JeanPool the level 10 Yeek Wanderer by Caelyth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassWanderer
Level / Exp10 / 96%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity13 (base 12)
Constitution10 (base 15)
Magic31 (base 31)
Willpower22 (base 14)
Cunning22 (base 12)

Resources

Life201/201
Mana214/214
Stamina182/182
Vim136/136
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible10

Offense: Mainhand

Damage13
Accuracy32
Crit Chance7%
APR40
Speed0.90

Offense: Spell

Spellpower28
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+5%
Darkness+10%
Light+15%

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save12
Spell Save18
Mental Save28

Defense: Resistances

Temporal+ 16%( 70%)
Light+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance34%
Instadeath Resistance100%
Confusion Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Rot1.00
0/5
0/5
0/5
0/5
Chronomancy / Temporal Hounds1.00
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.00
0/5
0/5
0/5
0/5
Corruption / Brutality1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
5/5
5/5
2/5
0/5

Generic Talents

Demented / Doom1.00
0/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
done

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By JeanPool the Yeek Wanderer level 10
7th Mirth 122nd year of Ascendancy at 01:23
see stats

Log


You pickup 0.80 gold pieces.

There is a previous level here (press '' or right click to use).
There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 103 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 89 turns (stop reason: at exit).


You gain 9.13 gold from the transmogrification of
Voidtrencher the pouch of steel shots (13/13, 18-22 power, 2 apr).
You gain 1.69 gold from the transmogrification of
cleansing cured leather armour of stability (6 def, 4 armour).
You gain 2.52 gold from the transmogrification of
steel waraxe of vileness (13-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (10-14 power, 3 apr).
You gain 4.90 gold from the transmogrification of
caller's vined mindstar (4-4 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel dagger (12-15 power, 6 apr).
You gain 3.19 gold from the transmogrification of
blazebringer's steel dagger (12-15 power, 6 apr).
You gain 2.93 gold from the transmogrification of
balanced steel dagger of massacre (16-21 power, 6 apr).
You gain 2.01 gold from the transmogrification of
blink rune of the duelist (range 4; phase 12; cd 16).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 135; 13 cd).
There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the south (armoured skeleton warrior)).


Saving game...

Saving done.