Arthas the level 1 Higher Sun Paladin by dragof2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 17)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-119/110
Positive50/50
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save10
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


You are sent back to the material plane!
Saving game...

Talent Sun Ray is ready to use.

Saving done.

Talent Block is ready to use.

Talent Weapon of Light is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the southeast (Orcs patrol)).


Talent Chant of Fortitude is ready to use.
Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.


Orc necromancer casts
Night Sphere.

Orc necromancer casts
Rune: Manasurge.
Orc necromancer starts to surge mana.

Arthas wanders around!

Orc necromancer uses
Orcish Fury.
Orc necromancer enters a state of bloodlust.


Orc necromancer casts
Rune: Manasurge.
Orc necromancer starts to surge mana.

Bane of Confusion from Orc necromancer hits
Arthas for 38 darkness damage.

Orc necromancer casts
Invoke Darkness.
Orc necromancer roars triumphantly.

Orc necromancer hits Arthas for 191 darkness damage.
Arthas the level 1 higher sun paladin was swallowed by the void to death by an orc necromancer on level 1 of Ambush!.