Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 |
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Dwarf |
Class | Cursed |
Level / Exp | 11 / 82% |
Size | medium |
Lifes / Deaths | Killed by bone giant at level 11 on the 17th Voratun 122nd year of Ascendancy at 09:51 / 1 |
Primary Stats
Strength | 44 (base 35) |
Dexterity | 13 (base 10) |
Constitution | 14 (base 11) |
Magic | 8 (base 10) |
Willpower | 29 (base 26) |
Cunning | 13 (base 10) |
Resources
Life | -8/312 |
Hate | 100/100 |
Healing Factor | 0.99362480482396 |
Regeneration | 1.6394809279595 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -50% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 52 |
Accuracy | 20 |
Crit Chance | 3% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 14 |
Accuracy | 28 |
Crit Chance | 4% |
APR | 24 |
Speed | 1.00 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 24.25 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Physical | +14% |
Defense: Base
Armour (hardiness) | 15 (30%) |
Defense | 15.05 |
Ranged Defense | 18.05 |
Fatigue | 4 |
Physical Save | 20.15 |
Spell Save | 12.95 |
Mental Save | 14.7 |
Defense: Resistances
Physical | + 9%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Poison Resistance | 30% |
Stun Resistance | 23% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / Endless hunt | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Gloom | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Cursed / Rampage | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Effects
talent | Gloom |
talent | Stalk |
detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
beneficial effect | Stalking bone giant. Bonus level 1: +5 attack, +6% melee damage, +0.50 hate/turn prey was hit. Stalking 249/458 +1 |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | pair of rough leather boots of uncanny dodging (3 def, 1 armour) pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 Ranged Defense: +3 Fatigue: +1% A pair of boots made of leather. |
On hands | sand iron gauntlets of strength (+2) (0 def, 6 armour) sand iron gauntlets of strength (+2) (0 def, 6 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 Armour: +6 Changes stats: +2 Str Damage when the wearer hits(melee): 6 physical Changes damage: +4% physical Metal gloves protecting the hands up to the middle of the lower arm. |
On head | rough leather cap of dexterity (+3) (0 def, 1 armour) rough leather cap of dexterity (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex A cap made of leather. |
Tool | supercharged elm wand of conjuration [power 62] (2/8 cooldown) supercharged elm wand of conjuration [power 62] (2/8 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to fire a bolt of a random element (dam 31-62), placing all other charms into a 8 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | steel ring of perseverance steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Stun/Freeze immunity: +23% Life regen: +0.70 Rings can have magical properties. |
On fingers | warrior's copper ring of the mountain (+10%) warrior's copper ring of the mountain (+10%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Changes resistances: +10% physical Changes damage: +10% physical Rings can have magical properties. |
In main hand | flaming iron longsword (7.5-10.5 power, 2 apr) flaming iron longsword (7.5-10.5 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 7.5 - 10.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Burst (radius 1) on hit: +7 fire Sharp, long, and deadly. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In off hand | thorny mindstar of life (7-7.7 power, 24 apr, nature damage) thorny mindstar of life (7-7.7 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 7.0 - 7.7 Uses stats: 40% Wil, 20% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Life regen: +0.70 Maximum life: +10.00 Mindpower: +3 Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | linen cloak (1 def, 0 armour) linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 16/50) : Effective talent level: 2.0 Power cost: 18 out of 16/50. Range: 10.00 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 34.42 to 103.27 damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Inventory
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Achievements
By Kog the Dwarf Cursed level 10
17th Voratun 122nd year of Ascendancy at 02:21 see stats
Log
Talent Frenzy is ready to use.
Talent Slash is ready to use.
Bone giant hits Kog for 2 physical, 4 blight damage (total 5.01).
Kog uses Frenzy.
You revel in attacking a weakened foe! (+2 hate)
Kog misses bone giant.
Kog misses bone giant.
Kog is no longer rampaging.
Kog hits bone giant for 20 physical, 7 physical, 7 fire, 12 nature, 7 physical, 17 physical, 7 physical, 7 fire, 12 nature, 7 physical, 18 physical, 7 physical, 7 fire, 14 nature, 7 physical damage (total 146.93).
Bone giant hits Kog for 6 blight, 6 blight, 6 blight, 6 blight, 6 blight, 6 blight damage (total 34.87).
Bone giant uses Stun.
Kog is stunned!
Kog hits bone giant for 64 lightning damage.
Bone giant hits Kog for 20 physical, 4 blight damage (total 22.77).
Bone giant is no longer weakened.
Your hatred grows even as your life fades! (+4 hate)
Bone giant hits Kog for 32 physical, 5 blight damage (total 36.50).
Your hatred grows even as your life fades! (+4 hate)
Bone giant hits Kog for 30 physical, 5 blight damage (total 34.70).
Bone giant is weakened by the gloom.
Your hatred grows even as your life fades! (+4 hate)
Bone giant hits Kog for 22 physical damage.
Bone giant killed Kog!
Kog the level 11 dwarf cursed was eviscerated to death by a bone giant on level 13 of The Arena.
Bone giant is no longer being stalked by Kog.