive tunneler at level 18 on the 1st Pyre 123rd year of Ascendancy at 17:55 Killed by Doober VonPlowstein at level 18 on the 1st Pyre 123rd year of Ascendancy at 17:55 Killed by Doober VonPlowstein at level 18 on the 1st Pyre 123rd year of Ascendancy at 21:09 Killed by snow giant thunderer at level 18 on the 9th Pyre 123rd year of Ascendancy at 02:57 Killed by snow giant thunderer at level 18 on the 9th Pyre 123rd year of Ascendancy at 04:04 Killed by ultimate gwelgoroth at level 18 on the 9th Pyre 123rd year of Ascendancy at 11:10 Killed by Urkis, the High Tempest at level 19 on the 9th Pyre 123rd year of Ascendancy at 20:02 Killed by Urkis, the High Tempest at level 19 on the 9th Pyre 123rd year of Ascendancy at 20:35 Killed by Urkis, the High Tempest at level 19 on the 9th Pyre 123rd year of Ascendancy at 20:54 Killed by Doober VonPlowstein at level 19 on the 9th Pyre 123rd year of Ascendancy at 20:54 Killed by Urkis, the High Tempest at level 19 on the 9th Pyre 123rd year of Ascendancy at 23:28 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 00:03 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 05:44 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 06:10 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 06:59 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 07:27 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 11:56 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 12:22 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 12:55 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 13:27 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 14:20 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 14:56 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 16:03 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 16:28 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 16:59 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 18:22 Killed by Urkis, the High Tempest at level 19 on the 10th Pyre 123rd year of Ascendancy at 19:59 Killed by multi-hued drake at level 19 on the 11st Pyre 123rd year of Ascendancy at 00:22 Killed by multi-hued drake at level 19 on the 11st Pyre 123rd year of Ascendancy at 00:44 Killed by armoured skeleton warrior at level 19 on the 45th Pyre 123rd year of Ascendancy at 08:27 Killed by armoured skeleton warrior at level 19 on the 45th Pyre 123rd year of Ascendancy at 08:49 Killed by orc master wyrmic at level 19 on the 46th Pyre 123rd year of Ascendancy at 08:46 Killed by Siliretta the large white snake at level 20 on the 62nd Pyre 123rd year of Ascendancy at 10:32 Killed by Mindworm at level 20 on the 63rd Pyre 123rd year of Ascendancy at 19:31 Killed by Celia at level 20 on the 67th Pyre 123rd year of Ascendancy at 05:07 Killed by Belanor the vampire at level 20 on the 67th Pyre 123rd year of Ascendancy at 05:29 Killed by fire wyrm at level 20 on the 6th Mirth 123rd year of Ascendancy at 21:48 Killed by fire drake at level 20 on the 6th Mirth 123rd year of Ascendancy at 22:23 Killed by lava floor at level 20 on the 6th Mirth 123rd year of Ascendancy at 22:43 Killed by fire wyrm at level 20 on the 6th Mirth 123rd year of Ascendancy at 23:05 Killed by orc necromancer at level 20 on the 9th Mirth 123rd year of Ascendancy at 06:08 Killed by naga psyren at level 20 on the 9th Mirth 123rd year of Ascendancy at 09:44 Killed by Fagon the uruivellas at level 20 on the 9th Mirth 123rd year of Ascendancy at 17:40 Killed by Fagon the uruivellas at level 20 on the 9th Mirth 123rd year of Ascendancy at 18:24 Killed by Fagon the uruivellas at level 20 on the 9th Mirth 123rd year of Ascendancy at 18:56 Killed by fire drake at level 20 on the 18th Dusk 123rd year of Ascendancy at 20:37 Killed by Unre the halfling at level 20 on the 50th Dusk 123rd year of Ascendancy at 12:43 Killed by Unre the halfling at level 20 on the 50th Dusk 123rd year of Ascendancy at 13:10 Killed by naga myrmidon at level 21 on the 71st Dusk 123rd year of Ascendancy at 19:21 Killed by fire wyrm at level 21 on the 72nd Dusk 123rd year of Ascendancy at 18:39 Killed by fire drake at level 21 on the 72nd Dusk 123rd year of Ascendancy at 19:04 Killed by orc necromancer at level 21 on the 72nd Dusk 123rd year of Ascendancy at 19:44 Killed by Greater Mummy Lord at level 21 on the 72nd Dusk 123rd year of Ascendancy at 22:43 |
Primary Stats
| Strength | 42 (base 25) |
| Dexterity | 56 (base 44) |
| Constitution | 12 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 30 (base 17) |
| Cunning | 39 (base 29) |
Resources
| Life | 463/463 |
| Stamina | 210/210 |
| Healing Factor | 1.42 |
| Regeneration | 10.312341548225 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 4 |
| Infravision | 9 |
| See Stealth | 13 |
| See Invisible | 16 |
Offense: Mainhand
| Damage | 99 |
| Accuracy | 65 |
| Crit Chance | 23% |
| APR | 35 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29.8 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 57.92 (96.030927835052%) |
| Defense | 35.05 |
| Ranged Defense | 35.05 |
| Fatigue | 28 |
| Physical Save | 40.633333333333 |
| Spell Save | 36.9 |
| Mental Save | 39.575 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Knockback Resistance | 22% |
| Pinning Resistance | 26% |
| Instadeath Resistance | 100% |
| Blind Resistance | 16% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 61 with a minimum range of 15. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 359 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 44). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 88) for 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Archery - bows | 1.50 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 0.90 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Archery excellence | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Archery - slings | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery prowess | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Field control | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
You successfully escorted the injured seer to the recall portal on level 1 of Heart of the Gloom. Escort: injured seer (level 1 of Heart of the Gloom)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You failed to protect the lost anorithil from death by Norgos, the Guardian. Escort: lost anorithil (level 3 of Norgos Lair) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Dreadfell. Escort: lost sun paladin (level 1 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by emperor wight. Escort: lost warrior (level 7 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by rogue. Escort: temporal explorer (level 1 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 14. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of precision. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed xorn fragment. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed pouch of faeros ash. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | wanderer's pair of iron boots of evasion (11 def, 3 armour) wanderer's pair of iron boots of evasion (11 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +11 Fatigue: +2% Changes stats: +1 Cun / +1 Con Physical save: +11 Mental save: +10 It can be used to activate talent Evasion, placing all other charms into a 27 cooldown : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 31% chance to completely evade them and granting you 27 defense for 8 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | hateful quiver of yew arrows of amnesia (17/17, 33-46.2 power, 10 apr) hateful quiver of yew arrows of amnesia (17/17, 33-46.2 power, 10 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 33.0 - 46.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 17 On weapon hit: * 25% chance to put talents on cooldown Damage (Ranged): +11 darkness Damage against: +11% Living Arrows are used with bows to pierce your foes to death. |
| Light source | alchemist's lamp 'Emysema' alchemist's lamp 'Emysema'Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +1 Wil Physical save: +7 Mental save: +7 Mana each turn: +0.12 Spellpower on spell critical (stacks up to 3 times): +2 Maximum life: +40.00 Light radius: +3 See stealth: +13 See invisible: +10 Healing mod.: +12% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | warlord's dwarven-steel helm of trickery (0 def, 4 armour) warlord's dwarven-steel helm of trickery (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +4 Physical power: +7 Armour: +4 Fatigue: +4% Changes stats: +4 Str / +2 Dex / +3 Wil / +3 Cun Changes resistances: +5% physical Physical save: +7 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 17 power out of 35/35) : Effective talent level: 3.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 57 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | Unrogosus UnrogosusCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Damage when hit (Melee): 12 arcane Changes stats: +3 Str Changes damage: +3% arcane Rings can have magical properties. |
| On fingers | warrior's stralite ring of pilfering warrior's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +11 Armour penetration: +13 Armour: +4 Defense: +11 Changes stats: +2 Str Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | thaloren ash longbow of true flight thaloren ash longbow of true flightRequires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 When wielded/worn: Accuracy: +6 Physical crit. chance: +8.0% Changes damage: +12% physical Talents cooldown: Volley of Arrows (-2 turns) Steady Shot (-1 turn) Pinning Shot (-1 turn) Longbows are used to shoot arrows at your foes. |
| On hands | radiant dwarven-steel gauntlets of archery (0 def, 2 armour) radiant dwarven-steel gauntlets of archery (0 def, 2 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +7 Armour penetration: +8 Armour: +2 Damage (Melee): 11 light Changes stats: +4 Cun / +5 Dex Changes resistances: +7% light Changes damage: +5% light It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.9 Power cost: 18 out of 20/20. Range: 8 Travel Speed: instantaneous Description: A steady shot, doing 207% damage. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Morningkiss (12 def, 14 armour) Morningkiss (12 def, 14 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +14 Defense: +12 Fatigue: +22% Effects on melee hit: * 10% chance to disease Changes stats: +2 Cun Changes resistances: +6% blight Changes damage: +9% light Mental save: +12 Light radius: +1 A suit of armour made of metal plates. |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 54 power out of 60/60) : Effective talent level: 1.2 Power cost: 54 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 3 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 54.56 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Around neck | stabilizing steel amulet of vision stabilizing steel amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% temporal Blindness immunity: +16% Pinning immunity: +26% Knockback immunity: +22% Infravision radius: +2 Sight radius: +2 See invisible: +6 Amulets can have magical properties. |
Inventory
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
This item will automatically be transmogrified when you leave the level. heat beam rune (160 fire damage)heat beam rune (160 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 160.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 Confusion immunity: -100% Mindpower: +8 It can be used to activate talent Inner Demons (costing 27 power out of 30/30) : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 13% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
sneakthief's steel ring of blinding strikes sneakthief's steel ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 Effects on melee hit: * 12% chance to blind Effects on ranged hit: * 13% chance to blind Changes stats: +5 Cun / +5 Dex Rings can have magical properties. |
steel ring of fire (+26%) steel ring of fire (+26%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +26% fire Changes damage: +13% fire Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. chilling stralite dagger of rage (28.5-37.05 power, 9 apr)chilling stralite dagger of rage (28.5-37.05 power, 9 apr) Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +8 cold When wielded/worn: Accuracy: +8 Changes stats: +4 Str Changes damage: +7% physical Stamina when hit: +1.00 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. earthen elven-wood magestaff of illumination (25-30 power, 5 apr, arcane element)earthen elven-wood magestaff of illumination (25-30 power, 5 apr, arcane element) Requires: - Magic 35 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +6 Armour Hardiness: +6% Defense: +8 Effects on melee hit: * 5% chance to blind Changes damage: +25% arcane Talent granted: +1 Command Staff Physical save: +6 Spellpower: +12 Spell crit. chance: +4% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 52.21 light damage. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. balanced orite trident of erosion (42-67.2 power, 13 apr)balanced orite trident of erosion (42-67.2 power, 13 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 42.0 - 67.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 nature / +16 temporal When wielded/worn: Accuracy: +14 Defense: +13 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. chilling stralite waraxe of massacre (34-47.6 power, 5 apr)chilling stralite waraxe of massacre (34-47.6 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage (Melee): +13 cold One-handed war axes. |
This item will automatically be transmogrified when you leave the level. plaguebringer's stralite waraxe (31-43.4 power, 5 apr)plaguebringer's stralite waraxe (31-43.4 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.0 - 43.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 4). On weapon hit: * 13% chance to disease Damage (Melee): +5 blight When wielded/worn: Disease immunity: +22% One-handed war axes. |
Quiver of Domination (20/20, 24-33.6 power, 8 apr) Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
This item will automatically be transmogrified when you leave the level. enveloping cashmere cloak of Iron Throne (12 def, 0 armour)enveloping cashmere cloak of Iron Throne (12 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +12 Changes stats: +2 Str / +2 Con Physical save: +8 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
cashmere robe 'Sewerburst' (2 def, 0 armour) cashmere robe 'Sewerburst' (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +6 Mag / +6 Wil Changes resistances penetration: +10% nature / +10% blight Changes damage: +15% nature Mana each turn: +0.20 Psi each turn: +0.21 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. spellwoven silk robe of Angolwen (3 def, 0 armour)spellwoven silk robe of Angolwen (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes stats: +3 Mag / +2 Wil Spell save: +22 Silence immunity: +33% Spellpower on spell critical (stacks up to 3 times): +5 Spellpower: +14 Spell crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
heroic rough leather gloves of dispersion (0 def, 4 armour) heroic rough leather gloves of dispersion (0 def, 4 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +4 Damage (Melee): 5 arcane Changes stats: +4 Mag / +4 Wil Changes resistances: +4% arcane Mental save: +6 Maximum life: +40.00 It can be used to activate talent Disperse Magic, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Bethytira the dwarven-steel gauntlets (0 def, 2 armour) Bethytira the dwarven-steel gauntlets (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage when hit (Melee): 12 mind Changes stats: +2 Str / +3 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +9 Mental save: +18 Metal gloves protecting the hands up to the middle of the lower arm. |
insulating hardened leather cap of the depths (0 def, 3 armour) insulating hardened leather cap of the depths (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes resistances: +8% fire / +7% cold Allows you to breathe in: water A cap made of leather. |
This item will automatically be transmogrified when you leave the level. cleansing stralite mail armour (4 def, 8 armour)cleansing stralite mail armour (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes resistances: +14% nature / +17% blight A suit of armour made of mail. |
Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
This item will automatically be transmogrified when you leave the level. rejuvenating stralite plate armour of the deep (7 def, 16 armour)rejuvenating stralite plate armour of the deep (7 def, 16 armour) Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +16 Defense: +7 Fatigue: +26% Changes resistances: +8% acid / +9% cold Allows you to breathe in: water Life regen: +4.00 Stamina each turn: +0.90 A suit of armour made of metal plates. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
8 amethyst 8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
5 garnet 5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
300 alchemist agate 300 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
woodsman's iron pickaxe (dig speed 36 turns) woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Doober VonPlowstein the Thalore Archer level 18
9th Pyre 123rd year of Ascendancy at 01:14 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Doober VonPlowstein the Thalore Archer level 20
69th Pyre 123rd year of Ascendancy at 18:48 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Doober VonPlowstein the Thalore Archer level 16
3rd Regrowth 123rd year of Ascendancy at 07:12 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Doober VonPlowstein the Thalore Archer level 19
10th Pyre 123rd year of Ascendancy at 19:46 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Doober VonPlowstein the Thalore Archer level 16
4th Regrowth 123rd year of Ascendancy at 23:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Doober VonPlowstein the Thalore Archer level 10
4th Flare 122nd year of Ascendancy at 12:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Doober VonPlowstein the Thalore Archer level 20
46th Pyre 123rd year of Ascendancy at 17:08 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Doober VonPlowstein the Thalore Archer level 12
33rd Dusk 122nd year of Ascendancy at 00:09 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Doober VonPlowstein the Thalore Archer level 17
20th Regrowth 123rd year of Ascendancy at 21:03 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Doober VonPlowstein the Thalore Archer level 9
1st Summertide 122nd year of Ascendancy at 19:26 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Doober VonPlowstein the Thalore Archer level 13
80th Haze 122nd year of Ascendancy at 21:52 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Doober VonPlowstein the Thalore Archer level 9
3rd Summertide 122nd year of Ascendancy at 05:26 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Doober VonPlowstein the Thalore Archer level 18
2nd Pyre 123rd year of Ascendancy at 08:53 see stats
Log
Today is the 73rd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
Ran for 3 turns (stop reason: interesting terrain).
Displaying creatures.
Displaying talents.
