Yomama the level 17 Skeleton Temporal Warden by jpmigliore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp17 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity45 (base 36)
Constitution17 (base 10)
Magic52 (base 42)
Willpower23 (base 12)
Cunning20 (base 10)

Resources

Life500/500
Paradox300
Healing Factor1.2629415192739
Regeneration6.6304429761882

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth12.385236480602
See Invisible12.385236480602

Offense: Mainhand

Damage69
Accuracy42
Crit Chance10%
APR4
Speed1.00

Offense: Offhand

Damage26
Accuracy42
Crit Chance10%
APR11
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+15%
Light+10%
Temporal+11%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense36
Ranged Defense36
Fatigue0
Physical Save23
Spell Save23
Mental Save20

Defense: Resistances

Nature+ 3%( 70%)
Lightning+ 3%( 70%)
Light+ 30%( 70%)
Temporal+ 11%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Bleed Resistance100%
Confusion Resistance24%
Fear Resistance100%
Stun Resistance21%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
0/5
Chronomancy / Threaded Combat1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
1/5
1/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
3/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
3/5
1/5
Chronomancy / Chronomancy1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
4/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Yomama the Skeleton Temporal Warden level 15
15th Dusk 122nd year of Ascendancy at 16:31
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Yomama the Skeleton Temporal Warden level 10
3rd Summertide 122nd year of Ascendancy at 11:26
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Yomama the Skeleton Temporal Warden level 9
5th Mirth 122nd year of Ascendancy at 22:31
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Yomama the Skeleton Temporal Warden level 17
27th Dusk 122nd year of Ascendancy at 02:58
see stats

Log

Weirdling Beast casts Manathrust.
Weirdling Beast's spell attains critical power!
Weirdling Beast hits Yomama for 315 arcane damage.
Yomama the level 17 skeleton temporal warden was dweomered to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Weirdling Beast killed Yomama!
Saving game...

Saving done.

Resting starts...

Talent Precognition is ready to use.
Talent Guardian Unity is ready to use.
Talent Warp Blade is ready to use.
Talent Bone Armour is ready to use.
Yomama activates
Weapon Folding.
Talent Blade Shear is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Singularity Arrow is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Arrow Echoes is ready to use.
Talent Invigorate is ready to use.
Talent Vitality is ready to use.
Talent Re-assemble is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).