WickedWind the level 8 Skeleton Archer by buiquang1990

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp8 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 19)
Dexterity58 (base 32)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning17 (base 12)

Resources

Life213/213
Mana37/37
Stamina140/140
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage75
Accuracy47
Crit Chance9%
APR7
Speed0.95

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense37
Ranged Defense37
Fatigue8
Physical Save17
Spell Save8
Mental Save10

Defense: Resistances

Acid+ 15%( 70%)
Light+ 10%( 70%)
Darkness+ 13%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the north (rattlesnake)).


WickedWind shoots!
WickedWind's Shoot hits Rattlesnake for
139 physical damage.
WickedWind's Shoot killed Rattlesnake!

Talent Steady Shot is ready to use.
WickedWind picks up (g.):
iron mace (13.5-18.9 power, 2 apr).

WickedWind picks up (v.):
ametrine.

Ran for 18 turns (stop reason: didn't move).


Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You don't see how to get there...

You don't see how to get there...


Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


WickedWind deactivates
Premonition.