Nirri the level 8 Cornac Bloodriver Adherent by Lanth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBloodriver Adherent
Level / Exp8 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 11)
Constitution26 (base 23)
Magic30 (base 30)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life150/150
Mana237/237
Healing Factor1.1316586254954
Regeneration1.4145732818693

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance1%
APR25
Speed1.00

Offense: Spell

Spellpower27
Crit Chance10%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save25
Spell Save25
Mental Save9

Defense: Resistances

Nature+ 16%( 70%)
Light+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Taints
Infusions
Runes

Class Talents

Bloodriver / Arcana blood1.30
4/5
1/5
1/5
0/5
Bloodriver / Sihr-Mpath1.30
1/5
1/5
0/5
0/5
Bloodriver / Sanguine spells1.30
3/5
1/5
0/5
0/5
Spell / Water1.30
4/5
0/5
0/5
0/5
Bloodriver / Rites1.30
1/5
0/5
0/5
0/5
Bloodriver / Totem1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
1/5
0/5
0/5

Generic Talents

Bloodriver / Purification1.30
2/5
0/5
0/5
0/5
Bloodriver / Blood essentials1.50
4/5
3/5
1/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
You pickup 0.55 gold pieces.

Talent Ice Shards is ready to use.
Rogue is free from the ice.

Bleeding from Nirri hits Rogue for
3 physical damage.
Bleeding from Nirri hits Rogue for
(2 to ice), 3 physical (3 total damage).
Bleeding from Nirri hits Bandit for
0 physical damage.

Thief uses
Infusion: Movement.
Rogue hits Nirri for 7 physical, 4 nature, 4 physical, 5 mind (19 total damage).
Nirri the level 8 cornac bloodriver adherent was mindraped to death by a rogue on level 2 of The Maze.
Thief is moving at extreme speed!

You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Rogue killed Nirri!
Saving game...

Resting starts...

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.
Talent Blood Slash is ready to use.
Talent Wha is ready to use.
Talent Automated Athame is ready to use.
Talent Infusion: Wild is ready to use.
Talent Purify Blood is ready to use.
Talent Purify Blood is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Saving done.