








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Ghoul |
| Class | Writhing One |
| Level / Exp | 39 / 21% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 87 (base 60) |
| Dexterity | 20 (base 10) |
| Constitution | 68 (base 33) |
| Magic | 60 (base 60) |
| Willpower | 8 (base 10) |
| Cunning | 22 (base 10) |
Resources
| Life | 1425/1425 |
| Insanity | 80/100 |
| Healing Factor | 1.7381295749342 |
| Regeneration | 36.761440509858 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +21.093867610317% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 13 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 159 |
| Accuracy | 63 |
| Crit Chance | 11% |
| APR | 46 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +19% |
| Light | +8% |
| Blight | +12% |
| Fire | +12% |
| All | 0% |
Offense: Damage Penetration
| Physical | +30% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 24 (30%) |
| Defense | 39 |
| Ranged Defense | 39 |
| Fatigue | 1 |
| Physical Save | 49 |
| Spell Save | 30 |
| Mental Save | 39 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Blight | + 15%( 70%) |
| Cold | + 15%( 70%) |
| All | + 12%( 70%) |
| Darkness | + 16%( 70%) |
| Light | + 15%( 70%) |
| Temporal | + 16%( 70%) |
| Lightning | + 16%( 70%) |
| Fire | + 37%( 70%) |
| Nature | + 17%( 70%) |
Defense: Immunities
| Stun Resistance | 89% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 80% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 139 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 54 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
| Demented / Friend of the worm | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Demented / Tentacles | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Demented / Controlled horrors | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Demented / Path of horror | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 3/5 |
| Demented / Horrific body | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 2/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Chaos Orbs |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| Around waist | rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Life regen: +0.70 Healing mod.: +12% A belt that goes around your waist. |
| On fingers | rogue's steel ring of fire (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +3 Cun Changes resistances: +24% fire Changes damage: +12% fire Rings make your fingers look great! |
| On fingers | titan's gold ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Con Physical save: +12 (+4 eff.) Life regen: +10.00 Maximum life: +53.00 Healing mod.: +10% Rings make your fingers look great! |
| Around neck | wanderer's gold amulet of the eclipsePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -7% Damage (Melee): 7 light / 6 darkness Effects when hit in melee: * 7% chance to reduce damage dealt by 8% * 7% chance to blind Changes stats: +5 Dex / +5 Cun / +4 Con Changes damage: +8% light / +7% darkness Life regen: +1.00 Stamina each turn: +0.60 Movement speed: +10% Amulets make your neck look great! |
| In main hand | Razorblade, the Cursed Waraxe (38-53 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stats: 50% Mag, 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +40 (+10 eff.) Armour penetration: +30 Changes stats: +4 Str / +4 Dex Changes resistances penetration: +30% physical This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
| On head | aegis cashmere wizard hat of decomposition (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +4% lightning / +4% temporal / +3% light / +4% fire / +5% nature / +3% acid / +3% blight / +3% cold / +4% darkness Life regen: +1.50 Damage Shield Power: +7% A pointy cloth hat, very wizardly... |
| Light source | survivor's alchemist's lamp of clarityInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +7 (+3 eff.) Mental save: +7 (+2 eff.) Light radius: +4 See stealth: +13 See invisible: +5 Healing mod.: +15% A normal brass lantern, enhanced by alchemy to make it brighter. |
| Cloak | cashmere cloak of the guardian (13 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +6 Defense: +13 (+5 eff.) Physical save: +16 (+6 eff.) Spell save: +18 (+9 eff.) Mental save: +16 (+5 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | rejuvenating drakeskin leather armour of command (31 def, 18 armour)Requires: - Strength 20 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Defense: +31 (+11 eff.) Fatigue: +8% Changes stats: +6 Cun Mental save: +25 (+8 eff.) Life regen: +7.70 Stamina each turn: +2.10 A suit of armour made of leather. |
Inventory
solipsist's gold ring of frost (+26%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Cun / +6 Wil Changes resistances: +26% cold Changes damage: +13% cold Mindpower: +10 (+8 eff.) Rings make your fingers look great! |
dreamer's woollen robe of power (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +11% darkness / +11% mind / +9% all Changes damage: +6% all Physical save: +12 (+4 eff.) Spell save: +11 (+6 eff.) Mental save: +22 (+7 eff.) Spellpower: +12 (+4 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
searing voratun plate armour of the deep (0 def, 20 armour)Requires: - Massive armour training - Strength 60 Powered by arcane forces Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Fatigue: +22% Damage (Melee): 23 acid / 15 fire Damage when hit (Melee): 13 acid / 11 fire Changes resistances: +34% acid / +22% fire / +10% cold Allows you to breathe in: water A suit of armour made of metal plates. |
71 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By sad_girl the Ghoul Writhing One level 16
75th Pyre 122nd year of Ascendancy at 20:33 see stats
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.By sad_girl the Ghoul Writhing One level 32
78th Pyre 122nd year of Ascendancy at 13:03 see stats
Level 10 (Roguelike)
Got a character to level 10.By sad_girl the Ghoul Writhing One level 10
75th Pyre 122nd year of Ascendancy at 02:21 see stats
Level 20 (Roguelike)
Got a character to level 20.By sad_girl the Ghoul Writhing One level 20
76th Pyre 122nd year of Ascendancy at 13:38 see stats
Level 30 (Roguelike)
Got a character to level 30.By sad_girl the Ghoul Writhing One level 30
78th Pyre 122nd year of Ascendancy at 00:23 see stats
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.By sad_girl the Ghoul Writhing One level 38
79th Pyre 122nd year of Ascendancy at 16:49 see stats
Size is everything (Roguelike)
Did over 1500 damage in one attack.By sad_girl the Ghoul Writhing One level 27
77th Pyre 122nd year of Ascendancy at 14:46 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By sad_girl the Ghoul Writhing One level 21
76th Pyre 122nd year of Ascendancy at 18:40 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By sad_girl the Ghoul Writhing One level 27
77th Pyre 122nd year of Ascendancy at 14:46 see stats
Log
Worm that walks (servant of sad_girl) HEALS from blight damage!
Sad_girl's purging blight area effect hits Decaying devourer for 52 blight damage.
Sad_girl's purging blight area effect hits Worm that walks (servant of sad_girl) for 0 blight, 10 healing (0 total damage) [10 healing].
Sad_girl's purging blight area effect hits Decaying devourer for 27 blight damage.
sad_girl receives 116 healing from Sad_girl's purging blight area effect.
Sad_girl's purging blight area effect hits Decaying devourer for 51 blight damage.
Worm that walks (servant of sad_girl) HEALS from blight damage!
Sad_girl's purging blight area effect hits Decaying devourer for 25 blight damage.
Sad_girl's purging blight area effect hits Worm that walks (servant of sad_girl) for 0 blight, 6 healing (0 total damage) [6 healing].
Sad_girl's purging blight area effect hits Decaying devourer for 21 blight damage.
sad_girl receives 116 healing from Sad_girl's purging blight area effect.
Sad_girl's purging blight area effect hits Decaying devourer for 22 blight damage.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Talent Lash Out is ready to use.
Sad_girl speeds down outside of the retch.
Talent Constrict is ready to use.
Talent Decayed Devourers is ready to use.
Talent Retch is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).































































