Lightfingers the level 6 Halfling Rogue by Roque Stonebreaker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 92%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity26 (base 23)
Constitution12 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning23 (base 20)

Resources

Life-8/180
Stamina100/115
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage27
Accuracy27
Crit Chance13%
APR6
Speed1.00

Offense: Offhand

Damage21
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16.2
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+11%

Defense: Base

Armour (hardiness)3 (30%)
Defense20.616666666667
Ranged Defense21.616666666667
Fatigue7
Physical Save14.575
Spell Save7.875
Mental Save12.425

Defense: Resistances

Lightning+ 20%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
5/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
active

Equipment

Tool
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Unstoppable Returned from the dead.
By Lightfingers the Halfling Rogue level 6
1st Mirth 122nd year of Ascendancy at 08:00
see stats

Log

Explosion trap hits skeleton mage for 27 fire damage.
Explosion trap hits skeleton mage for 27 fire damage.
Explosion trap hits Lightfingers for 26 fire damage.
Explosion trap hits skeleton mage for 27 fire damage.
Explosion trap hits skeleton mage for 27 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Skeleton mage hits Lightfingers for 35 fire damage.

Lightfingers uses Infusion: Regeneration.

Lightfingers starts regenerating health quickly.

Explosion trap hits Lightfingers for 20 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.

Explosion trap hits Lightfingers for 20 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.

Explosion trap hits Lightfingers for 20 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Explosion trap hits skeleton mage for 9 fire damage.
Skeleton mage stops burning.

Skeleton mage casts Flame.

Saving done.

Saving done.

Saving game...