Fel Arch the level 6 Shalore Archmage by Felaria

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life120/120
Mana131/185
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)3 (32%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save17
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
3/5
0/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Fel Arch the Shalore Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:02
see stats

Log


Fel Arch casts
Lightning.
You collect a new ingredient:
green worm (1).
Fel Arch hits Green worm mass for 82 lightning damage.
Fel Arch killed Green worm mass!

Resting starts...

Talent Lightning is ready to use.
The fabric of time around Fel Arch stabilizes to normal.

Talent Chain Lightning is ready to use.
Talent Temporal Shield is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Fel Arch casts
Temporal Shield.
The very fabric of time alters around Fel Arch.

Ran for 2 turns (stop reason: hostile spotted to the southeast (rattlesnake)).


Fel Arch casts
Chain Lightning.
Fel Arch hits Something for 95 lightning damage.
Fel Arch hits Rattlesnake for 139 lightning damage.
Fel Arch hits Stone troll for 129 lightning damage.
Fel Arch hits White worm mass for 139 lightning damage.
Fel Arch killed White worm mass!
Fel Arch killed Rattlesnake!

Fel Arch casts
Lightning.
You collect a new ingredient:
length of troll intestine (1).
Fel Arch hits Stone troll for 75 lightning damage.
Fel Arch killed Stone troll!