Oogy the level 11 Cornac Alchemist by Sinnersfury

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAlchemist
Level / Exp11 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution18 (base 18)
Magic36 (base 36)
Willpower21 (base 18)
Cunning10 (base 10)

Resources

Life236/236
Mana195/195
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage47
Accuracy19
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance4%
Speed1

Offense: Mind

Mindpower18.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9.05
Ranged Defense9.05
Fatigue1
Physical Save10.675
Spell Save20.4125
Mental Save11.725

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
3/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
5/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Oogy the Cornac Alchemist level 10
1st Summertide 122nd year of Ascendancy at 14:23
see stats
The Arena Unlocked Arena mode.
By Oogy the Cornac Alchemist level 10
1st Summertide 122nd year of Ascendancy at 14:33
see stats

Log


Character control switched to Oogy.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 4.82 gold from the transmogrification of
Byfast.
You gain 3.99 gold from the transmogrification of
Starwrack the steel mail armour (2 def, 6 armour).
You gain 4.34 gold from the transmogrification of
Kylathantir the iron gauntlets (0 def, 1 armour).
You gain 2.63 gold from the transmogrification of
Velydhemina (0 def, 0 armour).
You gain 2.03 gold from the transmogrification of
flaming iron waraxe of projection (12-16.8 power, 2 apr).
You gain 2.45 gold from the transmogrification of
flaming iron waraxe of phasing (12-16.8 power, 8 apr).
You gain 2.54 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28.5 power, 1 apr).
You gain 0.89 gold from the transmogrification of
psionicist's steel ring.
You gain 0.59 gold from the transmogrification of
manasurge rune (615% regen over 10 turns; 31 instant mana).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Oogy deactivates Flame Infusion.