Arcaniste the level 12 Higher Archmage by niceal

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp12 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution18 (base 18)
Magic34 (base 32)
Willpower28 (base 24)
Cunning11 (base 11)

Resources

Life220/220
Mana175/211
Positive0/63
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision5

Offense: Mainhand

Damage17
Accuracy5
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower41
Crit Chance13%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Blight+4%
Arcane+21%
Fire+11%
Cold+6%

Defense: Base

Armour (hardiness)3 (30%)
Defense4.35
Ranged Defense6.35
Fatigue0
Physical Save10.15
Spell Save20.85
Mental Save13.65

Defense: Resistances

Blight+ 5%( 70%)
Physical+ 6%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Air1.30
5/5
1/5
1/5
0/5
Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
done
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Arcaniste the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 09:20
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Arcaniste the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:05
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Arcaniste wears(replacing):
Feathersteel Amulet.

You gain 4.33 gold from the transmogrification of
wintry steel shield (6 def, 2 armour, 36 block).
You gain 2.52 gold from the transmogrification of
enlightening iron plate armour (3 def, 7 armour).
You gain 7.50 gold from the transmogrification of
Skeletal Claw (13-14.3 power, 8 apr).
You gain 1.79 gold from the transmogrification of
potent ash magestaff (19-22.8 power, 3 apr, lightning damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 2.39 gold from the transmogrification of
nature's vined mindstar of life (5-5.5 power, 18 apr, nature damage).
You gain 2.69 gold from the transmogrification of
steel mace of the mystic (12-16.8 power, 3 apr).
You gain 1.93 gold from the transmogrification of
arcing steel mace of crippling (11.5-16.1 power, 3 apr).
You gain 1.59 gold from the transmogrification of
insidious iron greatsword (11-17.6 power, 1 apr).
You gain 2.05 gold from the transmogrification of
huntsman's iron greatsword of massacre (16-25.6 power, 1 apr).
You gain 3.45 gold from the transmogrification of
balanced steel greatsword of phasing (24-38.4 power, 10 apr).
You gain 3.70 gold from the transmogrification of
blazebringer's steel dagger (10-13 power, 6 apr).
You gain 0.80 gold from the transmogrification of
phase door rune (range 6).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispells darkness).
Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.


There is a A gate into the Maze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).