










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Doombringer |
Level / Exp | 38 / 90% |
Size | medium |
Lifes / Deaths | Killed by skeleton warrior at level 5 on the 77th Pyre 122nd year of Ascendancy at 20:18 / 146Killed by skeleton warrior at level 5 on the 77th Pyre 122nd year of Ascendancy at 20:28 Killed by orc soldier at level 6 on the 77th Pyre 122nd year of Ascendancy at 23:41 Killed by fiery orc wyrmic at level 6 on the 77th Pyre 122nd year of Ascendancy at 23:56 Killed by fiery orc wyrmic at level 6 on the 78th Pyre 122nd year of Ascendancy at 00:05 Killed by fiery orc wyrmic at level 6 on the 78th Pyre 122nd year of Ascendancy at 00:21 Killed by The Shade at level 6 on the 79th Pyre 122nd year of Ascendancy at 06:30 Killed by black jelly at level 8 on the 4th Mirth 122nd year of Ascendancy at 02:13 Killed by greater gwelgoroth at level 14 on the 9th Dusk 122nd year of Ascendancy at 07:29 Killed by fire drake at level 14 on the 12nd Dusk 122nd year of Ascendancy at 01:09 Killed by bandit at level 15 on the 13rd Dusk 122nd year of Ascendancy at 02:14 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 14:33 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 14:42 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 14:55 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 15:04 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 15:19 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 16:20 Killed by Horned Horror at level 15 on the 14th Dusk 122nd year of Ascendancy at 17:26 Killed by Adulaith the black jelly at level 16 on the 14th Dusk 122nd year of Ascendancy at 19:15 Killed by Adulaith the black jelly at level 16 on the 14th Dusk 122nd year of Ascendancy at 20:57 Killed by Isuseba the rogue at level 16 on the 15th Dusk 122nd year of Ascendancy at 02:44 Killed by bandit at level 16 on the 15th Dusk 122nd year of Ascendancy at 08:30 Killed by Salibeth the shadowblade at level 16 on the 15th Dusk 122nd year of Ascendancy at 13:53 Killed by Salibeth the shadowblade at level 16 on the 15th Dusk 122nd year of Ascendancy at 14:05 Killed by Salibeth the shadowblade at level 16 on the 15th Dusk 122nd year of Ascendancy at 16:11 Killed by Salibeth the shadowblade at level 16 on the 15th Dusk 122nd year of Ascendancy at 18:09 Killed by Salibeth the shadowblade at level 16 on the 15th Dusk 122nd year of Ascendancy at 19:39 Killed by Akmaon the krog at level 16 on the 21st Dusk 122nd year of Ascendancy at 18:10 Killed by Vehhiath the shalore at level 17 on the 49th Dusk 122nd year of Ascendancy at 20:11 Killed by steamgun turret at level 17 on the 52nd Dusk 122nd year of Ascendancy at 17:05 Killed by Glorutta the gigantic sandworm tunneler at level 17 on the 54th Dusk 122nd year of Ascendancy at 04:24 Killed by gigantic corrosive tunneler at level 18 on the 54th Dusk 122nd year of Ascendancy at 19:48 Killed by wretchling at level 18 on the 55th Dusk 122nd year of Ascendancy at 12:28 Killed by onilug at level 18 on the 55th Dusk 122nd year of Ascendancy at 14:12 Killed by onilug at level 18 on the 55th Dusk 122nd year of Ascendancy at 20:33 Killed by onilug at level 18 on the 55th Dusk 122nd year of Ascendancy at 22:02 Killed by Welizfaq the quasit at level 18 on the 56th Dusk 122nd year of Ascendancy at 12:15 Killed by Welizfaq the quasit at level 18 on the 56th Dusk 122nd year of Ascendancy at 12:31 Killed by Welizfaq the quasit at level 18 on the 56th Dusk 122nd year of Ascendancy at 13:48 Killed by wretch titan at level 19 on the 57th Dusk 122nd year of Ascendancy at 01:33 Killed by Hesra the quasit at level 19 on the 57th Dusk 122nd year of Ascendancy at 20:50 Killed by Hesra the quasit (demonic husk) at level 19 on the 57th Dusk 122nd year of Ascendancy at 22:07 Killed by Hesra the quasit (demonic husk) at level 19 on the 57th Dusk 122nd year of Ascendancy at 23:35 Killed by Achonnnn the human at level 19 on the 71st Dusk 122nd year of Ascendancy at 03:52 Killed by Akakon the krog at level 19 on the 72nd Dusk 122nd year of Ascendancy at 15:44 Killed by elven cultist at level 20 on the 74th Dusk 122nd year of Ascendancy at 03:10 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 09:37 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 11:51 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 13:02 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 14:35 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 15:56 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 17:39 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 18:54 Killed by Grand Corruptor at level 20 on the 74th Dusk 122nd year of Ascendancy at 20:02 Killed by Protector Myssil at level 20 on the 74th Dusk 122nd year of Ascendancy at 21:37 Killed by minotaur at level 20 on the 74th Dusk 122nd year of Ascendancy at 23:01 Killed by ritch flamespitter (wild summon) at level 20 on the 10th Haze 122nd year of Ascendancy at 09:49 Killed by Urrenlan the thalore at level 20 on the 10th Haze 122nd year of Ascendancy at 11:54 Killed by skeleton magus at level 20 on the 24th Haze 122nd year of Ascendancy at 20:11 Killed by thief at level 21 on the 26th Haze 122nd year of Ascendancy at 08:40 Killed by thief at level 21 on the 26th Haze 122nd year of Ascendancy at 10:03 Killed by Poltergeist Crooked Club at level 21 on the 27th Haze 122nd year of Ascendancy at 01:58 Killed by Poltergeist Crooked Club at level 21 on the 27th Haze 122nd year of Ascendancy at 04:05 Killed by Poltergeist Crooked Club at level 21 on the 27th Haze 122nd year of Ascendancy at 06:12 Killed by Poltergeist Crooked Club at level 21 on the 27th Haze 122nd year of Ascendancy at 07:39 Killed by Poltergeist Crooked Club at level 21 on the 27th Haze 122nd year of Ascendancy at 08:54 Killed by forest wight at level 21 on the 27th Haze 122nd year of Ascendancy at 12:29 Killed by Animated chilling dwarven-steel waraxe of crippling at level 21 on the 27th Haze 122nd year of Ascendancy at 16:51 Killed by Poltergeist Spellcrusher at level 21 on the 27th Haze 122nd year of Ascendancy at 18:09 Killed by Poltergeist Spellcrusher at level 21 on the 27th Haze 122nd year of Ascendancy at 19:13 Killed by Poltergeist Spellcrusher at level 21 on the 27th Haze 122nd year of Ascendancy at 20:39 Killed by Poltergeist Spellcrusher at level 21 on the 27th Haze 122nd year of Ascendancy at 22:43 Killed by Qoorshu the Bringer of Doom at level 21 on the 28th Haze 122nd year of Ascendancy at 17:37 Killed by Glorawe the skeleton warrior at level 22 on the 29th Haze 122nd year of Ascendancy at 21:40 Killed by ogre rune-spinner at level 23 on the 35th Haze 122nd year of Ascendancy at 12:31 Killed by snow giant boulder thrower at level 24 on the 42nd Haze 122nd year of Ascendancy at 15:34 Killed by cold drake hatchling at level 24 on the 43rd Haze 122nd year of Ascendancy at 01:07 Killed by Ivoba the awoken tentacle tree at level 24 on the 44th Haze 122nd year of Ascendancy at 20:20 Killed by Ivoba the awoken tentacle tree at level 24 on the 44th Haze 122nd year of Ascendancy at 22:16 Killed by Cyraritira the telugoroth at level 24 on the 45th Haze 122nd year of Ascendancy at 03:12 Killed by Betokira the telugoroth at level 24 on the 45th Haze 122nd year of Ascendancy at 09:23 Killed by snow giant boulder thrower at level 25 on the 48th Haze 122nd year of Ascendancy at 02:16 Killed by snow giant thunderer at level 26 on the 48th Haze 122nd year of Ascendancy at 14:29 Killed by Rantha the Worm at level 26 on the 48th Haze 122nd year of Ascendancy at 23:02 Killed by snow giant boulder thrower at level 26 on the 49th Haze 122nd year of Ascendancy at 02:13 Killed by elven cultist at level 26 on the 58th Haze 122nd year of Ascendancy at 04:36 Killed by elven blood mage at level 26 on the 58th Haze 122nd year of Ascendancy at 07:08 Killed by elven blood mage at level 26 on the 58th Haze 122nd year of Ascendancy at 09:10 Killed by Xisema the elven tempest at level 26 on the 58th Haze 122nd year of Ascendancy at 15:39 Killed by elven blood mage at level 26 on the 58th Haze 122nd year of Ascendancy at 17:48 Killed by elven cultist at level 26 on the 58th Haze 122nd year of Ascendancy at 19:04 Killed by elven tempest at level 26 on the 59th Haze 122nd year of Ascendancy at 07:46 Killed by Acolyte of the Sect of Kryl-Feijan at level 27 on the 60th Haze 122nd year of Ascendancy at 01:05 Killed by elven blood mage at level 27 on the 60th Haze 122nd year of Ascendancy at 12:09 Killed by elven cultist at level 27 on the 60th Haze 122nd year of Ascendancy at 15:37 Killed by worm that walks at level 27 on the 64th Haze 122nd year of Ascendancy at 01:10 Killed by Celeste's Inner Demon at level 28 on the 72nd Haze 122nd year of Ascendancy at 05:57 Killed by Mayada the elder vampire at level 28 on the 72nd Haze 122nd year of Ascendancy at 08:09 Killed by Celia at level 28 on the 72nd Haze 122nd year of Ascendancy at 12:55 Killed by Celeste at level 28 on the 72nd Haze 122nd year of Ascendancy at 13:09 Killed by ghoul at level 28 on the 72nd Haze 122nd year of Ascendancy at 15:12 Killed by Celia at level 28 on the 72nd Haze 122nd year of Ascendancy at 16:03 Killed by skeleton mage at level 28 on the 72nd Haze 122nd year of Ascendancy at 17:33 Killed by Cilolaeb the krog at level 28 on the 5th Allure 123rd year of Ascendancy at 19:42 Killed by Beteba the grave wight at level 29 on the 8th Regrowth 123rd year of Ascendancy at 19:33 Killed by worm that walks at level 29 on the 9th Regrowth 123rd year of Ascendancy at 15:47 Killed by faerlhing at level 29 on the 11st Regrowth 123rd year of Ascendancy at 06:05 Killed by faerlhing at level 29 on the 11st Regrowth 123rd year of Ascendancy at 07:45 Killed by ninurlhing at level 29 on the 11st Regrowth 123rd year of Ascendancy at 08:01 Killed by Ivyriakira the dread at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 05:40 Killed by Celeste's Inner Demon at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 16:25 Killed by eldritch eye at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 18:20 Killed by corrupted multi-hued drake hatchling at level 31 on the 15th Regrowth 123rd year of Ascendancy at 09:22 Killed by dread at level 31 on the 15th Regrowth 123rd year of Ascendancy at 11:11 Killed by The Master at level 31 on the 15th Regrowth 123rd year of Ascendancy at 17:45 Killed by corrupted corrupted protosentient globula at level 32 on the 21st Regrowth 123rd year of Ascendancy at 08:38 Killed by Ggni the halfling at level 33 on the 28th Regrowth 123rd year of Ascendancy at 13:04 Killed by Bodmat the krog at level 33 on the 59th Regrowth 123rd year of Ascendancy at 00:00 Killed by Betavena the orc grand master assassin at level 33 on the 73rd Regrowth 123rd year of Ascendancy at 17:24 Killed by nightmare horror at level 33 on the 74th Regrowth 123rd year of Ascendancy at 08:21 Killed by Celeste's Inner Demon at level 33 on the 74th Regrowth 123rd year of Ascendancy at 10:26 Killed by Velomilaith the stone troll at level 33 on the 74th Regrowth 123rd year of Ascendancy at 12:40 Killed by Golbug the Destroyer at level 34 on the 75th Regrowth 123rd year of Ascendancy at 17:55 Killed by Ce'Netira the rattlesnake at level 35 on the 77th Regrowth 123rd year of Ascendancy at 00:32 Killed by orc necromancer at level 35 on the 77th Regrowth 123rd year of Ascendancy at 05:20 Killed by orc corruptor at level 35 on the 4th Pyre 123rd year of Ascendancy at 00:19 Killed by orc corruptor at level 35 on the 4th Pyre 123rd year of Ascendancy at 01:52 Killed by Rak'Shor Cultist at level 35 on the 5th Pyre 123rd year of Ascendancy at 23:34 Killed by naga myrmidon at level 35 on the 12nd Pyre 123rd year of Ascendancy at 10:36 Killed by orc pyromancer at level 35 on the 12nd Pyre 123rd year of Ascendancy at 12:49 Killed by armoured skeleton warrior at level 36 on the 12nd Pyre 123rd year of Ascendancy at 18:24 Killed by Betoyakira the naga myrmidon at level 36 on the 14th Pyre 123rd year of Ascendancy at 18:39 Killed by water siphon at level 36 on the 16th Pyre 123rd year of Ascendancy at 01:08 Killed by Slasul at level 36 on the 16th Pyre 123rd year of Ascendancy at 06:32 Killed by Slasul at level 36 on the 16th Pyre 123rd year of Ascendancy at 07:57 Killed by Beterada the orc warrior at level 38 on the 56th Pyre 123rd year of Ascendancy at 15:47 Killed by Layytta the orc necromancer at level 38 on the 58th Pyre 123rd year of Ascendancy at 23:20 Killed by Emelilaith the orc master assassin at level 38 on the 64th Pyre 123rd year of Ascendancy at 01:19 Killed by Adulena the orc pyromancer at level 38 on the 74th Pyre 123rd year of Ascendancy at 10:46 Killed by Ce'Newen the orc pyromancer at level 38 on the 74th Pyre 123rd year of Ascendancy at 22:36 Killed by orc high pyromancer at level 38 on the 75th Pyre 123rd year of Ascendancy at 06:57 Killed by bone giant at level 38 on the 75th Pyre 123rd year of Ascendancy at 08:56 Killed by orc high pyromancer at level 38 on the 75th Pyre 123rd year of Ascendancy at 09:58 Killed by orc high pyromancer at level 38 on the 75th Pyre 123rd year of Ascendancy at 15:22 Killed by Isona the orc cryomancer at level 38 on the 75th Pyre 123rd year of Ascendancy at 17:54 Killed by Celeste at level 38 on the 75th Pyre 123rd year of Ascendancy at 18:57 |
Primary Stats
Strength | 56 (base 53) |
Dexterity | 24 (base 10) |
Constitution | 56 (base 53) |
Magic | 70 (base 49) |
Willpower | 8 (base 10) |
Cunning | 30 (base 11) |
Resources
Life | 1034/1034 |
Stamina | 216/216 |
Vim | 138/298 |
Healing Factor | 1.4100460901467 |
Regeneration | 17.126634789347 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +121.88948431535% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 7 |
See Stealth | 43.03326605996 |
See Invisible | 43.03326605996 |
Offense: Mainhand
Damage | 181 |
Accuracy | 47 |
Crit Chance | 43% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 51 |
Crit Chance | 16% |
Speed | 1 |
Offense: Mind
Mindpower | 17 |
Crit Chance | 16% |
Speed | 1 |
Offense: Damage Bonus
Light | +37% |
Mind | +20% |
Arcane | +14% |
Cold | +34% |
All | +8% |
Offense: Damage Penetration
Temporal | +5% |
Arcane | +20% |
Defense: Base
Armour (hardiness) | 51.723073231957 (96.438666929426%) |
Defense | 16 |
Ranged Defense | 16 |
Fatigue | 17 |
Physical Save | 40 |
Spell Save | 31 |
Mental Save | -1 |
Defense: Resistances
Acid | + 41%( 70%) |
Blight | + 26%( 70%) |
Physical | + 13%( 70%) |
Cold | + 70%( 70%) |
All | + 13%( 70%) |
Lightning | + 23%( 70%) |
Light | + 55%( 70%) |
Temporal | + 23%( 70%) |
Mind | + 15%( 70%) |
Darkness | + 36%( 70%) |
Fire | + 31%( 70%) |
Nature | + 18%( 70%) |
Defense: Immunities
Disarm Resistance | 0% |
Silence Resistance | 20% |
Instadeath Resistance | 100% |
Confusion Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 427 damage for 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 114 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 5 Cooldown: 11 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 19%, your defense is increased by 19 and all your resistances by 19%. Its effects scale with your Magic stat. |
Class Talents
Corruption / Heart of Fire | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 2/5 |
Corruption / Shadowflame | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Corruption / Fearfire | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Corruption / Torture | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Corruption / Brutality | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Demonic strength | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 3/5 |
Race / Parasite | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Corruption / Oppression | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | completed |
You failed to protect the injured seer from death by Celeste. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lone alchemist from death by Celeste. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Celeste. Escort: lost defiler (level 3 of Dreadfell) | failed |
You failed to protect the lost defiler from death by Celeste. Escort: lost defiler (level 4 of Old Forest) | failed |
You failed to protect the lost sun paladin from death by Celeste. Escort: lost sun paladin (level 2 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved Dexterity by +5. | done |
You failed to protect the worried loremaster from death by Celeste. Escort: worried loremaster (level 4 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by Celeste. Escort: worried loremaster (level 6 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 378. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed bear paw. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed pouch of bone giant dust. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed vial of fire wyrm saliva. * You've found the needed electric eel tail. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed minotaur nose. * You've found the needed xorn fragment. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +4 Armour: +4 Fatigue: -3% Changes resistances: +15% cold / +1% physical Critical mult.: +5.00% Maximum encumbrance: +29 Physical save: +8 (+3 eff.) Only die when reaching: -20.00 life Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(45 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | Fanged Collar Fanged Collar0.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It's a head... but is it yours? |
Tool | ![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +12 Defense: +5 (+4 eff.) Changes stats: +2 Str Changes resistances: +3% mind / +52% cold Changes damage: +26% cold Confusion immunity: +20% Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-7 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Around waist | ![]() Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 37% Changes resistances: +10% acid / +12% temporal / +34% cold / +21% fire / +6% nature / +9% lightning Changes resistances penetration: +5% temporal A belt that goes around your waist. |
In main hand | ![]() Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.0 - 72.8 Uses stats: 60% Mag, 120% Str Damage type: Light Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +12 Crit. chance: +12.0% Attack speed: 100% Damage (radius 2) on crit: +48 blinding light When wielded/worn: Physical crit. chance: +4.0% Changes stats: +8 Dex / +8 Mag / +8 Cun Changes damage: +16% light / +8% all Spell crit. chance: +4% Mental crit. chance: +4% Amber: Light It can be used to imbue the hammer with a gem of your choice Activation costs 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour penetration: +3 Armour: +6 Fatigue: +3% Damage (Melee): 7 light Damage when hit (Melee): 4 fire / 2 physical Changes stats: +3 Mag Changes resistances: +7% light Changes damage: +6% arcane / +3% light Life regen: +3.00 Stamina each turn: +0.50 Maximum stamina: +10.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | ![]() Requires: - Massive armour training - Strength 35 Powered by arcane forces Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +12 Fatigue: +22% Changes resistances: +7% acid / +6% cold / +12% light / +12% darkness Allows you to breathe in: water A suit of armour made of metal plates. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +2 Str / +3 Mag / +3 Con Changes resistances: +3% lightning Changes resistances penetration: +20% arcane Changes damage: +12% mind Silence immunity: +20% Maximum vim: +10.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+5 eff.) Spell save: +15 (+7 eff.) Mental save: -7 (-7 eff.) Maximum life: +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Inventory
![]() Powered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 acid, 2 physical, 4 darkness, 3 lightning, 3 arcane, 3 nature It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 196.56 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon Activation costs 1 power out of 1/1. Magical scrolls can have wildly different effects! |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+9 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
![]() voratun battleaxe 'Turygund' (56-83 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.5 - 83.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 20% chance to gain 10% of a turn (3/turn limit) On weapon crit: * Wound the target dealing 281 physical damage across 5 turns and reducing healing by 50% * Splash the target with acid dealing 145 damage over 5 turns and reducing armor and accuracy by 19 Damage (Melee): +4 blight When wielded/worn: Accuracy: +20 (+6 eff.) Physical crit. chance: +9.0% Physical power: +17 (+4 eff.) Changes stats: +13 Str / +2 Wil Changes damage: +7% physical Spellpower: +15 (+5 eff.) Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Massive two-handed battleaxes. |
![]() Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stats: 50% Mag, 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage Activation costs 10 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 200% Mag Damage type: Cold Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones Talent granted: +1 Command Staff Spellpower: +20 (+7 eff.) Spell crit. chance: +15% It seems willing and able to talk to you (use Command Staff). A staff made out of the bones of fallen foes. Disgustingly powerful. |
![]() Requires: - Massive armour training - Strength 60 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +35% Damage when hit (Melee): 6 arcane Changes stats: +5 Str / +5 Mag / +8 Con Changes resistances: +13% fire / -18% light / +15% darkness Changes resistances penetration: +10% arcane Changes damage: +6% arcane Reduces incoming crit damage: 10.00% Physical save: +9 (+3 eff.) Spell save: +9 (+4 eff.) Mental save: +9 (+9 eff.) A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+5 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+6 eff.) When used to imbue an object: Defense: +6 (+5 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+6 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+6 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+8 eff.) When used to imbue an object: Defense: +8 (+6 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+8 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 33.85 cold damage and 27.28 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Celeste the Shalore Doombringer level 33
70th Regrowth 123rd year of Ascendancy at 14:34 see stats
By Celeste the Shalore Doombringer level 20
74th Dusk 122nd year of Ascendancy at 23:01 see stats
By Celeste the Shalore Doombringer level 31
12nd Regrowth 123rd year of Ascendancy at 22:52 see stats
By Celeste the Shalore Doombringer level 35
79th Regrowth 123rd year of Ascendancy at 18:12 see stats
By Celeste the Shalore Doombringer level 21
28th Haze 122nd year of Ascendancy at 18:54 see stats
By Celeste the Shalore Doombringer level 35
6th Pyre 123rd year of Ascendancy at 01:28 see stats
By Celeste the Shalore Doombringer level 16
39th Dusk 122nd year of Ascendancy at 23:02 see stats
By Celeste the Shalore Doombringer level 36
16th Pyre 123rd year of Ascendancy at 09:09 see stats
By Celeste the Shalore Doombringer level 34
75th Regrowth 123rd year of Ascendancy at 19:50 see stats
By Celeste the Shalore Doombringer level 37
22nd Pyre 123rd year of Ascendancy at 20:12 see stats
By Celeste the Shalore Doombringer level 17
54th Dusk 122nd year of Ascendancy at 18:59 see stats
By Celeste the Shalore Doombringer level 19
72nd Dusk 122nd year of Ascendancy at 16:49 see stats
By Celeste the Shalore Doombringer level 38
71st Pyre 123rd year of Ascendancy at 05:04 see stats
By Celeste the Shalore Doombringer level 5
76th Pyre 122nd year of Ascendancy at 23:19 see stats
By Celeste the Shalore Doombringer level 28
67th Haze 122nd year of Ascendancy at 02:44 see stats
By Celeste the Shalore Doombringer level 33
21st Regrowth 123rd year of Ascendancy at 23:30 see stats
By Celeste the Shalore Doombringer level 10
5th Mirth 122nd year of Ascendancy at 20:17 see stats
By Celeste the Shalore Doombringer level 20
72nd Dusk 122nd year of Ascendancy at 19:18 see stats
By Celeste the Shalore Doombringer level 30
11st Regrowth 123rd year of Ascendancy at 08:17 see stats
By Celeste the Shalore Doombringer level 19
58th Dusk 122nd year of Ascendancy at 21:16 see stats
By Celeste the Shalore Doombringer level 20
11st Haze 122nd year of Ascendancy at 18:34 see stats
By Celeste the Shalore Doombringer level 28
72nd Haze 122nd year of Ascendancy at 17:19 see stats
By Celeste the Shalore Doombringer level 34
76th Regrowth 123rd year of Ascendancy at 10:58 see stats
By Celeste the Shalore Doombringer level 1
74th Pyre 122nd year of Ascendancy at 15:24 see stats
By Celeste the Shalore Doombringer level 8
1st Mirth 122nd year of Ascendancy at 20:31 see stats
By Celeste the Shalore Doombringer level 13
7th Flare 122nd year of Ascendancy at 22:51 see stats
By Celeste the Shalore Doombringer level 27
63rd Haze 122nd year of Ascendancy at 16:45 see stats
By Celeste the Shalore Doombringer level 28
9th Allure 123rd year of Ascendancy at 10:08 see stats
By Celeste the Shalore Doombringer level 26
48th Haze 122nd year of Ascendancy at 14:12 see stats
By Celeste the Shalore Doombringer level 16
16th Dusk 122nd year of Ascendancy at 04:16 see stats
By Celeste the Shalore Doombringer level 38
75th Pyre 123rd year of Ascendancy at 18:57 see stats
By Celeste the Shalore Doombringer level 31
15th Regrowth 123rd year of Ascendancy at 19:59 see stats
Log
Something hits Celeste for (27 abyssal shield), (141 to ice), 212 temporal (212 total damage).
Celeste the level 38 shalore doombringer was timewarped to death by Isona the orc cryomancer on level 2 of Vor Pride.
Celeste misses Celeste.
Celeste is free from the ice.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Celeste!
Saving game...
Celeste activates Horrifying Blows.
Talent Rune: Shatter Afflictions is ready to use.
Talent Incinerating Blows is ready to use.
Talent Rune: Shielding is ready to use.
Talent Wraithform is ready to use.
Talent Abyssal Shield is ready to use.
Talent Share the Pain is ready to use.
Celeste activates Abyssal Shield.
Celeste activates Share the Pain.
Talent Grace of the Eternals is ready to use.
Saving done.
Talent Flame of Urh'Rok is ready to use.
Celeste activates Flame of Urh'Rok.
Personal New Achievement: Utterly Destroyed (Exploration mode)!